porkman, chaotic male redguardian Priest --------------------------- |.........................| |..{....................... |.................@d....[.| |.........................| |.........................| |.......................... --------------------------- [Porkman the Aspirant] St7 Dx9 Co7 In10 Wi11 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP24(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1100 T2 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. You can't go down here. What do you want to drink? [de or ?*] This burns like acid! [-4 -> 24] Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 91 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 71% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 60% Tool drop chance was reduced to 76% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to skilled proficiency: petkeeping The following skill became untrainable if you tried to train it too early: protection spells (turn 67) The following skill became untrainable after a while: riding (turn 39028) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 44351) Heavy curses were more common by 33% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 57173 Monster spawn increase reached its maximum at turn 236813 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 942276 The monster class that cannot be genocided was trapper or lurker above The monster species that spawned more often: degenerate wort (freq bonus 24) The monster species that spawned more often: cutterfish (freq bonus 12) The monster species that spawned more often: roff (freq bonus 4) The monster species that spawned more often: giant copper dragonfly (freq bonus 4) The monster species that spawned more often: immobile warp fungus (freq bonus 16) The monster species that spawned more often: kobold leador (freq bonus 48) The monster species that spawned more often: ill stalk (freq bonus 8) The monster species that spawned more often: elder negative dragon (freq bonus 6) The monster species that spawned more often: allotypic thereuntil (freq bonus 6) The monster species that spawned more often: caryatid (freq bonus 1) The monster species that spawned more often: bionic naga (freq bonus 10) The monster species that spawned more often: gi-ant (freq bonus 6) The monster species that spawned more often: lesser visor hulk (freq bonus 12) The monster species that spawned more often: rectorial epigraphic (freq bonus 24) The monster species that spawned more often: azure puddle (freq bonus 6) The monster species that spawned more often: Utsutsu Mujuro the Blind (freq bonus 9) The monster species that spawned more often: spirit naga (freq bonus 6) The monster species that spawned more often: contamination stalk (freq bonus 8) The monster species that spawned more often: psychic elemental (freq bonus 4) The monster species that spawned more often: venomous spirit (freq bonus 18) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 9) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1) The monster trait that was more common: monsters that are amphibious (freq bonus 1) The monster species that never randomly spawned: launchblob The monster species that never randomly spawned: flyover terrifically The monster species that never randomly spawned: petty buildsquad The monster species that never randomly spawned: sulfur spore The monster species that never randomly spawned: sepia colony The monster species that never randomly spawned: world killer The monster species that never randomly spawned: xpert battlehorse The monster species that never randomly spawned: hawkeye obbligato The monster species that never randomly spawned: apprentice mushroom The monster species that never randomly spawned: squad water elemental The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 26) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 31) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 105) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 27) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 19) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 26) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of anal retention (fumigated, freq bonus 4) The RNG hath decreed that this item was generated more often: steal degrade stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: ornate mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 16) The RNG hath decreed that this item was generated more often: dixplosion gloves (demolition gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 9) The RNG hath decreed that this item was generated more often: sadistic boots (doctor claw boots, freq bonus 19) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: insanity (brexit) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 1) Trap randomization happened for 1 in 214 traps Next attribute increase check would have come at turn 2208 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having corrosivity (0) Your chance to block was 21% You had 1497 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Prometheus, Thor and Arson Your deity was Arson The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (363) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of enchant weapon (LDL 750 MG SLASH DL) scroll of healing (BLADE GUARD OR SHOCK FIELD DO SO LITTLE DAMAGE THAT THEYRE USELESS) scroll of mana (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) scroll of phase door (GREEN POISON GROTTO) scroll of standard id (AMANITA FIASCO) scroll of cure (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of heal other (SYMANTEC KILLS RANSOM ISDA) * scroll of extra healing (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) * scroll of greater mana restoration (CONFUSION YOU FUXXOR) Spellbooks spellbook of healing (origami) spellbook of detect monsters (rainbow) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.