porkman, neutral male angelic Priest I #o #, -T----,## |@g...,,# |....},,# }....},,# |.....,,# ------ }. .... ---- [Porkman the Adept] St6 Dx8 Co6 In9 Wi17 Ch11 PriAngMalNeu S7559 Dlvl:9 $143 HP-3(106) Pw189(189) AC9 Sn16 Xp8/1748 T3726 Cnf Nmb Brn Sli Latest messages The metal statue gargoyle claws you! [-3 -> 47] The metal statue gargoyle claws you! [-1 -> 46] The rapold wields a cursed rapier {12}! The rapier welds itself to the rapold's hand! The hola-hola lancer thrusts her lance. The hola-hola lancer hits you! [-12 -> 34] The hola-hola lancer kicks you! The hola-hola lancer's kick painfully slams into your nuts! [-5 -> 29] Yuck! [-13 -> 16] Warning: HP low! Unknown command ' '. (3x) You miss the hola-hola lancer. (3x) The hola-hola lancer thrusts her lance. The hola-hola lancer hits you! You die... Your inventory Weapons a - a blessed +0 mace {12} t - an uncursed +0 javelin {8} L - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - a blessed +0 robe {16} c - a blessed +2 small shield {12} v - an uncursed burnt rotted +0 gnomish helm (being worn) {1} w - an uncursed corroded +0 pair of leather gloves (being worn) {4} M - an uncursed +0 dwarvish mithril-coat {60} O - an uncursed corroded +0 bronze plate mail (being worn) {200} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} r - 3 blessed Pork Kebabs {0} Scrolls i - a cursed scroll of healing {0} j - a blessed scroll of identify {0} l - 4 uncursed scrolls of healing {0} m - an uncursed thoroughly greased scroll of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of standard id {0} q - an uncursed scroll of cure {0} u - a blessed finalized scroll of sinking called fuckity fuck {0} J - an uncursed finalized scroll of identify {0} P - a blessed scroll of cure {0} Spellbooks y - a blessed spellbook of wizard lock (0:3) {0} B - a blessed spellbook of healing (0:5) {0} I - an uncursed spellbook of selfdestruct (0:2) {0} Potions d - a finalized potion of holy water {0} e - 2 potions of holy water {0} z - a sticky heavily cursed potion of sickness {0} A - a blessed potion of paralysis {0} H - an uncursed potion of fruit juice {0} Wands x - an uncursed wand of fear called fear (0:6) {0} K - an uncursed wand of haste monster (0:11) {0} Tools k - an uncursed magic marker (0:80) {0} R - an uncursed large box {500} Gems h - an uncursed +0 worthless piece of white glass {1} N - an uncursed +0 worthless piece of orange glass {1} The large box is empty. Final attributes You were piously aligned Your alignment was 24 Your max alignment was 32 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: full nutrients You could not have this property intrinsically: sleep resistance Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 12 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 33% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 94% Tool drop chance was reduced to 43% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 90% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: sexy flats The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: pick-axe (turn 6) The following skill became untrainable if you tried to train it too early: occult spells (turn 14) The following skill became untrainable after a while: healing spells (turn 50799) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 45934) Items were more likely to be generated cursed by 20% Number of artifacts generated was 1 Number of fake artifacts generated was 6 Monster spawn increase started at turn 66289 Monster spawn increase reached its maximum at turn 328549 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4391850 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: warty stalk (freq bonus 16) The monster species that spawned more often: trisect liberationist (freq bonus 6) The monster species that spawned more often: secret disenchanter (freq bonus 15) The monster species that spawned more often: fly golem (freq bonus 20) The monster species that spawned more often: aztec gang member (freq bonus 24) The monster species that spawned more often: Nai-no-kami (freq bonus 15) The monster species that spawned more often: peacock (freq bonus 7) The monster species that spawned more often: hydroelectricity condensed (freq bonus 12) The monster species that spawned more often: Non-Pretty Melanie (freq bonus 15) The monster species that spawned more often: innholder validatory (freq bonus 20) The