porkman, chaotic male redguardian Priest ---- ...-- ....| -...| | |...| |.. ---...| |......(.d| -.......@- ---------# [Porkman the Aspirant] St6 Dx10 Co11 In8 Wi5 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1230 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 88% chance Wand drop chance was reduced to 96% Amulet drop chance was reduced to 73% Tool drop chance was reduced to 73% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 93% chance The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to skilled proficiency: spirituality The following skill became untrainable if you tried to train it too early: quarterstaff (turn 63) The following skill became untrainable if you tried to train it too early: high heels (turn 374) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49633 Monster spawn increase reached its maximum at turn 326061 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 530334 The monster class that cannot be genocided was wraith The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: umbrae emoter burgling universal (freq bonus 8) The monster species that spawned more often: async slept (freq bonus 6) The monster species that spawned more often: green firebird (freq bonus 66) The monster species that spawned more often: stinking cloud (freq bonus 24) The monster species that spawned more often: conceptual ornithology (freq bonus 8) The monster species that spawned more often: Extra Fleecy Bundle (freq bonus 40) The monster species that spawned more often: Habiba (freq bonus 30) The monster species that spawned more often: multivalent bacillary (freq bonus 6) The monster species that spawned more often: toxic force patch (freq bonus 15) The monster species that spawned more often: petty vampire ogre (freq bonus 16) The monster species that spawned more often: +4 gmd cutoff (freq bonus 16) The monster species that spawned more often: evasive country trooper (freq bonus 12) The monster species that spawned more often: virtual light wall (freq bonus 12) The monster species that spawned more often: recognizer (freq bonus 8) The monster species that spawned more often: novice boxer (freq bonus 4) The monster species that spawned more often: werestalker (freq bonus 6) The monster species that spawned more often: humongous force fungus (freq bonus 8) The monster species that spawned more often: hairy spore (freq bonus 32) The monster species that spawned more often: werevampire (freq bonus 6) The monster species that spawned more often: six of hearts (freq bonus 6) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 2) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 3) The monster trait that was more common: monsters that make sheep sounds (freq bonus 2) The monster species that never randomly spawned: proportionately adventured The monster species that never randomly spawned: undead sexymate The monster species that never randomly spawned: crimson growth The monster species that never randomly spawned: Whitebeard's Ghost The monster species that never randomly spawned: Midinir The monster species that never randomly spawned: musician The monster species that never randomly spawned: haradrim warrior The monster species that never randomly spawned: prickly urchin The monster species that never randomly spawned: nighthawk The monster species that never randomly spawned: Luisa's hugging boot The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: time use stone (gray) The RNG hath decreed that this item was never generated: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was never generated: magical shield ((null)) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 20) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 12) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 210) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 3) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 37) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 39) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 51) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: noob pollax ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 7) The RNG hath decreed that this item was generated more often: training (chocolate, freq bonus 6) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 9) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: anti training stone (gray) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: leadbar ((null)) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: null ball ((null)) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: implant of dusk (volcanic) The RNG hath decreed that this item was always generated cursed: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this trap was always invisible: spell loss trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 4) Trap randomization happened for 1 in 24 traps Next attribute increase check would have come at turn 1045 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having numbopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was Arsene Lupin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (1349) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of trap creation (IN THE CHAPEL WAS AN AID OF ME) scroll of healing (WA DO SHITAI NODESU KA) scroll of mana (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of phase door (SAVE YOUR NIGHT DO) scroll of standard id (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of cure (EVERY DUNGEON SHOULD BE 100 LEVELS IN LENGTH) * scroll of extra healing (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) * scroll of greater mana restoration (DEVIENEX COER) Spellbooks spellbook of healing (snowy) spellbook of wizard lock (shrined) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (23 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.