porkman, chaotic male redguardian Priest " % ) % ? ! * % ) % $ $ ` -------- $ #..@.... $$? ) |......| ? |......|,# --......,# # |.....|,##,# X-.----,,,,, ` ,,,######,, `,,,,,,,, #######, ... # ..... ..---- ? .. $ |.. |. $ |. -- $ $ $ [Porkman the Aspirant] St10 Dx9 Co11 In6 Wi16 Ch5 PriRedMalCha S15 Dlvl:1 $1 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/1 Wt40/1410 T48 Latest messages The little dog picks up a blessed finalized potion {0}. The little dog drops a blessed finalized potion {0}. There is a wall in the way! (5x) You displaced your little dog. q - a blessed finalized fuming potion {0}. There is a wall in the way! The rabbit misses. You hear bubbling water. You hear some noises. The rabbit is killed! r - an uncursed fearsome spellbook {0}. 1 gold piece. You miss the coin from the trash. You kill the coin from the trash! What do you want to read? [h-or or ?*] The words on the page seem to glow faintly. You begin to memorize the runes. You have keen knowledge of the spell. You add the "resist sleep" spell to your repertoire. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 179 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 14% Ring drop chance was reduced to 84% Wand drop chance was reduced to 94% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 28% Tool drop chance was reduced to 89% Monster death drops spawned with only 99% chance The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to skilled proficiency: form I (Shii-Cho) The following skill became untrainable after a while: attack spells (turn 23765) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 17715) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 122454 Monster spawn increase reached its maximum at turn 287622 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 955600 The monster class that cannot be genocided was major demon The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: novel wort (freq bonus 10) The monster species that spawned more often: ripeout air elemental (freq bonus 48) The monster species that spawned more often: irrupted pun (freq bonus 12) The monster species that spawned more often: ultra destructive monster (freq bonus 24) The monster species that spawned more often: girl in worn-out sneakers (freq bonus 10) The monster species that spawned more often: starvation laser (freq bonus 8) The monster species that spawned more often: very old evil dragon (freq bonus 10) The monster species that spawned more often: Baffomet (freq bonus 14) The monster species that spawned more often: de-foe growth (freq bonus 40) The monster species that spawned more often: commander northward (freq bonus 12) The monster species that spawned more often: writhing mass of extreme chaos (freq bonus 8) The monster species that spawned more often: passive ghost (freq bonus 15) The monster species that spawned more often: hill sliant (freq bonus 6) The monster species that spawned more often: brown draconian (freq bonus 4) The monster species that spawned more often: mimic lizard (freq bonus 16) The monster species that spawned more often: lower suzuki-dogezaemon (freq bonus 12) The monster species that spawned more often: centaur load (freq bonus 20) The monster species that spawned more often: flapbat (freq bonus 20) The monster species that spawned more often: nazi panther tank (freq bonus 12) The monster species that spawned more often: engulf roomier (freq bonus 4) The monster trait that was more common: monsters that have humanoid speech (freq bonus 6) The monster trait that was more common: monsters with a thick skin (freq bonus 1) The monster trait that was more common: monsters that have claw attacks (freq bonus 1) The monster species that never randomly spawned: volatile mushroom The monster species that never randomly spawned: agent black wort The monster species that never randomly spawned: morale animadverting alchemist dither The monster species that never randomly spawned: Naga Raja The monster species that never randomly spawned: Napa, the Sayajin Elite The monster species that never randomly spawned: castle wight The monster species that never randomly spawned: astral elemental The monster species that never randomly spawned: time mold The monster species that never randomly spawned: beazgul The monster species that never randomly spawned: undead locksmith The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: wonder ball ((null)) The RNG hath decreed that this item was never generated: null chain ((null)) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: implant of knowledge (shouting) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: trembling (dreaming) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 7) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 22) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 102) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 7) The RNG hath decreed that this item was generated more often: razor whip ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 38) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 10) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 10) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 20) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 5) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 13) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 68) The RNG hath decreed that this item was always generated cursed: quicksand (deserted) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: red spell stone (gray) The RNG hath decreed that this item was always generated cursed: selfdestruct (silly) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this item was always generated cursed: arcane rapier ((null)) The RNG hath decreed that this item was always generated cursed: amulet of unchanging (concave) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this trap was always invisible: force trap The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 1) Trap randomization happened for 1 in 12 traps Trap difficulty was increased by 91 Next attribute increase check would have come at turn 686 Strength training was 1 Dexterity training was 0 Wisdom training was 1 Constitution training was 5 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1396 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Lawful Good, True Neutral and Chaotic Evil Your deity was Chaotic Evil The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (382) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% c - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of enchant armor (WASH EM EXTENDED LAUNDRY SERVICE) scroll of healing (EDGELORD WITH A BLUNT WEAPON) scroll of mana (DARONG PLEYBECK HOT Q TU RITARN HIRI) scroll of phase door (A A YO UR PE NIS IS TOO SMALL) scroll of standard id (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of cure (TICHAMIRA ZVINO PANGUVA PAMAWERE) * scroll of extra healing (PRIRUTSENIE) * scroll of greater mana restoration (IMB AXES MUMMIES) Spellbooks spellbook of healing (pale grey) spellbook of light (rainbow) spellbook of resist sleep (fearsome) Potions * potion of water (clear) Wands wand of objection (soft) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 5 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (62 of 160) petkeeping [Unskilled] (max Expert) (3 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (1 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (21 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 15 points,