monster species that spawned more often: undead eye (freq bonus 24) The monster species that spawned more often: blank growth (freq bonus 18) The monster species that spawned more often: watch dragon (freq bonus 5) The monster species that spawned more often: reappoint lively profiling (freq bonus 5) The monster species that spawned more often: pink unicorn (freq bonus 28) The monster species that spawned more often: nirvana unite (freq bonus 27) The monster species that spawned more often: surfiest loudliest (freq bonus 24) The monster species that spawned more often: onix (freq bonus 12) The monster species that spawned more often: Amy's brother his secret love (freq bonus 18) The monster species that spawned more often: transfinite hardest goose (freq bonus 20) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 1) The monster species that never randomly spawned: kroncopotaca The monster species that never randomly spawned: sweeping eye The monster species that never randomly spawned: flower girl The monster species that never randomly spawned: kibbutz different The monster species that never randomly spawned: erosator The monster species that never randomly spawned: Josefine's super-sweet velcro sneaker The monster species that never randomly spawned: pack gray wolf The monster species that never randomly spawned: sisterly aureole The monster species that never randomly spawned: dwarf lass The monster species that never randomly spawned: crystal ooze The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: silk spear ((null)) The RNG hath decreed that this item was never generated: thresher ((null)) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: flimsy dart ((null)) The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 32) The RNG hath decreed that this item was generated more often: dangerous terrain stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 94) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 8) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 12) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 165) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 64) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 34) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 8) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 36) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 10) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of frailty (paradox, freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 52) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: form shifting (constant) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: dragon blood (perishable) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this trap was always invisible: horror trap The RNG hath decreed that this trap was generated more often: levitation trap (freq bonus 12) Trap randomization happened for 1 in 221 traps Trap difficulty was increased by 11 Next attribute increase check would have come at turn 6017 Strength training was 8 Dexterity training was 0 Wisdom training was 6 Constitution training was 37 Your sanity was 16 You were cold resistant You were shock resistant You were poison resistant You were magic-protected You were confused (15) You were numbed (95) You were burned (6) You were turning into slime (95) You had not decided on your sexuality yet You were prevented from having regeneration (0) You saw invisible You had infravision You had 1660 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Balam, Cosmos and Dantalion Your deity was Cosmos The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sun Dec 30 08:16:06 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 10% 218% b - wizard lock 2 matter 43% 63% c - selfdestruct 6 chaos 98% 90% Techniques known in the end Name Level Status turn undead 8XR Prepared(0) blessing 8X Prepared(0) spirituality check 8X Prepared(0) dazzle 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Weapons javelin (throwing spear) dwarvish mattock (broad pick) Armor robe (black robe) gnomish helm (little red hat) leather gloves (multilinguitis gloves) Scrolls scroll of identify (ZARRO BOOGS) scroll of healing (SIR I HAVE TO TAKE A SHIT) scroll of mana (NORBERT DUANE MICHAEL) scroll of phase door (HELP A HO) scroll of standard id (JUBILEX HAD A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) scroll of cure (I TRAVEL FROM LINDAB TO