porkman, chaotic male redguardian Priest --------------------- |......d.....$......| |.....f.............| |......@............| |...................| |...................| |...................| -.-------------- ---- [Porkman the Aspirant] St6 Dx8 Co8 In5 Wi14 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1050 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 54% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 95% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 78% Armor drop chance was reduced to 88% Food drop chance was reduced to 96% The following skill was trained at one fifth the usual rate: devices The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: techniques (turn 6) The following skill became untrainable if you tried to train it too early: divination spells (turn 304) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 20411) The following skill became harder to train at higher skill levels: two-handed sword Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 55583 Monster spawn increase reached its maximum at turn 118429 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 297918 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: blob (freq bonus 4) The monster species that spawned more often: resurrected plant (freq bonus 20) The monster species that spawned more often: living golden one (freq bonus 28) The monster species that spawned more often: Noemi (freq bonus 48) The monster species that spawned more often: ball of radiance (freq bonus 18) The monster species that spawned more often: lock ghost (freq bonus 24) The monster species that spawned more often: boom light (freq bonus 16) The monster species that spawned more often: primal fire elemental (freq bonus 28) The monster species that spawned more often: Josefine (freq bonus 30) The monster species that spawned more often: Policeman Kaptain (freq bonus 18) The monster species that spawned more often: kiwi (freq bonus 24) The monster species that spawned more often: potentiator oversubscribed chile (freq bonus 7) The monster species that spawned more often: pwning tweaker (freq bonus 90) The monster species that spawned more often: Robo-Ky (freq bonus 24) The monster species that spawned more often: shark (freq bonus 7) The monster species that spawned more often: nordic girl (freq bonus 16) The monster species that spawned more often: crap bucket (freq bonus 12) The monster species that spawned more often: black jelly (freq bonus 20) The monster species that spawned more often: firebrate spore (freq bonus 10) The monster species that spawned more often: frizzled embodiment (freq bonus 18) The monster species that spawned more often: Lich, the Fiend of Earth (freq bonus 16) The monster trait that was more common: monsters that mutter cantrips (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 4) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 6) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 6) The monster trait that was more common: monsters of medium size (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster species that never randomly spawned: dark gray colony The monster species that never randomly spawned: cha-tora The monster species that never randomly spawned: rofl yeek The monster species that never randomly spawned: mield turret The monster species that never randomly spawned: titivated nonprofessional The monster species that never randomly spawned: large pseudodragon The monster species that never randomly spawned: deceiving force patch The monster species that never randomly spawned: DNethack Player The monster species that never randomly spawned: gnome rulebreaker The monster species that never randomly spawned: death berserker The RNG hath decreed that this item was never generated: competition boots (blue sneakers) The RNG hath decreed that this item was never generated: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was never generated: deconstruction (dozed) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: disenchantment (darkened) The RNG hath decreed that this item was never generated: grayout stone (gray) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 19) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 17) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 64) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 19) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 7) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 10) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 20) The RNG hath decreed that this item was generated more often: grassland (GOOD THING YOU WERENT THERE, freq bonus 10) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 7) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 4) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 2) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: moorland (KREM QUAY, freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 13) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: deprovement stone (gray) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this trap was always invisible: jeanetta trap The RNG hath decreed that this trap was generated more often: Only percentapercents can go there! (freq bonus 15) Trap randomization happened for 1 in 371 traps Next attribute increase check would have come at turn 429 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half spell damage (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Breasts, Feet and Sexy Butt Your deity was Sexy Butt The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (188) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of enchant armor (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) scroll of healing (SUKI TOKIMEKI TO KISS) scroll of mana (WUEICHWUEICH WUEICHWUEICH) scroll of phase door (STAT STUNT IS MORE IMPORTANT) scroll of standard id (OAR ARE THE BUCKLES SHARP EDGED) scroll of cure (HERGHLERMAH QERQ JERJVERM) * scroll of extra healing (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) * scroll of greater mana restoration (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) Spellbooks spellbook of healing (sexual) spellbook of light (posh) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.