porkman, neutral male redguardian Priest --- ------ -----.-- |....-- |......| |.|...----- |. --- --.....| |.|-......----------------.---- ..... --.....| -.| -----........%....).))[..... .u@... |......,# |...| --------------------..-.- ....... |..|.|*|# --^-,| --..... ...... -----|.| --..|.| --- ....... ....|.| |.| |.....| ---.-- -....- ....--- |.| |....-| |....---- --..-- .....- |.| |.--..| ---.....$.---- |...--.#..... --.----.|--.-- |..>.--......-- ---........... |.......| |..--|....|----.%..| |..........#. |..------ |-.^-----.-- |...-- |..|......-- ---- --....-----.----..-- ---|......| |..|....--|.[......| ---..^.---- --..----..--.......- --......| |....| --.[.[..)...-- --.....| --..-- |`(...--....| --....| ---- ----------.-- ------ --- [Porkman the Adept] St16 Dx10 Co15 In5 Wi15 Ch10 PriRedMalNeu S15442 Mines:8 $0 HP-7(131) Pw88(88) AC12 MC0 Mov12 Sn0 Xp9/3773 Wt0/2100 T5627 Weak Latest messages Bonezfuckyou claws you! You hear the howling of the CwnAnnwn... [-3 -> 11] Warning: HP low! Unknown command ' '. You hit Bonezfuckyou. Bonezfuckyou claws you! [-3 -> 9] Warning: HP low! Bonezfuckyou misses. Unknown command ' '. You miss Bonezfuckyou. Bonemaker butts you! [-9 -> 2] Warning: HP low! Bonemaker kicks you! [-1 -> 1] Warning: HP low! Bonemaker butts you! You die... Your inventory Tools S - an uncursed partly used wax candle (75) (lit) {0} Final attributes You were piously aligned Your alignment was 38 Your max alignment was 38 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: improved vision You could not have this property intrinsically: magic resistance Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 68 Implant identification only worked 1 times out of 25 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 51% chance Ring drop chance was reduced to 79% Amulet drop chance was reduced to 69% Implant drop chance was reduced to 94% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 88% Tool drop chance was reduced to 78% Food drop chance was reduced to 96% The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: occult spells (turn 117) The following skill became untrainable if you tried to train it too early: implants (turn 777) The following skill became untrainable after a while: dart (turn 28657) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 52793) Heavy curses were more common by 4% Number of artifacts generated was 2 Number of fake artifacts generated was 9 Monster spawn increase started at turn 91761 Monster spawn increase reached its maximum at turn 112965 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1240730 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: gnomish wizard (freq bonus 24) The monster species that spawned more often: daylight (freq bonus 4) The monster species that spawned more often: white warp fungus (freq bonus 30) The monster species that spawned more often: nabassu (freq bonus 9) The monster species that spawned more often: insensibly wainwright (freq bonus 10) The monster species that spawned more often: giant diamond dragonfly (freq bonus 32) The monster species that spawned more often: chemical force fungus (freq bonus 6) The monster species that spawned more often: sunback assuagable (freq bonus 8) The monster species that spawned more often: cognizance atherosclerotic (freq bonus 10) The monster species that spawned more often: Johanetta (freq bonus 3) The monster species that spawned more often: card colony (freq bonus 6) The monster species that spawned more often: umber hulk (freq bonus 9) The monster species that spawned more often: ego gas spore (freq bonus 16) The monster species that spawned more often: incorrect cat (freq bonus 9) The monster species that spawned more often: Ursinal (freq bonus 20) The monster species that spawned more often: airiest blissfully (freq bonus 48) The monster species that spawned more often: japanese dragon (freq bonus 32) The monster species that spawned more often: fickatrice (freq bonus 30) The monster species that spawned more often: amnesia grue (freq bonus 16) The monster species that spawned more often: karate scrub (freq bonus 3) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1) The monster trait that was more common: monsters that count as mercenaries (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 12) The monster species that never randomly spawned: solipsism cinchona The monster species that never randomly spawned: jerseyed crudity procommunist The monster species that never randomly spawned: trapper The monster species that never randomly spawned: gean stealach The monster species that never randomly spawned: Barrier Kop The monster species that never randomly spawned: blackhorn The monster species that never randomly spawned: ill patch The monster species that never randomly spawned: many arms ogre The monster species that never randomly