porkman, chaotic male redguardian Priest ----- ...`| |.d@| .r... ----- [Porkman the Aspirant] St11 Dx11 Co6 In7 Wi16 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1220 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property intrinsically: stoned chilling Implant identification only worked 1 times out of 65 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 17 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 92% Potion drop chance was reduced to 97% Tool drop chance was reduced to 76% The following skill was trained at half the usual rate: enchantment spells The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: pick-axe (turn 43) The following skill became harder to train at higher skill levels: symbiosis Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 87372 Monster spawn increase reached its maximum at turn 157321 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 997650 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: shiny botchily (freq bonus 4) The monster species that spawned more often: vampiric amazonas fish (freq bonus 24) The monster species that spawned more often: azure draconian (freq bonus 12) The monster species that spawned more often: negator (freq bonus 6) The monster species that spawned more often: hypno (freq bonus 9) The monster species that spawned more often: lesser phantom (freq bonus 18) The monster species that spawned more often: evasive brown bear (freq bonus 12) The monster species that spawned more often: metroid (freq bonus 12) The monster species that spawned more often: bra giant (freq bonus 16) The monster species that spawned more often: dharmic wholehearted dustily supplemental (freq bonus 2) The monster species that spawned more often: sacramento slobbish (freq bonus 12) The monster species that spawned more often: unprofessed subhuman ramjet clearinghouse (freq bonus 20) The monster species that spawned more often: standard girl (freq bonus 4) The monster species that spawned more often: nightly warp fungus (freq bonus 28) The monster species that spawned more often: annaun-no (freq bonus 6) The monster species that spawned more often: creeperflower (freq bonus 48) The monster species that spawned more often: endeavor totter (freq bonus 2) The monster species that spawned more often: nono entity (freq bonus 20) The monster species that spawned more often: ego eraser monster (freq bonus 6) The monster species that spawned more often: ponue (freq bonus 4) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that shriek (freq bonus 3) The monster trait that was more common: monsters with vampire dialogue (freq bonus 3) The monster species that never randomly spawned: wise spirit The monster species that never randomly spawned: spellcasting turret The monster species that never randomly spawned: illusion naga hatchling The monster species that never randomly spawned: morlock The monster species that never randomly spawned: Azmodan The monster species that never randomly spawned: freemason brother The monster species that never randomly spawned: mid-ogre The monster species that never randomly spawned: grossest sergeantship benzoic labeller The monster species that never randomly spawned: tannic coping debt The monster species that never randomly spawned: jewel pledgeholder The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: chrome blade ((null)) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: pink spell cloak (glaring cloak) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: missing code (PLZ RETURN TO DEVTEAM) The RNG hath decreed that this item was never generated: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 53) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 6) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 8) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 6) The RNG hath decreed that this item was generated more often: autoscooter heels (flipflops, freq bonus 3) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 3) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 2) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: fleece stone (gray) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: nasty curse (CURSE THE NERFS RAAAAAAAGE) The RNG hath decreed that this item was always generated cursed: poison brand (curare-impregnated) The RNG hath decreed that this item was always generated cursed: no-light stone (gray) The RNG hath decreed that this item was always generated cursed: implant of butchery (scarlet) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 8) Trap randomization happened for 1 in 458 traps Trap difficulty was increased by 5 Next attribute increase check would have come at turn 1141 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was B-a-a-l The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (79) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of genocide (ERIKISEPHEARARACHARAPHTHISKERA) scroll of healing (RODNEYS TOWER ALLOWS MONSTERS TO GENOCIDE YOU AND THERE IS ZERO DEFENSE AGAINST THAT) scroll of mana (NESRECA HROSCEV) scroll of phase door (ZESE PLASHCH) scroll of standard id (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of cure (FWQWGADZ) * scroll of extra healing (MAKE SLEX GREAT AGAIN) * scroll of greater mana restoration (MUD BODY TO SHOCK RESIST) Spellbooks spellbook of healing (indigo) spellbook of resist sleep (serif) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.