porkman, chaotic male redguardian Priest ---+-- |.....---- |........| |........ |........| |........| |......... |......f@| |........| |........| |........| |........| |........| -----+---- [Porkman the Aspirant] St6 Dx5 Co6 In7 Wi13 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/970 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 31 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 71 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 88% Implant drop chance was reduced to 87% Potion drop chance was reduced to 73% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 77% Tool drop chance was reduced to 79% Concealing monsters were spawned underneath items 97% of the time only The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: high heels The following skill became untrainable if you tried to train it too early: body spells (turn 8) The following skill became untrainable if you tried to train it too early: short sword (turn 30) The following skill became harder to train at higher skill levels: general combat Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 54534 Monster spawn increase reached its maximum at turn 102183 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 7627051 The monster class that cannot be genocided was wraith The monster class that was spawned more often: gremlin (freq bonus 3) The monster species that spawned more often: kiri mochi (freq bonus 24) The monster species that spawned more often: akira girl (freq bonus 5) The monster species that spawned more often: carnivorous ape (freq bonus 9) The monster species that spawned more often: blue balrog (freq bonus 28) The monster species that spawned more often: herself belied (freq bonus 84) The monster species that spawned more often: turbo mushroom (freq bonus 16) The monster species that spawned more often: whirlier exhalent (freq bonus 12) The monster species that spawned more often: hard warp fungus (freq bonus 12) The monster species that spawned more often: depowered patch (freq bonus 56) The monster species that spawned more often: gazer homunculus (freq bonus 24) The monster species that spawned more often: luminescent warp fungus (freq bonus 30) The monster species that spawned more often: giant spider (freq bonus 10) The monster species that spawned more often: petrography liquoring (freq bonus 12) The monster species that spawned more often: green starlit sky (freq bonus 18) The monster species that spawned more often: evil teacher (freq bonus 10) The monster species that spawned more often: emperor newt (freq bonus 30) The monster species that spawned more often: thorn stalk (freq bonus 16) The monster species that spawned more often: stairway to heaven (freq bonus 14) The monster species that spawned more often: brown naga hatchling (freq bonus 30) The monster species that spawned more often: fancy warp fungus (freq bonus 15) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 5) The monster trait that was more common: monsters that mutter cantrips (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 8) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 4) The monster trait that was more common: monsters that have sting attacks (freq bonus 2) The monster species that never randomly spawned: falling force fungus The monster species that never randomly spawned: newsgroup lady The monster species that never randomly spawned: efreet sultan The monster species that never randomly spawned: Uruk-hai The monster species that never randomly spawned: albino warp fungus The monster species that never randomly spawned: mike interconnect The monster species that never randomly spawned: blue dragon The monster species that never randomly spawned: inflationist cheesing The monster species that never randomly spawned: gargoyle trap The monster species that never randomly spawned: americanize freshwater The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: implant of terror (sanguinary) The RNG hath decreed that this item was never generated: noob pollax ((null)) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: guisarme (pruning hook) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: white double lightsaber (double lightsaber) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 25) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: feminism dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 3) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 16) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 7) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 11) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of craftsmanship (fleet, freq bonus 7) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 11) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 7) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 10) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 29) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: evil dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: styx (submarine) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: poured club ((null)) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: implant of propogation (crackling) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this trap was always invisible: slow gas trap The RNG hath decreed that this trap was generated more often: artificer trap (freq bonus 10) Trap randomization happened for 1 in 278 traps Trap difficulty was increased by 31 Next attribute increase check would have come at turn 733 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having phasing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (109) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of food detection (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of healing (FIRE BIRD BELLE) scroll of mana (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of phase door (FUCKTHISGAME) scroll of standard id (YOU WILL DIE A SLOW SLOW DEATH) scroll of cure (THE FIRST OPPONENT IS CALLED HONEST PHIL) * scroll of extra healing (SHIVAN VEIDIMADUR NANAST STIGIO) * scroll of greater mana restoration (INNOCENCE PETRIFIED SKIN) Spellbooks spellbook of healing (loved) spellbook of resist sleep (multiplicative) Potions * potion of water (clear) potion of oil (marigold) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.