porkman, chaotic male redguardian Priest ------ |.@..| |..f.| -....( ...... ....... -....--- |....| |....| ------ [Porkman the Aspirant] St12 Dx12 Co11 In5 Wi14 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1500 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 27 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 12 Gem identification only worked 100 times out of 133 Monsters only dropped their musable items with 46% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 14% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 98% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 93% chance The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: high heels The following skill was limited to skilled proficiency: high heels The following skill became untrainable if you tried to train it too early: protection spells (turn 14) The following skill became untrainable after a while: devices (turn 47595) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 6534) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44292 Monster spawn increase reached its maximum at turn 420348 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 292980 The monster class that cannot be genocided was zombie The monster species that spawned more often: grand grue (freq bonus 4) The monster species that spawned more often: weregelatinouscube (freq bonus 4) The monster species that spawned more often: Girtab (freq bonus 8) The monster species that spawned more often: hammerhead shark (freq bonus 4) The monster species that spawned more often: black ones (freq bonus 1) The monster species that spawned more often: shimmering seraphon (freq bonus 2) The monster species that spawned more often: tachoter (freq bonus 4) The monster species that spawned more often: slow-ass stalk (freq bonus 4) The monster species that spawned more often: undead politician (freq bonus 6) The monster species that spawned more often: tabasco daunted (freq bonus 8) The monster species that spawned more often: evil purple girl (freq bonus 2) The monster species that spawned more often: riprap vampire (freq bonus 2) The monster species that spawned more often: kobold lord (freq bonus 8) The monster species that spawned more often: Laura's parlor trick (freq bonus 6) The monster species that spawned more often: hard mold (freq bonus 2) The monster species that spawned more often: infidelity agitating (freq bonus 4) The monster species that spawned more often: cellared elevated (freq bonus 6) The monster species that spawned more often: undead occult master (freq bonus 2) The monster species that spawned more often: adenose regenerating pelican (freq bonus 6) The monster species that spawned more often: gun lich (freq bonus 2) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 2) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 3) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 2) The monster trait that was more common: monsters that cannot pick up items (freq bonus 1) The monster species that never randomly spawned: warp draconian The monster species that never randomly spawned: plasma hound The monster species that never randomly spawned: wereghost The monster species that never randomly spawned: fancy force fungus The monster species that never randomly spawned: mathematician The monster species that never randomly spawned: chemical colony The monster species that never randomly spawned: wickerwork executioner The monster species that never randomly spawned: unassuming moonlet The monster species that never randomly spawned: tisane signorine string The monster species that never randomly spawned: astray sheep The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: implant of virility (frantic) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was never generated: destruction stone (gray) The RNG hath decreed that this item was never generated: possession identification (catched) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 14) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 16) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 15) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 24) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 8) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 11) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 3) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 5) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 10) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 9) The RNG hath decreed that this item was generated more often: bright cyan spell stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 3) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: evil dragon scale shield (evil dragonhide shield) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: farming (NATURE PRESERVATION AND ALL THAT) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this trap was always invisible: silver spell trap The RNG hath decreed that this trap was generated more often: status trap (freq bonus 2) The spell school whose books are more common was divination spells (freq bonus 19) The spell school whose books are more common was elemental spells (freq bonus 2) Trap randomization happened for 1 in 881 traps Next attribute increase check would have come at turn 459 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of God the Father, Mother Earth and the Satan Your deity was the Satan The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (723) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (FELLOW ELF STUNT IS MORE HITTING) scroll of mana (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of phase door (RTFM) scroll of standard id (MYS SKIN WITH ACID) scroll of cure (DISLEXIAPATER 2017) scroll of heal other (YOU DIDNT DEFEAT THE QUEEN) * scroll of extra healing (CAR EMISSIONS ARE NOT NOXIOUS FOR APES OR HUMANS) * scroll of greater mana restoration (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) Spellbooks spellbook of healing (rolled) spellbook of force bolt (birdy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.