porkman, chaotic male redguardian Priest ----.-- |.....| |...d.| #....@| ------- [Porkman the Aspirant] St7 Dx9 Co11 In8 Wi15 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1280 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: speed Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 31 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 194 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 80% chance Wand drop chance was reduced to 75% Tool drop chance was reduced to 75% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: protection spells The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: shield The following skill became untrainable if you tried to train it too early: lightsaber (turn 1) The following skill became untrainable after a while: mace (turn 42251) The following skill couldn't be trained before a certain turn number is reached: two-handed sword (turn 21089) Items were more likely to be generated cursed by 26% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 70246 Monster spawn increase reached its maximum at turn 139851 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1255748 The monster class that cannot be genocided was jelly The monster species that spawned more often: mummified soldier (freq bonus 6) The monster species that spawned more often: grumble wight (freq bonus 24) The monster species that spawned more often: hobbit deductor (freq bonus 10) The monster species that spawned more often: chasing changed (freq bonus 12) The monster species that spawned more often: frizz swallowed (freq bonus 2) The monster species that spawned more often: real tunnel wight (freq bonus 16) The monster species that spawned more often: dark bulb (freq bonus 6) The monster species that spawned more often: chaos brother (freq bonus 2) The monster species that spawned more often: uncrossed fating (freq bonus 8) The monster species that spawned more often: dim bulb (freq bonus 18) The monster species that spawned more often: stegocentipede (freq bonus 8) The monster species that spawned more often: psychic spore (freq bonus 1) The monster species that spawned more often: haste skywriting elaborately greatening (freq bonus 6) The monster species that spawned more often: non-animal (freq bonus 3) The monster species that spawned more often: swarm quasit (freq bonus 3) The monster species that spawned more often: pugilism clarke ovulating (freq bonus 16) The monster species that spawned more often: toddling penguin (freq bonus 12) The monster species that spawned more often: lethe sphere (freq bonus 2) The monster species that spawned more often: dalek (freq bonus 2) The monster species that spawned more often: aeration leapt (freq bonus 24) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters that originate from dnethack (freq bonus 4) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 1) The monster trait that was more common: monsters that have scratch attacks (freq bonus 6) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster trait that was more common: monsters that can be genocided (freq bonus 3) The monster species that never randomly spawned: jaggery floury The monster species that never randomly spawned: parturition scrimmage The monster species that never randomly spawned: awful nymph The monster species that never randomly spawned: bettor reformat joist nonfreezing mitering docketing The monster species that never randomly spawned: killer rabbit The monster species that never randomly spawned: nymph zombie The monster species that never randomly spawned: flickweb spider The monster species that never randomly spawned: golden unicorn The monster species that never randomly spawned: Dominik The monster species that never randomly spawned: interfacing lapper The monster class that always generated with extra speed: troll The monster class that more likely to generate with musable stuff: angelic being The RNG hath decreed that this item was never generated: spellbinder (multiplicative) The RNG hath decreed that this item was never generated: silk scourge ((null)) The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: rang call stone (gray) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 6) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 29) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 17) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 5) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 12) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 18) The RNG hath decreed that this item was generated more often: sand hostage chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 33) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 19) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 8) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 2) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 10) The RNG hath decreed that this item was generated more often: nether mist (challenging, freq bonus 8) The RNG hath decreed that this item was generated more often: table furniture (GANG ONE THROUGH FOUR, freq bonus 2) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 8) The RNG hath decreed that this item was generated more often: death (long, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of shuffling (grunter helmet, freq bonus 11) The RNG hath decreed that this item was always generated cursed: implant of clumsiness (mnemonic) The RNG hath decreed that this item was always generated cursed: energy sap ((null)) The RNG hath decreed that this item was always generated cursed: rocket gauntlets ((null)) The RNG hath decreed that this item was always generated cursed: cotton ((null)) The RNG hath decreed that this item was always generated cursed: carrying boots (side gore boots) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: filtering stone (gray) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: grassland trap (freq bonus 1) Trap randomization happened for 1 in 906 traps Next attribute increase check would have come at turn 755 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Team Missile Bomb The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (215) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of proof weapon (AMITRIPTYLINE FLUOXETINE ACETAMINOPHEN) scroll of healing (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) scroll of mana (EROGENOUS KATIA NOISES) scroll of phase door (CRAPPITY CRAP) scroll of standard id (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of cure (MAY THE FORCE BE WITH YOU) scroll of heal other (IN THE ILLUSORY CASTLE YOU ARE ALWAYS CONFUSED) * scroll of extra healing (CARPE DIEM) * scroll of greater mana restoration (OBI WAN CANOPY) Spellbooks spellbook of healing (doorstopping) spellbook of resist poison (epidermal) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.