porkman, chaotic male redguardian Priest ------- -------- |.............@| |............f.. |.......a.$....| ---------...... |......| -------- [Porkman the Aspirant] St10 Dx12 Co9 In9 Wi13 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1340 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 89 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 96% Potion drop chance was reduced to 77% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 64% Tool drop chance was reduced to 88% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 81% chance The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: paddle The following skill became untrainable if you tried to train it too early: healing spells (turn 15) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 61895 Monster spawn increase reached its maximum at turn 238907 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6456558 The monster class that cannot be genocided was nymph The monster species that spawned more often: rifleman (freq bonus 2) The monster species that spawned more often: petty vamp vortex (freq bonus 12) The monster species that spawned more often: giant firefly (freq bonus 8) The monster species that spawned more often: mem grue (freq bonus 12) The monster species that spawned more often: Jette (freq bonus 12) The monster species that spawned more often: archfiend stuttering aglee (freq bonus 2) The monster species that spawned more often: chaotic light (freq bonus 2) The monster species that spawned more often: killer mantis (freq bonus 2) The monster species that spawned more often: Michaela (freq bonus 3) The monster species that spawned more often: axial bulb (freq bonus 4) The monster species that spawned more often: petty venom slime (freq bonus 12) The monster species that spawned more often: broken bulb (freq bonus 32) The monster species that spawned more often: skeletal terror (freq bonus 6) The monster species that spawned more often: insecteon (freq bonus 12) The monster species that spawned more often: phantom of ragnarok (freq bonus 4) The monster species that spawned more often: Vampire Sergeant (freq bonus 24) The monster species that spawned more often: sterile wasp (freq bonus 6) The monster species that spawned more often: subroutine spleen imminence guesting (freq bonus 6) The monster species that spawned more often: ble ogre (freq bonus 4) The monster species that spawned more often: vampire lich (freq bonus 4) The monster trait that was more common: monsters that make parrot sounds (freq bonus 1) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 3) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: monsters that have breath attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 4) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster species that never randomly spawned: sierran nulled The monster species that never randomly spawned: politicked cretinized The monster species that never randomly spawned: Elberether lord The monster species that never randomly spawned: irresistible force fungus The monster species that never randomly spawned: totally bad mold The monster species that never randomly spawned: magicdrain ripper The monster species that never randomly spawned: lesser ent The monster species that never randomly spawned: firebrate warp patch The monster species that never randomly spawned: Nadine's ankle strap sandal The monster species that never randomly spawned: cat-apult The monster class that always generated with extra speed: nymph The monster class that more likely to generate with musable stuff: nemese The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: platinum saber ((null)) The RNG hath decreed that this item was never generated: prehistoric boots (castlevania boots) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: immunity to drawbridges (drawn) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: chrome staff ((null)) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 6) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 6) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 8) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 13) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 29) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 13) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of gravation (fourchan cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 11) The RNG hath decreed that this item was generated more often: evil variant (EVILHACK WITH EXTRA EVIL ADDED, freq bonus 8) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 9) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 11) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 15) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 21) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: secret key ((null)) The RNG hath decreed that this item was always generated cursed: lead-filled mace ((null)) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: evil dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of vengeance (yelling) The RNG hath decreed that this trap was always invisible: tracker trap The RNG hath decreed that this trap was generated more often: missingno trap (freq bonus 11) Trap randomization happened for 1 in 792 traps Next attribute increase check would have come at turn 923 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Corellius, Ayssia and Ni'Pregh Your deity was Ni'Pregh The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (588) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of scare monster (GROUP SING MAKE MORE DAMAGED) scroll of healing (MORAL RISE WHEN BURN) scroll of mana (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of phase door (KILL THE GMAN BUTCHER) scroll of standard id (CRASH EM EXTENDED SEGFAULTS AHOY) scroll of cure (BURKINI FASO) scroll of heal other (FOX NAWAGU) * scroll of extra healing (THERAPEUTIC PUSHES WITH THE BLOCK HEEL) * scroll of greater mana restoration (ACCIO CACCIO) Spellbooks spellbook of healing (rainy) spellbook of resist sleep (tartan) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.