spawned: rust penetrator The monster species that never randomly spawned: titan The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: helm of decontamination (engraved helmet) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was never generated: lagging (delayed) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 15) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 18) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 4) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 8) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 7) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 19) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 89) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: autoscooter heels (flipflops) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this trap was always invisible: too heavy trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 1) Trap randomization happened for 1 in 848 traps Next attribute increase check would have come at turn 9346 Strength training was 1 Dexterity training was 33 Wisdom training was 23 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from hallu partying (0) You had 89 points of nutrition remaining You aggravated monsters You regenerated mana You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Amenophis and Pyrrhus Your deity was Amenophis The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 214% b - wizard lock 2 matter 0% 479% c - cure burn 3 healing 0% 56% d - detect monsters 4 divine 90% 56% e - lightning 4 matter 0% 88% f - resist sleep 1 protect 0% 74% Techniques known in the end Name Level Status turn undead 9X LIMIT(0) blessing 9X LIMIT(413) spirituality check 9X LIMIT(330) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) Discoveries Armor robe (cyan robe) Scrolls scroll of reverse identify (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) scroll of healing (FLEECY BOUFFANT COLORS) scroll of mana (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of phase door (IMMORTAL DUNGEON) scroll of standard id (LEG TATTOO) scroll of cure (DASH EM EXTENDED 100 METERS) * scroll of extra healing (DEFINITELY NOT THE ORACLE) * scroll of greater mana restoration (POLITICAL CORRECTNESS DICTATES THAT I CALL YOU FREEPERSON) scroll of enchant weapon called ench weap (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of teleportation called tele (TORRENTED TOO MANY MOVIES) scroll of root password detection (TEMP USF UGIT) scroll called scare (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) scroll called fuckoff (OMGWTFBBQYASDDYWYPI) Spellbooks spellbook of healing (serif) spellbook of wizard lock (leveled) spellbook of cure burn (hungry) spellbook of detect monsters (left-handed) spellbook of lightning (cloth) spellbook of resist sleep (crumbling) Potions * potion of water (clear) Wands wand of fire (trippy) wand of striking (jute) Tools lamp called 1 bag of tricks (bag) wax candle (candle) Gems gray stone called nasty Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 3: (mines, ring shop i cannot find) The Gnomish Mines: levels 4 to 8 Level 8: <- You are here Vanquished creatures 0 giant ticks (1 created) a blob an acid blob a white blob 0 wereacidblobs (1 created) 0 fuel barrels (1 created) 0 peanut, butter and jelly sandwiches (1 created) 0 cocks (1 created) a turkey chick a tribble 2 jackals 2 pack dogs a little dog (2 created) a wolf 0 large dogs (1 created) an eel-dog a float flyler a fluffy cat 0 kittens (1 created) a leopard 0 wimps (1 created) a dwarf (2 created) 0 camo dwarves (1 created) a force dwarf a group dwarf a pick dwarf 2 dwarf thieves 0 hobbit lords (1 created) 2 hobbit wizards 0 hobbit casters (1 created) a dolgsman hunter a dwarf lord a dwarf cleric a church novice 0 fetish blowdarts (1 created) a dwarf ruler 0 flayers (1 created) a dretch a fighter imp (2 created) 0 acid tschellis (1 created) 0 green puyos (1 created) 0 giant germs (1 created) 0 multi-hued jellies (1 created) 0 striped jellies (1 created) a small kobold 2 killer kobolds 0 little leprechauns (1 created) 0 leprechauns (1 created) a baby mimic 3 mynocks (4 created) 0 mini mimics (1 created) a petit mimic a petit permamimic 2 small mimics a giant mimic 0 sillymondaines (1 created) 0 blue faeries (1 created) 0 naiads (1 created) 0 special water nymphs (1 created) a goooblin (2 created) a fiendish goblin 2 goblin thieves an earth gas 0 gas clouds (1 created) 0 lambs (1 created) 2 osquips 2 sewer rats (4 created) a pack rat a rabbit 2 giant rats a spider a red centipede 0 tiny lurkers (1 created) 0 green killer tomatoes (1 created) 0 white unicorns (1 created) 0 crawling worm masses (1 created) 0 dung worms (2 created) an ego dung worm 0 caterpies (4 created) 2 grid errors a sain bug a specific bug a yellow light 0 egg-laying mammals (1 created) an echidna 4 bats a flapbat 2 vultures 5 