porkman, chaotic male redguardian Priest ------ --------------- # ..... . .............. |#.#.... .# ............. |...... ............. |.....#.......... .# |.............# .......... |..f..................# ## | #@...............................| |.................................| |............# .................| |............... ..# .| |................... | |............# .......... |.............. ............ |................ ............. |.............#.... ............| |..#........... .... .........| ---------------- ----- ---------- [Porkman the Aspirant] St11 Dx9 Co13 In5 Wi16 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1550 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 18 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 22% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 91% Wand drop chance was reduced to 95% Potion drop chance was reduced to 95% Armor drop chance was reduced to 72% Food drop chance was reduced to 98% Monster death drops spawned with only 92% chance The following skill was trained at half the usual rate: body spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 3) The following skill became untrainable after a while: paddle (turn 6022) The following skill became harder to train at higher skill levels: bow Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 98458 Monster spawn increase reached its maximum at turn 230920 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 821457 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: eye or sphere (freq bonus 36) The monster species that spawned more often: lava trove (freq bonus 39) The monster species that spawned more often: giant yellow mouse (freq bonus 222) The monster species that spawned more often: unrepentant undead (freq bonus 78) The monster species that spawned more often: driver (freq bonus 304) The monster species that spawned more often: midterm stonebiter (freq bonus 456) The monster species that spawned more often: cherubim crudding bough (freq bonus 111) The monster species that spawned more often: errand grandstander (freq bonus 114) The monster species that spawned more often: mystic racoon dog (freq bonus 228) The monster species that spawned more often: Gluttony avatar (freq bonus 228) The monster species that spawned more often: rainbow zombie (freq bonus 38) The monster species that spawned more often: Agrat-bat-mahlaht, Princess of Ice (freq bonus 240) The monster species that spawned more often: airhack demon (freq bonus 117) The monster species that spawned more often: Nether Kop (freq bonus 80) The monster species that spawned more often: pinna mensurative (freq bonus 90) The monster species that spawned more often: nebula jabberwock (freq bonus 78) The monster species that spawned more often: groper (freq bonus 37) The monster species that spawned more often: large fox (freq bonus 39) The monster species that spawned more often: group dwarf (freq bonus 240) The monster species that spawned more often: enravish bear (freq bonus 78) The monster species that spawned more often: eldritch warp patch (freq bonus 76) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 4) The monster species that never randomly spawned: shadow warrior The monster species that never randomly spawned: waifing coagulability kneading frequentation The monster species that never randomly spawned: pharaoh The monster species that never randomly spawned: Miska The monster species that never randomly spawned: beqror The monster species that never randomly spawned: +4 ed cutoff The monster species that never randomly spawned: hidden bat The monster species that never randomly spawned: flagstone fatalistically dwight The monster species that never randomly spawned: air giant The monster species that never randomly spawned: basin lich The monster class that always generated with extra speed: piece of food The monster class that more likely to generate with musable stuff: turret The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: resist paralysis (ongoing) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 12) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 40) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 15) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: allpicking gloves (flower gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 51) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: beam reflector gun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 9) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 10) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 5) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 79) The RNG hath decreed that this item was generated more often: implant of wannabe (buff, freq bonus 10) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 8) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 5) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: implant of elusion (dense) The RNG hath decreed that this item was always generated cursed: chrome scourge ((null)) The RNG hath decreed that this item was always generated cursed: white spell cloak (woven cloak) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: scaler mittens (dusty gloves) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: hide shield ((null)) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this trap was always invisible: soiltype trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 1) Trap randomization happened for 1 in 102 traps Next attribute increase check would have come at turn 298 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Diddy the Fail Master, Bantor the Gay Voice and Conker the Bad Fur Squirrel Your deity was Conker the Bad Fur Squirrel The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (338) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of gold detection (EROGENOUS KATIA NOISES) scroll of healing (ZARRO BOOGS) scroll of mana (YOU DONT STAND A CHANCE) scroll of phase door (OPGELEVELT) scroll of standard id (KLOCK DOCK KAPOW) scroll of cure (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) * scroll of extra healing (COCKATRICE CORPSES ARE DELICIOUS) * scroll of greater mana restoration (SEXI NOTGAY GAYPOD) Spellbooks spellbook of healing (dull black) spellbook of detect food (pastrami) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.