porkman, chaotic male redguardian Priest ----#--+- |.......| |.......| |.......| |.......| |.......| |.....@.| |.....d.| |.......| |.......| |.......| |.......| --------- [Porkman the Aspirant] St7 Dx10 Co10 In9 Wi10 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1240 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 176 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 16 Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 26% Ring drop chance was reduced to 94% Wand drop chance was reduced to 81% Potion drop chance was reduced to 90% Food drop chance was reduced to 98% Monster death drops spawned with only 95% chance The following skill was trained at one fifth the usual rate: mace The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: symbiosis (turn 9) The following skill couldn't be trained before a certain turn number is reached: quarterstaff (turn 9493) The following skill became harder to train at higher skill levels: axe Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 109344 Monster spawn increase reached its maximum at turn 180658 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4042940 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: orc (freq bonus 4) The monster color that was spawned more often: gray (freq bonus 3) The monster species that spawned more often: death impacter (freq bonus 36) The monster species that spawned more often: justice keeper (freq bonus 16) The monster species that spawned more often: Juen's leather peep-toe (freq bonus 66) The monster species that spawned more often: large chicken (freq bonus 28) The monster species that spawned more often: bulged ensile (freq bonus 20) The monster species that spawned more often: unassuming mycological (freq bonus 27) The monster species that spawned more often: Inuki (freq bonus 12) The monster species that spawned more often: Nelly's elegant pump (freq bonus 18) The monster species that spawned more often: bewitched fungus (freq bonus 6) The monster species that spawned more often: scale golem (freq bonus 6) The monster species that spawned more often: werebeautifulfunnelheeledpump (freq bonus 7) The monster species that spawned more often: sharking recount (freq bonus 12) The monster species that spawned more often: sylveon (freq bonus 24) The monster species that spawned more often: barbed dogberry (freq bonus 30) The monster species that spawned more often: death spectre (freq bonus 14) The monster species that spawned more often: ferier fern spore (freq bonus 36) The monster species that spawned more often: peacock (freq bonus 48) The monster species that spawned more often: backturn ogre (freq bonus 36) The monster species that spawned more often: backtaker vortex (freq bonus 9) The monster species that spawned more often: ruby stalk (freq bonus 20) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 8) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster species that never randomly spawned: shruncus The monster species that never randomly spawned: accelerando motorizing The monster species that never randomly spawned: necromorb The monster species that never randomly spawned: dim laser The monster species that never randomly spawned: metal mechanic The monster species that never randomly spawned: spore force fungus The monster species that never randomly spawned: jazzerciser The monster species that never randomly spawned: bloodshot icky thing The monster species that never randomly spawned: asphyxiator tenpin The monster species that never randomly spawned: memo warp patch The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: implant of beauty (glacial) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dixplosion gloves (demolition gloves) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 5) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: wimpiness (poofy, freq bonus 2) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 4) The RNG hath decreed that this item was generated more often: platinum spell stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 9) The RNG hath decreed that this item was generated more often: shadow horn (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 15) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 11) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 14) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 10) The RNG hath decreed that this item was generated more often: mythical sable ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 11) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 11) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 8) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this item was always generated cursed: implant of remedy (brutal) The RNG hath decreed that this item was always generated cursed: dark horn ((null)) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: specific candle (candle) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this trap was always invisible: miscast trap The RNG hath decreed that this trap was generated more often: anastasia trap (freq bonus 2) Trap randomization happened for 1 in 298 traps Next attribute increase check would have come at turn 4371 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of upper bull, type of ice block and water puddle Your deity was water puddle The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (431) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of terraforming (I CANNOT CARRY ANYTHING THANKS DUDE) scroll of healing (VO BIEN VOI MUOI CHAN UON) scroll of mana (FAHR TZU) scroll of phase door (WHOMPS VEHEMENCE WHALE) scroll of standard id (THERE IS NO SPOON) scroll of cure (DONT STARE ME ALWAYS) * scroll of extra healing (BUY C1AL1S CHEAP HERE) * scroll of greater mana restoration (THAI MASSAGE IS BETTER THAN SEX) Spellbooks spellbook of healing (chromatic) spellbook of resist sleep (multispell) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.