grounded parrots 2 sparrows a Rame Duck a thrush a large bat a fruit bat a kirinki a pheasant a giant bat a flup bat an athol 2 airborne parrots a cave herpes a big crow a baby white dragon a porter lichen 0 stalking lichens (1 created) a spore lichen 0 brown stalks (1 created) 0 cribos (1 created) a mean mold (0 created) an orange mold 3 golden growths (1 created) 0 golden mushrooms (1 created) a cyan mushroom (0 created) a sparkling fungus 0 apprentice lichens (1 created) a reddish growth 0 slow molds (1 created) 0 slow mushrooms (1 created) a spore shrieker a violet spore (0 created) 0 real force patches (1 created) 0 karmic mushrooms (1 created) 2 sub-gnomes (3 created) a clockwork dwarf 5 gnomes (7 created) 0 satanic gnomes (1 created) a gnome stalker 2 gnome thieves 2 petty gnome thieves an intermediate gnome (2 created) 0 gnome comrades (1 created) 4 gnome lords a crosslord (2 created) a gnome watcher (2 created) 4 gnomish wizards (5 created) 0 gnomish mana wizards (1 created) a grabber (2 created) a gnomish psychic a deep targetter 0 deep gnome thieves (1 created) a deep gnome digger 3 inscribed gnomes a small thrower a dcss mummy 2 kobold mummies 0 hobbit mummies (1 created) 0 dwarf mummies (1 created) 0 elf mummies (2 created) 0 purple naga hatchlings (1 created) 0 swamp naga hatchlings (1 created) 0 slimebesus (1 created) 0 low speezes (1 created) 0 putits (1 created) 0 tapioca puddings (2 created) 0 gray oozes (1 created) 0 gray speezes (1 created) 0 eyeglass-wearing retards (1 created) 0 porter gray oozes (3 created) 0 gray force oozes (1 created) 0 vat slimes (1 created) a green slime 0 phase shifters (1 created) a red snake a copper snake a vampiroid 0 vampire spawns (1 created) a low wight a monkey a northpole monkey 2 kobold zombies an ossium animatum 0 gnome zombies (1 created) a dwarf zombie a green cat zombie 0 creeping 42's (1 created) 6 human zombies (7 created) a grunthack zombie a zombie a ghast 0 fly golems (1 created) a straw golem a wax golem a plastic golem 0 fleecy leather golems (1 created) a maia a weregridbug 3 muggers (4 created) 0 smirking sneak thieves (1 created) 2 Woodland-elves 0 shopkeepers (8 created) 0 aligned priests (1 created) a watchman (8 created) 0 watch captains (4 created) 0 pikes (1 created) a twen (2 created) a glacier fern spore a green mushroom patch a shrieker mushroom patch 0 fried chickens (1 created) 0 creeping kudzus (1 created) a part man 0 dark grues (1 created) a novice dark wall an apprentice light wall a low rub monster 0 abducation pillars (1 created) a jumping school eel 0 cold troves (1 created) 0 disintegration troves (1 created) 0 poison troves (1 created) 0 teleport troves (1 created) 299 creatures born. 180 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 26 times You eaten food with animal by-products 19 times You eaten meat 19 times You have communicated with the gods 5 times You prayed to the gods 4 times You hit with a wielded weapon 331 times You killed 136 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (49 of 20) general combat [Basic] (max Expert) (38 of 160) shield [Basic] (max Master) (72 of 160) body armor [Basic] (max Expert) (59 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (6 of 20) searching [Unskilled] (max Expert) (19 of 20) spirituality [Skilled] (max Grand Master) (365 of 540) petkeeping [Basic] (max Expert) (72 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (348 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (40 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You died in The Gnomish Mines on dungeon level 8 with 15442 points, and 0 pieces of gold, after 5627 moves. Killer: a monster (white unicorn called bonemaker) You were level 9 with a maximum of 131 hit points when you died. You reached the 21st place on the top 10000 list. No Points Name Hp [max] 1 880808 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (yasd horror), while flinching. - [201] 2 763799 Heliokopis-Wiz-Gno-Mal-Law turned to stone in Gamma Caves on level 18 [max 21]. Petrified by a tasting petrifying meat (festooning integrated). 46 [208] 3 364062 Heliokopis-Wiz-Gno-Mal-Neu died in Gamma Caves on level 15 [max 17]. Killed by a monster (hc girl), while praying unsuccessfully. - [152] 19 15545 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (Katia), while frozen by breathing a potion. - [103] 20 15456 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (hidden soldier ant). - [73] *21 15442 porkman-Pri-Red-Mal-Neu died in The Gnomish Mines on * level 8. Killed by a monster (white unicorn called bonemaker). - [131] 22 14800 porkmantwo-Wiz-Alc-Mal-Neu died in Gehennom on level 97. Killed by a monster (Kop Lieutenant), while praying unsuccessfully. - [7] 23 14133 Porkbonez-Wiz-Alc-Mal-Cha died in The Dungeons of Doom on level 30 [max 83]. Killed by a monster (group gremlin). - [16]