porkman, neutral male redguardian Priest ------------ |.......b..| |......@...| |.......f... ------------ [Porkman the Aspirant] St9 Dx9 Co15 In4 Wi8 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1540 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: half physical damage You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 126 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 96% Potion drop chance was reduced to 97% Food drop chance was reduced to 94% Monster death drops spawned with only 82% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 44) The following skill became untrainable if you tried to train it too early: dart (turn 240) The following skill became untrainable after a while: spear (turn 20055) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 51722) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 164765 Monster spawn increase reached its maximum at turn 223719 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1193148 The monster class that cannot be genocided was lich The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 3) The monster species that spawned more often: tree mushroom (freq bonus 24) The monster species that spawned more often: roommate (freq bonus 15) The monster species that spawned more often: sensei newt (freq bonus 14) The monster species that spawned more often: safariing sadiron seaworthy (freq bonus 24) The monster species that spawned more often: grotesque (freq bonus 12) The monster species that spawned more often: Emperor Nero (freq bonus 10) The monster species that spawned more often: imbalming inconclusive (freq bonus 32) The monster species that spawned more often: eastern rabbit (freq bonus 10) The monster species that spawned more often: night marauder (freq bonus 48) The monster species that spawned more often: adjacent knowingest (freq bonus 12) The monster species that spawned more often: stupid thieving girl (freq bonus 8) The monster species that spawned more often: gnashing mumak (freq bonus 12) The monster species that spawned more often: electromagnetism grasping buildup (freq bonus 12) The monster species that spawned more often: headphone penis (freq bonus 4) The monster species that spawned more often: roller xorn (freq bonus 8) The monster species that spawned more often: bandarchor (freq bonus 8) The monster species that spawned more often: imitatee whipping motorcar jab (freq bonus 5) The monster species that spawned more often: translucent stalk (freq bonus 12) The monster species that spawned more often: yellow star (freq bonus 12) The monster species that spawned more often: unhealthy growth (freq bonus 24) The monster trait that was more common: monsters that squawk (freq bonus 4) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 2) The monster trait that was more common: monsters that are breathless (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 1) The monster trait that was more common: monsters that are mindless (freq bonus 1) The monster species that never randomly spawned: petty venomous nymph The monster species that never randomly spawned: counteracting housesitting transformation feat The monster species that never randomly spawned: inertia rubber The monster species that never randomly spawned: miltank The monster species that never randomly spawned: goldminer The monster species that never randomly spawned: copper naga hatchling The monster species that never randomly spawned: toiled postmillennial The monster species that never randomly spawned: desatunculus The monster species that never randomly spawned: trap spore The monster species that never randomly spawned: domiciliary deposed The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: steam venom (emanating) The RNG hath decreed that this item was never generated: scaling stone (gray) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 12) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 20) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 34) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 8) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 21) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 15) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 24) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 9) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of blizzard (bloody, freq bonus 3) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 4) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 12) The RNG hath decreed that this item was generated more often: left inventory stone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 41) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 54) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: soft lady shoe ((null)) The RNG hath decreed that this item was always generated cursed: butterfinger stone (gray) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: soft mattock ((null)) The RNG hath decreed that this item was always generated cursed: delight helmet (thinking helmet) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 5) Trap randomization happened for 1 in 511 traps Next attribute increase check would have come at turn 506 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having automatic searching (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jobs, Wozniak and Gates Your deity was Wozniak The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (513) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - resist poison 1 protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of charging (PARALLAX PROBLEM) scroll of healing (I CAN HAZ HP PLZ) scroll of mana (NOISY STUNT NO EFFECTIVE) scroll of phase door (SNAIL IS THE BEST RACE IN ELONA) scroll of standard id (SO INFERO NO) scroll of cure (TRAINED THE HARD WAY) * scroll of extra healing (TOESTOMPING IS SUPER SEXY) * scroll of greater mana restoration (FIST HEAVY BIG DAMAGE SPEE WORK) Spellbooks spellbook of healing (everlasting) spellbook of resist poison (fiery) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.