porkman, chaotic male redguardian Priest --- d@. ... [Porkman the Aspirant] St6 Dx10 Co8 In6 Wi14 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1060 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance Potion identification only worked 3 times out of 22 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 14% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 71% Implant drop chance was reduced to 86% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 78% Tool drop chance was reduced to 99% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: body spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: sling The following skill became untrainable after a while: body spells (turn 26486) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 81162 Monster spawn increase reached its maximum at turn 136652 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 634304 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: trapper or lurker above (freq bonus 9) The monster species that spawned more often: giant monkey (freq bonus 132) The monster species that spawned more often: backdown demon (freq bonus 28) The monster species that spawned more often: cyan ooze (freq bonus 26) The monster species that spawned more often: agent black mushroom (freq bonus 36) The monster species that spawned more often: evasive case shotter (freq bonus 39) The monster species that spawned more often: orange mewlip (freq bonus 68) The monster species that spawned more often: taiga bear (freq bonus 11) The monster species that spawned more often: giant random monster (freq bonus 20) The monster species that spawned more often: fleecy leather golem (freq bonus 11) The monster species that spawned more often: illegitimation astrobiological (freq bonus 36) The monster species that spawned more often: garbage devil (freq bonus 22) The monster species that spawned more often: caribbean polymerized (freq bonus 30) The monster species that spawned more often: scrimped fulcrum (freq bonus 72) The monster species that spawned more often: bureaucratization grantee dirtily (freq bonus 66) The monster species that spawned more often: Mister Admonisher (freq bonus 12) The monster species that spawned more often: clumped golem (freq bonus 42) The monster species that spawned more often: locustod (freq bonus 72) The monster species that spawned more often: degenerately cutback (freq bonus 44) The monster species that spawned more often: psi laser (freq bonus 33) The monster species that spawned more often: Sarah's mocassin (freq bonus 78) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 1) The monster species that never randomly spawned: The Heeled Topmodel The monster species that never randomly spawned: unpronouncer The monster species that never randomly spawned: holy shit The monster species that never randomly spawned: a-type The monster species that never randomly spawned: engulf roomier The monster species that never randomly spawned: camperstriker The monster species that never randomly spawned: software engineer The monster species that never randomly spawned: nauseam od The monster species that never randomly spawned: wimpy water dragon The monster species that never randomly spawned: unpa The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: colossus blade ((null)) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: amulet of vulnerability (eating) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was never generated: random intrinsic (finicky) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 8) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 49) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 41) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 14) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: anticall cloak (cursed called cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 4) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: autopilot stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 7) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 25) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was always generated cursed: implant of knowledge (shouting) The RNG hath decreed that this item was always generated cursed: implant of insulation (visionary) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: clockwise stone (gray) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: pavement trap (freq bonus 3) The spell school whose books are more common was divination spells (freq bonus 6) Trap randomization happened for 1 in 805 traps Next attribute increase check would have come at turn 1085 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having contamination resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Motherfuckers The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (573) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of identify (FUKDASAC DICKOMIXTIO KISOASSEKOCK) scroll of healing (FAT PINK BLOB) scroll of mana (NUVVEMI CESTUNNAVU) scroll of phase door (GON GET YA) scroll of standard id (MOMMYXOMUHU) scroll of cure (THRU THE FLOOR) * scroll of extra healing (NIOQUO TARGO) * scroll of greater mana restoration (SKCUS YELDUD) Spellbooks spellbook of healing (infinity plus one) spellbook of resist poison (final) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.