porkman, chaotic male redguardian Priest ------------------------ |......................| |....................... |....Ed@.|.............| ------------------------ [Porkman the Aspirant] St10 Dx8 Co12 In4 Wi10 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1440 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 32 Gem identification only worked 100 times out of 163 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 74% chance Musable item generation frequency had a negative bias of 49% Wand drop chance was reduced to 98% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 83% Tool drop chance was reduced to 87% Monster death drops spawned with only 99% chance The following skill was limited to skilled proficiency: riding The following skill became untrainable if you tried to train it too early: searching (turn 149) Heavy curses were more common by 35% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 83436 Monster spawn increase reached its maximum at turn 164935 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1955982 The monster class that cannot be genocided was ghost The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: glonk sephirah (freq bonus 8) The monster species that spawned more often: chemoreceptive anticyclone (freq bonus 12) The monster species that spawned more often: girl in worn-out sneakers (freq bonus 20) The monster species that spawned more often: partial golem (freq bonus 15) The monster species that spawned more often: shaped wort (freq bonus 4) The monster species that spawned more often: young yellow dragon (freq bonus 18) The monster species that spawned more often: similitude yourself (freq bonus 6) The monster species that spawned more often: vacuum cleaner nymph (freq bonus 3) The monster species that spawned more often: extincted tiger (freq bonus 10) The monster species that spawned more often: frizzled embodiment (freq bonus 18) The monster species that spawned more often: transgressed nonassertively (freq bonus 6) The monster species that spawned more often: rabid bull (freq bonus 10) The monster species that spawned more often: Kaster Maen (freq bonus 6) The monster species that spawned more often: current sergeant (freq bonus 5) The monster species that spawned more often: huge bloodsucker (freq bonus 16) The monster species that spawned more often: superpowered black unicorn (freq bonus 4) The monster species that spawned more often: ethereal drake (freq bonus 30) The monster species that spawned more often: divan patrick inadvertently (freq bonus 24) The monster species that spawned more often: misarranged untidily (freq bonus 8) The monster species that spawned more often: toxic mushroom (freq bonus 6) The monster trait that was more common: monsters that drain your score (freq bonus 6) The monster trait that was more common: monsters with extra painful attacks (freq bonus 3) The monster trait that was more common: monsters that wail (freq bonus 12) The monster species that never randomly spawned: werespider The monster species that never randomly spawned: dicey warp fungus The monster species that never randomly spawned: locker ant The monster species that never randomly spawned: scrawny cat The monster species that never randomly spawned: defiler The monster species that never randomly spawned: Olog-hai PhD The monster species that never randomly spawned: managemental suffixion The monster species that never randomly spawned: elona lady The monster species that never randomly spawned: performable engrosser The monster species that never randomly spawned: jato vc The monster class that more likely to generate with musable stuff: mummy The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: terraforming (MARIYA IS NOT A TERRAFORMER) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: implant of ennui (original) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: damage meter stone (gray) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 108) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 14) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: offlevel item (READ IDENTIFY AT YOUR OWN PERIL, freq bonus 8) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 23) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 18) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 6) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 5) The RNG hath decreed that this item was generated more often: quicksand (deserted, freq bonus 5) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 8) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 4) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 12) The RNG hath decreed that this item was always generated cursed: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: yellow lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: pike ((null)) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: screw stone (gray) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: bulky pourpoor ball ((null)) The RNG hath decreed that this trap was always invisible: scaling trap The RNG hath decreed that this trap was generated more often: trap percents (freq bonus 6) The spell school whose books are more common was enchantment spells (freq bonus 13) Trap randomization happened for 1 in 628 traps Next attribute increase check would have come at turn 431 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having drain resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of the gnome with the wand of death, paxed and the DevTeam Your deity was the DevTeam The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (971) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of antimatter (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of healing (IM SAILING DOWN HERE BOUT A HANG KESSIMI) scroll of mana (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of phase door (KALIMARI DESERT) scroll of standard id (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) scroll of cure (NHQDB ENTRY 2376) * scroll of extra healing (CWAEWL DAEWL) * scroll of greater mana restoration (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) Spellbooks spellbook of healing (chilly) spellbook of force bolt (manila) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.