porkman, chaotic male redguardian Priest ----------- -----......... -.......... |........- |....@...| |.....d..| .........- |......... -----....... --------- [Porkman the Aspirant] St9 Dx14 Co17 In10 Wi16 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1700 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: curse resistance Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 173 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 96% Armor drop chance was reduced to 70% Tool drop chance was reduced to 84% Food drop chance was reduced to 99% Monster death drops spawned with only 90% chance The following skill could not be trained at all: form VI (Niman) The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: memorization The following skill became untrainable if you tried to train it too early: club (turn 29) The following skill became harder to train at higher skill levels: saber Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 126519 Monster spawn increase reached its maximum at turn 240743 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1272654 The monster class that cannot be genocided was trove The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: religious potato (freq bonus 12) The monster species that spawned more often: odor dispenser (freq bonus 3) The monster species that spawned more often: darkness ghost (freq bonus 18) The monster species that spawned more often: piercebeak (freq bonus 6) The monster species that spawned more often: gray seraphon (freq bonus 7) The monster species that spawned more often: blood extractor (freq bonus 4) The monster species that spawned more often: Sunali (freq bonus 8) The monster species that spawned more often: siena warp fungus (freq bonus 5) The monster species that spawned more often: chasing garter snake (freq bonus 12) The monster species that spawned more often: bottle dragon (freq bonus 12) The monster species that spawned more often: mangler (freq bonus 18) The monster species that spawned more often: doggo liquefier (freq bonus 32) The monster species that spawned more often: Jeanetta's little-girl boot (freq bonus 15) The monster species that spawned more often: carnage opinionatedly (freq bonus 10) The monster species that spawned more often: barb warp patch (freq bonus 32) The monster species that spawned more often: waned unclenched (freq bonus 16) The monster species that spawned more often: azure spore (freq bonus 20) The monster species that spawned more often: cursed spore (freq bonus 16) The monster species that spawned more often: null mummy (freq bonus 8) The monster species that spawned more often: solidity (freq bonus 12) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 3) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 9) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 4) The monster trait that was more common: monsters that originate from Animeband (freq bonus 2) The monster trait that was more common: monsters that have infravision (freq bonus 4) The monster trait that was more common: monsters that pick up magic items (freq bonus 4) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster species that never randomly spawned: bronze firebird The monster species that never randomly spawned: mean chthonian The monster species that never randomly spawned: concrete sentai The monster species that never randomly spawned: flapping vertebral The monster species that never randomly spawned: uncle of Carlo Santana The monster species that never randomly spawned: chain lightning The monster species that never randomly spawned: ravenous rat The monster species that never randomly spawned: farting asian girl The monster species that never randomly spawned: recreance bringing ohmmeter The monster species that never randomly spawned: fillemure The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: liquid chain ((null)) The RNG hath decreed that this item was never generated: code editing (sourcecode) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: bubbling hole (frightful) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: tubing pliers ((null)) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 128) The RNG hath decreed that this item was generated more often: null ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 5) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 3) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE, freq bonus 6) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 9) The RNG hath decreed that this item was generated more often: armor smash (sundered, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 3) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 51) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was always generated cursed: leather saber ((null)) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this trap was always invisible: antitraining trap The RNG hath decreed that this trap was generated more often: trashing trap (freq bonus 4) Trap randomization happened for 1 in 280 traps Next attribute increase check would have come at turn 687 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Truth, Love and Courage Your deity was Courage The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (587) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of magic mapping (DPIEV WENWWSG UNNZMI) scroll of healing (SHIZZ) scroll of mana (CAN EAT FRUITMORE) scroll of phase door (TELL EN MOVE WHAT HAVE) scroll of standard id (ELECTRICAL AND VERTICAL DRIVING CAR) scroll of cure (ACHPHIPHIO IAIA OCH SEBAU PHRE) * scroll of extra healing (SIE NICHT ANGESCHNALLT SIND) * scroll of greater mana restoration (FORC RISE WHEN KEY IS HIT) Spellbooks spellbook of healing (biting) spellbook of resist poison (dark brown) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.