LINAU) * scroll of extra healing (BLOW FLOWER VIOLENT AROUND) * scroll of greater mana restoration (CAPLOSS TRIANGLE INSTADEATH) scroll of sinking called fuckity fuck (CRAPPITY CRAP) Spellbooks spellbook of healing (solid) spellbook of wizard lock (yellow) spellbook of selfdestruct (monospace) Potions * potion of water (clear) potion called freeze (tan) potion of sickness (jackpot) potion of paralysis (roast mate) potion of fruit juice (incandescent) Wands wand of haste monster (nonmoving) wand of fear called fear (pulsating) Tools wooden container called chest large box (wooden box) Gems worthless piece of white glass (white) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 9: <- You are here Vanquished creatures 0 ants (1 created) a giant tick 0 blobs (1 created) 0 corroblobs (1 created) 0 blats (3 created) 0 red blobs (1 created) 0 combo fuel barrels (3 created) a giant snail a turkey chick a gravity jackal 0 evasive foxes (1 created) 0 scruffy little dogs (1 created) a stinking dog a coyote 0 unsicoyotes (1 created) 0 large foxes (1 created) 0 pack dogs (1 created) 2 gang guys 0 float flylers (1 created) 0 weeping eyes (2 created) a land urchin a gazer larva 0 abras (1 created) 0 random spheres (1 created) 0 kittens (1 created) 0 evasive jermlaines (1 created) 0 gobhoblins (1 created) 0 metal statue gargoyles (1 created) 0 wimps (1 created) a hobbit (4 created) 0 hobbit thieves (1 created) a dwarf (2 created) 0 porter flying dwarves (1 created) a small dog-man 0 hobbit lords (1 created) a hill child 0 hobbit kings (1 created) 0 jellies (1 created) 0 normal jellies (1 created) 0 white jellies (1 created) a silver jelly 0 spotted jellies (1 created) a yellow jelly a mine kobold a kobolt 0 small group kobolds (1 created) 0 rapolds (1 created) 0 poison kobolds (1 created) 0 enraged shamans (1 created) 0 baby leprechauns (2 created) 0 geckechauns (1 created) 2 gizards (3 created) 0 little leprechauns (5 created) 0 kabuki monos (1 created) 0 leprechauns (3 created) 0 wepechauns (1 created) 0 leprechaun groupies (1 created) 0 force leprechauns (1 created) 0 static force leprechauns (1 created) 0 humanoid leprechauns (2 created) 0 leprechottas (2 created) a baby mimic 4 mynocks (5 created) 0 mini mimics (2 created) 0 mountain nymphs (1 created) 0 dryads (1 created) 0 water nymphs (1 created) 0 pretty water nymphs (1 created) 0 goblins (3 created) 0 force hobgoblins (1 created) 0 mob orcs (1 created) 0 rock piercers (1 created) 0 iron piercers (2 created) 0 pieckers (1 created) 0 glass swarm piercers (1 created) 0 silky anteaters (1 created) 0 lambs (2 created) 0 pigs (1 created) 7 drains rats 0 breeder mice (1 created) 0 prick rats (1 created) a prick bear an eevee (2 created) 0 wing bundle drivers (1 created) 0 woodchucks (1 created) 0 desert pricks (1 created) 0 venom crawlers (1 created) a hole spider 0 big spiders (5 created) 0 small tricksters (1 created) 0 man eating plants (1 created) 0 cave springies (1 created) 0 ponies (1 created) 0 ponytas (1 created) 0 electro balls (1 created) 0 minor fog clouds (1 created) 0 fog clouds (1 created) 0 violent vorticeses (2 created) 0 larvae (1 created) a bore worm 0 evasive maggots (1 created) a yellow worm mass (2 created) 0 grid errors (2 created) a sain bug a melee bug an edge bug a ratbot 0 lightbringers (1 created) a yellow light 0 nebulous lights (1 created) 0 egg-laying mammals (1 created) 0 min spores (1 created) 0 giant aangels (1 created) 0 mohats (1 created) a flup flup 0 duck warriors (1 created) a battle-bat a mini centaur 0 baby silver dragons (1 created) 0 mini triads (1 created) an emu 0 girl who looks like her name was Fannies (1 created) 0 lichens (1 created) a spore lichen 2 brown spores (1 created) 0 mean spores (1 created) 0 orange growths (1 created) 0 nattos (1 created) a pale mushroom 0 phase patches (2 created) 0 sucker stalks (4 created) 0 sucker spores (1 created) 0 conscious molds (1 created) 0 conscious growths (1 created) a sepia growth 2 spore shriekers (1 created) 0 aokabis (1 created) 0 firework carts (1 created) 0 intercromes (1 created) 0 gnome lords (3 created) 0 gnome watchers (2 created) 0 gnomish wizards (1 created) 0 packers (1 created) 0 gnome anns (1 created) 0 deep targetters (1 created) 0 deep gnome diggers (1 created) 0 giant children (1 created) 0 small giants (1 created) 0 hill giants (1 created) 0 mini jabberwocks (1 created) 0 Kops (1 created) a Keystone Detective 0 mummies (1 created) 0 tasloi mummies (1 created) a kappa mummy 0 mininagas (1 created) a black naga hatchling 0 golden naga hatchlings (1 created) 0 grey naga hatchlings (1 created) a copper naga hatchling 0 neptos (1 created) 0 baby ogres (1 created) 0 ogres (1 created) 0 uhoh slimes (1 created) 0 green slimes (1 created) a rustbash hunk 0 robber monsters (1 created) 2 garter snakes 0 tiny trolls (15 created) a mister decay (7 created) 0 hc beggars (7 created) 0 petty hc beggars (9 created) 0 little trolls (11 created) a febrifuge berobed 0 small trolls (9 created) 0 adolescent trolls (3 created) 0 trolls (2 created) 0 group trolls (1 created) 0 petty trolls (1 created) 0 evasive trolls (2 created) 0 trollors (1 created) 0 timid trolls (2 created) 0 hola-hola lancers (1 created) 0 rock trolls (1 created) 0 troll flayers (1 created) 0 water trolls (1 created) 0 intelligent monkeys (1 created) 0 kobold zombies (1 created) 0 newt zombies (1 created) an orc zombie (4 created) 0 cat zombies (1 created) a kappa zombie 0 elf zombies (1 created) 0 weaum zombies (1 created) 0 drow zombies (1 created) a walking corpse 0 animated torches (1 created) 0 human adventurers (1 created) 0 friendly adventurers (1 created) 0 vicars (1 created) an elderly gentleman 0 biker gang members (1 created) a blabbering otaku 0 arcade scrubs (2 created) a coal miner 0 bumbling priests (1 created) 0 woodsmen (1 created) 0 humans (1 created) 0 immunizers (1 created) 0 bad hunters (1 created) 0 smirking sneak thieves (1 created) a swarming sneak thief (2 created) a dark stalker 0 lesbian girls (1 created) a dark girl 0 flying Woodland-elves (1 created) 0 novice paladins (1 created) 0 werepiranhas (1 created) 0 renegade watchmen (1 created) 0 shopkeepers (1 created) 0 soldiers (1 created) a minighost (3 created) 0 sin images (1 created) 0 baby boos (2 created) a mana stealer 0 midghosts (1 created) 0 fuckubi (1 created) 0 nerve crabs (1 created) a newt 2 gray newts 2 twens a gecko a baby cave lizard an iguana a compsognathus a baby crocodile 0 large frogs (1 created) a lizard 0 lizard-eels (1 created) 2 lime killer tomatoes 0 shrieker mushroom patches (1 created) 0 mercury mushroom patches (1 created) a petty killer tomato a pile of worthless coins (2 created) a pile of silver coins a dream-beam a +1 ad wall a small turret a protection stealer 0 fire troves (1 created) a food trove a potion trove 0 energy troves (1 created) 0 stun troves (1 created) 0 poison troves (1 created) 376 creatures born. 95 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 90 times You killed 90 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (18 of 20) general combat [Unskilled] (max Expert) (10 of 20) shield [Basic] (max Master) (46 of 160) body armor [Basic] (max Expert) (26 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Basic] (max Grand Master) (110 of 160) petkeeping [Unskilled] (max Expert) (5 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (28 of 160) morning star [Basic] (max Expert) (73 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (61 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You died in The Dungeons of Doom on dungeon level 9 with 7545 points, and 143 pieces of gold, after 3726 moves. Killer: a monster (hola-hola lancer) You were level 8 with a maximum of 106 hit points when you died. You reached the 23rd place on the top 10000 list. No Points Name Hp [max] 1 763799 Heliokopis-Wiz-Gno-Mal-Law turned to stone in Gamma Caves on level 18 [max 21]. Petrified by a tasting petrifying meat (festooning integrated). 46 [208] 2 364062 Heliokopis-Wiz-Gno-Mal-Neu died in Gamma Caves on level 15 [max 17]. Killed by a monster (hc girl), while praying unsuccessfully. - [152] 3 284169 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 13 [max 14]. Killed by a monster (leprechotta). - [115] 21 9726 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a monster (medium hulk). - [111] 22 9369 Andy-Mon-Hem-Fem-Cha turned to stone in The Gnomish Mines on level 6. Petrified by a thrown petrifying egg. 68 [93] *23 7545 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 9. Killed by a monster (hola-hola lancer). - [106] 24 7079 Heliokopis-Wiz-Gno-Mal-Neu died in Space Base on level 7. Killed by a monster (warg). - [84] 25 6052 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a monster (Kop Kchief). - [130]