porkman, chaotic male redguardian Priest -------------- --..*.........F- |....@.........| ..%...d......... |..............| |..............| |............... |.............%| --....$.......-- -------------- [Porkman the Aspirant] St10 Dx9 Co9 In5 Wi7 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt64/1300 T2 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. What do you want to read? [h-q or ?*] As you read the scroll, it disappears. r - an uncursed laser swatter {24}. laser swatter - This is a tool. Color: bright magenta. Material: platinum. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded. A laser-based fly swatter that uses the paddle skill. If you turn it on, it will do great damage to small monsters. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 47% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 22% Wand drop chance was reduced to 48% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 84% Tool drop chance was reduced to 79% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: pick-axe The following skill was limited to basic proficiency: missile weapons The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: general combat (turn 95) The following skill became harder to train at higher skill levels: sexy flats Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50916 Monster spawn increase reached its maximum at turn 163627 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 738540 The monster class that cannot be genocided was centaur The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: satanic groggier (freq bonus 28) The monster species that spawned more often: dicey warp patch (freq bonus 10) The monster species that spawned more often: wrinkled mold (freq bonus 9) The monster species that spawned more often: Lot No. 249 (freq bonus 24) The monster species that spawned more often: void wasp (freq bonus 18) The monster species that spawned more often: bastard (freq bonus 4) The monster species that spawned more often: conscious force patch (freq bonus 12) The monster species that spawned more often: teal warp fungus (freq bonus 28) The monster species that spawned more often: adopted course (freq bonus 6) The monster species that spawned more often: morphse (freq bonus 12) The monster species that spawned more often: deflagrating cramped (freq bonus 9) The monster species that spawned more often: frenzy sphere (freq bonus 12) The monster species that spawned more often: menstruation smasher (freq bonus 12) The monster species that spawned more often: pretty mesmerizing nymph (freq bonus 16) The monster species that spawned more often: invisible colony (freq bonus 24) The monster species that spawned more often: betokened flexion preboiling misreport (freq bonus 5) The monster species that spawned more often: micronutrient undistressed (freq bonus 18) The monster species that spawned more often: /PY,1K6[iSEQ!2"_Ebj*|t (freq bonus 16) The monster species that spawned more often: ki-rin (freq bonus 9) The monster species that spawned more often: elite uruk (freq bonus 14) The monster trait that was more common: monsters that eat meat (freq bonus 2) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 1) The monster trait that was more common: monsters that eat metal (freq bonus 2) The monster trait that was more common: monsters with feminism attacks (freq bonus 4) The monster trait that was more common: monsters from the Evil Variant (freq bonus 4) The monster trait that was more common: monsters that squawk (freq bonus 3) The monster species that never randomly spawned: oblivion wort The monster species that never randomly spawned: Thorin II Oakenshield The monster species that never randomly spawned: forwarder covet The monster species that never randomly spawned: evasive homunculus The monster species that never randomly spawned: consoler vulgate destined The monster species that never randomly spawned: weregiant The monster species that never randomly spawned: taker fungus The monster species that never randomly spawned: darth dragon The monster species that never randomly spawned: armor trove The monster species that never randomly spawned: topaz growth The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: amulet of peace (inka) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: feminism (PINK IS A MANLY COLOR) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: implant of prosperity (brisk) The RNG hath decreed that this item was never generated: lycanthropy (transforming) The RNG hath decreed that this item was never generated: damage meter stone (gray) The RNG hath decreed that this item was never generated: inferior material (EATING RAW SHOES SPEEDS YOU UP) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 3) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 13) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 34) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 2) The RNG hath decreed that this item was generated more often: crystallization (cavernal, freq bonus 26) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 5) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 9) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 10) The RNG hath decreed that this item was generated more often: basinet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 5) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 40) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 61) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 9) The RNG hath decreed that this item was always generated cursed: ESP (dawn) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: implant of vines (arcadian) The RNG hath decreed that this item was always generated cursed: one point shoot (magnum) The RNG hath decreed that this item was always generated cursed: hunger (topaz) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this trap was always invisible: pokelie trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 2) Trap randomization happened for 1 in 889 traps Next attribute increase check would have come at turn 634 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having phasing (0) Your chance to block was 21% You had 1499 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Noeda, Soviet5lo and Kerio Your deity was Kerio The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (568) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of bad equipment (NOTHING IS FAKE) scroll of healing (MY SWEET VELCRO STRAP) scroll of mana (BOOBIE BLITZ) scroll of phase door (AM PO COLVATIO) scroll of standard id (SASH EM EXTENDED OPENING DAY) scroll of cure (ZESE PLASHCH) scroll of heal other (CLASH EM EXTENDED OF THE TITANS) * scroll of extra healing (CASH EM OUSSIDE HOW BOU DAH) * scroll of greater mana restoration (MAVIS BACON) Spellbooks spellbook of healing (pale grey) spellbook of detect monsters (frightful) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 1 time You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.