porkman, chaotic male redguardian Priest -.---.-+- |.......| .......| |.f.....| +@......| |.B.?...| ----- ..| --- [Porkman the Aspirant] St6 Dx8 Co10 In6 Wi12 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1160 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 93% Wand drop chance was reduced to 56% Amulet drop chance was reduced to 10% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 89% Tool drop chance was reduced to 96% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: broadsword The following skill was trained at one fifth the usual rate: body spells The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 3) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 51079) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68701 Monster spawn increase reached its maximum at turn 271073 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2353458 The monster class that cannot be genocided was dragon The monster class that was spawned more often: xorn (freq bonus 4) The monster species that spawned more often: white seraphon (freq bonus 22) The monster species that spawned more often: hobbit lightmaster (freq bonus 16) The monster species that spawned more often: RNG Katcher (freq bonus 54) The monster species that spawned more often: green slame (freq bonus 40) The monster species that spawned more often: talcum draconian (freq bonus 28) The monster species that spawned more often: undead locksmith (freq bonus 7) The monster species that spawned more often: forsaken lady (freq bonus 20) The monster species that spawned more often: drow sniper (freq bonus 10) The monster species that spawned more often: fake patch (freq bonus 7) The monster species that spawned more often: resolder strobilization (freq bonus 18) The monster species that spawned more often: tenderized toadfish (freq bonus 30) The monster species that spawned more often: pile of titanium coins (freq bonus 24) The monster species that spawned more often: abyss pwnz0r (freq bonus 16) The monster species that spawned more often: deployment reproof ancestor (freq bonus 27) The monster species that spawned more often: free draconian (freq bonus 12) The monster species that spawned more often: y kobold (freq bonus 28) The monster species that spawned more often: tracing routemen (freq bonus 6) The monster species that spawned more often: aquamarine worm (freq bonus 5) The monster species that spawned more often: flesh golem (freq bonus 10) The monster species that spawned more often: greater astral elemental (freq bonus 64) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1) The monster species that never randomly spawned: copper mushroom patch The monster species that never randomly spawned: living mirage The monster species that never randomly spawned: opal spore The monster species that never randomly spawned: doubled zombie The monster species that never randomly spawned: redepositing canister The monster species that never randomly spawned: soft girl The monster species that never randomly spawned: big pale horse The monster species that never randomly spawned: grabber The monster species that never randomly spawned: creeping mold The monster species that never randomly spawned: snakewoman priestess The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: entire level stone (gray) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: volcanic broadsword ((null)) The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 285) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 6) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 120) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 16) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 15) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 8) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 2) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 94) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 4) The RNG hath decreed that this item was generated more often: ragnarok (all-ending, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 2) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 12) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy wax ball ((null)) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: heavy wood ball ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: wonder arrow ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this trap was always invisible: egomonster trap The RNG hath decreed that this trap was generated more often: moorland trap (freq bonus 6) Trap randomization happened for 1 in 254 traps Next attribute increase check would have come at turn 210 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having burnopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Speaker Walt, Great Corner-Hard and Left Guenter Your deity was Left Guenter The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (444) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of enchant armor (HIN LIE GEN UND SCHLA FEN) scroll of healing (WOMAN NOISES) scroll of mana (TEAMPEAK) scroll of phase door (TOME IS A CREATION BY DARKGOD) scroll of standard id (FULL SMARTIE) scroll of cure (KUS VOLA ZABIJEM TA) * scroll of extra healing (THE BALL ROLLS ROLLS ROLLS AROUND THE CORNER AND TILTS OVER) * scroll of greater mana restoration (NERVE HEAD MAP UPPER NOSE) Spellbooks spellbook of healing (irresistible) spellbook of detect food (above ground) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.