porkman, chaotic male redguardian Priest ----------d------------------------------------- |..........@................................$..| |..............................................| |..............................................| ---------------------------- ------------------- [Porkman the Aspirant] St8 Dx9 Co10 In8 Wi10 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1280 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: numbopathy You could not have this property intrinsically: glib combat Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 17 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 54% chance Scroll drop chance was reduced to 68% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 81% Tool drop chance was reduced to 92% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 15% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: body armor The following skill was limited to skilled proficiency: club The following skill became untrainable if you tried to train it too early: shield (turn 34) The following skill became untrainable if you tried to train it too early: matter spells (turn 696) The following skill became untrainable after a while: whip (turn 51140) The following skill became harder to train at higher skill levels: bare-handed combat Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 151962 Monster spawn increase reached its maximum at turn 460770 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1729784 The monster class that cannot be genocided was light The monster class that was spawned more often: naga (freq bonus 12) The monster species that spawned more often: real disintegration hound (freq bonus 30) The monster species that spawned more often: permamimic hivemind (freq bonus 52) The monster species that spawned more often: impishly relicensing (freq bonus 56) The monster species that spawned more often: force lurker above (freq bonus 22) The monster species that spawned more often: skeleton human (freq bonus 34) The monster species that spawned more often: deep dragon (freq bonus 54) The monster species that spawned more often: disgusting fungus (freq bonus 28) The monster species that spawned more often: titanium golem (freq bonus 42) The monster species that spawned more often: teleported shaman (freq bonus 128) The monster species that spawned more often: minimizer reweighed (freq bonus 56) The monster species that spawned more often: annoyed ogre (freq bonus 56) The monster species that spawned more often: warty force fungus (freq bonus 56) The monster species that spawned more often: nestogre (freq bonus 32) The monster species that spawned more often: weird patch (freq bonus 28) The monster species that spawned more often: decay shitter (freq bonus 36) The monster species that spawned more often: baby tatzelworm (freq bonus 30) The monster species that spawned more often: corpse mage (freq bonus 32) The monster species that spawned more often: acetic acid cloud (freq bonus 28) The monster species that spawned more often: admonished desiccating (freq bonus 32) The monster species that spawned more often: erosible younger (freq bonus 15) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 1) The monster trait that was more common: monsters that are unsolid (freq bonus 1) The monster trait that was more common: monsters with drain resistance (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 4) The monster species that never randomly spawned: fight bat The monster species that never randomly spawned: maud fungus The monster species that never randomly spawned: special ufo part The monster species that never randomly spawned: dup taconite The monster species that never randomly spawned: blank beam The monster species that never randomly spawned: snuffled sexily matriliny The monster species that never randomly spawned: nightly fungus The monster species that never randomly spawned: young silver dragon The monster species that never randomly spawned: empathetic toadstool bullring The monster species that never randomly spawned: mylings The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: highscore stone (gray) The RNG hath decreed that this item was never generated: eternium mattock ((null)) The RNG hath decreed that this item was never generated: eternium saber ((null)) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: enhance breath (specific) The RNG hath decreed that this item was never generated: amulet of spell metal (chrome) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 12) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 15) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 25) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 21) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: heavy chrome ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 8) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 2) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 7) The RNG hath decreed that this item was generated more often: ether bolt ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 44) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: purification (fresh) The RNG hath decreed that this item was always generated cursed: toilet roll ((null)) The RNG hath decreed that this item was always generated cursed: silver nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: amulet of speed (beam) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: covetousness trap (freq bonus 1) Trap randomization happened for 1 in 689 traps Next attribute increase check would have come at turn 1187 Strength training was 0 Dexterity training was 0 Wisdom training was -4 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from having numbopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of The One Who Sees, The One Who Kills and The One Who Rages Your deity was The One Who Rages The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (749) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of scare monster (TEMP USF UGIT) scroll of healing (OTDR CRASHES AND ERASES YOUR SAVEGAME) scroll of mana (ZOUCH ZOUKI TO PARY) scroll of phase door (BEE VERSUS SPIDER THE CONTEST) scroll of standard id (THERTHENITHOR DYAGOTHERE THERTHENITHOR SYAPOTHEREUO KODOCHOR) scroll of cure (ZLORFIK) * scroll of extra healing (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) * scroll of greater mana restoration (FIQ X FIQ SELFSHIP) Spellbooks spellbook of healing (choking) spellbook of sleep (gray) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.