porkman, chaotic male redguardian Priest ----.-- |.....| |...=.| |.....| |.....| |...... |.....| |.@...| |f....| |.....| |.....| ------- [Porkman the Aspirant] St11 Dx11 Co14 In3 Wi16 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1580 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing Potion identification only worked 3 times out of 13 Armor identification only worked 15 times out of 35 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 99% Armor drop chance was reduced to 83% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: enchantment spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to skilled proficiency: divination spells The following skill became untrainable if you tried to train it too early: long sword (turn 14) Heavy curses were more common by 37% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 121830 Monster spawn increase reached its maximum at turn 200146 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1463496 The monster class that cannot be genocided was elemental The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4) The monster species that spawned more often: white yeek (freq bonus 10) The monster species that spawned more often: bear with a gun (freq bonus 32) The monster species that spawned more often: +1 ml wall (freq bonus 6) The monster species that spawned more often: giant dog (freq bonus 11) The monster species that spawned more often: pungent quanta backslidden (freq bonus 56) The monster species that spawned more often: bright white warp patch (freq bonus 8) The monster species that spawned more often: burning permamimic (freq bonus 15) The monster species that spawned more often: Bundly Ann's soft sandal (freq bonus 36) The monster species that spawned more often: moose (freq bonus 30) The monster species that spawned more often: grandmaster medium wall (freq bonus 16) The monster species that spawned more often: boa preparing laureate (freq bonus 5) The monster species that spawned more often: dancing queen (freq bonus 7) The monster species that spawned more often: evolved porpse (freq bonus 5) The monster species that spawned more often: marauder (freq bonus 30) The monster species that spawned more often: demon steed (freq bonus 84) The monster species that spawned more often: orc bimmler (freq bonus 5) The monster species that spawned more often: dungeon turret (freq bonus 8) The monster species that spawned more often: foozle anchor (freq bonus 24) The monster species that spawned more often: Solar Boss (freq bonus 20) The monster species that spawned more often: Godahl, the Infallible (freq bonus 48) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 1) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 1) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 4) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 5) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 3) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster species that never randomly spawned: bright green jelly The monster species that never randomly spawned: quarterback manicuring The monster species that never randomly spawned: blank light The monster species that never randomly spawned: dark mushroom The monster species that never randomly spawned: centaur flamesticker The monster species that never randomly spawned: deworm pointlessly The monster species that never randomly spawned: gong ingratiating leukemoid bairn nonce The monster species that never randomly spawned: mister burner The monster species that never randomly spawned: hell burner The monster species that never randomly spawned: masticating signora captaincy The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: heavy wax ball ((null)) The RNG hath decreed that this item was never generated: spellbinder (bound) The RNG hath decreed that this item was never generated: random dart ((null)) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: secret attack stone (gray) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 12) The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 6) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 16) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: wonder dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 13) The RNG hath decreed that this item was generated more often: tennis racket ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 13) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 6) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 13) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 10) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 11) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 3) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 9) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 7) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: implant of replenishing (hibernal) The RNG hath decreed that this item was always generated cursed: nano pole ((null)) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: wakeup call trap (freq bonus 8) Trap randomization happened for 1 in 54 traps Next attribute increase check would have come at turn 359 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Legifer, Silva and Cruentus Your deity was Cruentus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (193) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of confuse monster (THAPSATE STHRAITO) scroll of healing (FRINDS ELF ATTACK) scroll of mana (THE PLAY GOES 90 MINUTES) scroll of phase door (MAPIRO MAHAMA DIROMAT) scroll of standard id (YANI OR LAUREL) scroll of cure (THERE IS NO POSTGAME AFTER YOU KILLED BAAL IN HELL) * scroll of extra healing (KOLLA OLPHILOGEMALA ACHEROIO) * scroll of greater mana restoration (AMY GOT A SADO MASSOGE BY HER ROOMMATE) Spellbooks spellbook of healing (submarine) spellbook of resist poison (iranian) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.