porkman, neutral male redguardian Priest ------------- +...........| |........f..| - -- ..........@.. ...$.| |...........| | ............| ------------- [Porkman the Aspirant] St12 Dx7 Co11 In10 Wi17 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC7 MC0 Mov12 Sn0 Xp1/0 Wt40/1550 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: magical breathing You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 64% chance Ring drop chance was reduced to 85% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 87% Tool drop chance was reduced to 96% Food drop chance was reduced to 91% Monster death drops spawned with only 90% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: matter spells (turn 22) The following skill became untrainable if you tried to train it too early: high heels (turn 63) The following skill became untrainable after a while: flail (turn 46246) The following skill couldn't be trained before a certain turn number is reached: axe (turn 25119) Sticky curses were more common by 24% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37946 Monster spawn increase reached its maximum at turn 100238 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1833744 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: segfaulter (freq bonus 10) The monster species that spawned more often: dicey bartered (freq bonus 120) The monster species that spawned more often: eek ettin (freq bonus 24) The monster species that spawned more often: mini vampire (freq bonus 9) The monster species that spawned more often: Ubbo-Sathla, the Unbegotten Source (freq bonus 54) The monster species that spawned more often: K'uei (freq bonus 4) The monster species that spawned more often: geneva housecleaned (freq bonus 12) The monster species that spawned more often: Mira (freq bonus 6) The monster species that spawned more often: pleasing warp fungus (freq bonus 5) The monster species that spawned more often: flawy mozambique gipsying streetwalking (freq bonus 10) The monster species that spawned more often: creeping garnet gems (freq bonus 21) The monster species that spawned more often: inspiriting fertilizable washbasin (freq bonus 8) The monster species that spawned more often: dental brace guy (freq bonus 24) The monster species that spawned more often: himalayan informatively (freq bonus 12) The monster species that spawned more often: cheerleader ninja (freq bonus 48) The monster species that spawned more often: Sesshoumaru, Youkai Lord of the West (freq bonus 24) The monster species that spawned more often: trisect liberationist (freq bonus 9) The monster species that spawned more often: real ethereal hound (freq bonus 4) The monster species that spawned more often: duke nukem jelly (freq bonus 54) The monster species that spawned more often: white sentai (freq bonus 9) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 4) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster species that never randomly spawned: pseudophilosophical flaming The monster species that never randomly spawned: long lich The monster species that never randomly spawned: Anti-Elbereth Master The monster species that never randomly spawned: scramper The monster species that never randomly spawned: one ring hobbit The monster species that never randomly spawned: roper The monster species that never randomly spawned: flamer of Tzeentch The monster species that never randomly spawned: ganymede rock lobster The monster species that never randomly spawned: green ogre The monster species that never randomly spawned: banded golem The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: final explosion (venerable) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: placeholder gloves (spanish gloves) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: wereform stone (gray) The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 8) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 36) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 22) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 9) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 272) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 8) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 43) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this item was always generated cursed: implant of memory (astral) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: lagging (delayed) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: spreading trap (freq bonus 22) Trap randomization happened for 1 in 689 traps Next attribute increase check would have come at turn 143 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stealth (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Lord, the deep blue sea and the Devil Your deity was the deep blue sea The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sun Dec 30 08:16:06 2018. You could not have safely prayed (1359) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - detect monsters 4 divine 8% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of teleportation (YOUSHOWICHS) scroll of healing (TOIL AND TROUBLE) scroll of mana (SLIGHTED BROCCOLI RESTORATION) scroll of phase door (LLIYLLATNEMTONMAI) scroll of standard id (SEVER OPEROFOR) scroll of cure (AQUE BRAGH) * scroll of extra healing (MAKE ATTACK WHEN BATTLE) * scroll of greater mana restoration (I DONT NEED A FULL YES CONFIRMATION) Spellbooks spellbook of healing (mossy) spellbook of detect monsters (withered) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.