porkman, chaotic male redguardian Priest ----- |...| |..!| +@f.| -.--- [Porkman the Aspirant] St10 Dx11 Co6 In8 Wi13 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1180 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 22 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 99% Wand drop chance was reduced to 97% Armor drop chance was reduced to 80% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: dart The following skill became harder to train at higher skill levels: trident Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59631 Monster spawn increase reached its maximum at turn 97377 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 774341 The monster class that cannot be genocided was zombie The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: prettifying valuational (freq bonus 4) The monster species that spawned more often: shimmering draconian (freq bonus 8) The monster species that spawned more often: stamen powerboat clamorer handout unrelinquished (freq bonus 12) The monster species that spawned more often: procurer ammonium (freq bonus 8) The monster species that spawned more often: flickering traffic light (freq bonus 18) The monster species that spawned more often: cobwebby outrage debase (freq bonus 14) The monster species that spawned more often: bright white patch (freq bonus 8) The monster species that spawned more often: giant gold dragonfly (freq bonus 3) The monster species that spawned more often: housekeeping hc bitch (freq bonus 18) The monster species that spawned more often: Dragon Lord (freq bonus 36) The monster species that spawned more often: sulfur golem (freq bonus 56) The monster species that spawned more often: homosexual emplaning (freq bonus 12) The monster species that spawned more often: parlance demeriting (freq bonus 6) The monster species that spawned more often: mirror force fungus (freq bonus 48) The monster species that spawned more often: ignoring structural clemency britisher (freq bonus 24) The monster species that spawned more often: brimstone hellcat (freq bonus 14) The monster species that spawned more often: shadow breeder (freq bonus 6) The monster species that spawned more often: bigger hulk (freq bonus 3) The monster species that spawned more often: telepathy goofed (freq bonus 10) The monster species that spawned more often: Kristin (freq bonus 8) The monster trait that was more common: monsters with bleedout attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 8) The monster species that never randomly spawned: Lea The monster species that never randomly spawned: porter wight The monster species that never randomly spawned: formation curricular fait The monster species that never randomly spawned: brown sentai The monster species that never randomly spawned: baboon The monster species that never randomly spawned: tentative radially The monster species that never randomly spawned: hu ogre The monster species that never randomly spawned: small naga The monster species that never randomly spawned: great black unicorn The monster species that never randomly spawned: mooter palest The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: table furniture (GANG ONE THROUGH FOUR) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves) The RNG hath decreed that this item was never generated: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: ceramic knife ((null)) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 2) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: weighted flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of memory (astral, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 22) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 13) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 21) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 5) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 20) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy crossbow bolt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 4) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 2) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 7) The RNG hath decreed that this item was always generated cursed: well building (EAT THIS YOU DEMON WENCH FROM HELL) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: crypt (torchlit) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: darkness club ((null)) The RNG hath decreed that this item was always generated cursed: lady boots (lovely boots) The RNG hath decreed that this item was always generated cursed: moorland (swampy) The RNG hath decreed that this trap was always invisible: item nastification trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 5) Trap randomization happened for 1 in 770 traps Next attribute increase check would have come at turn 2068 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Roger Staubach, Peyton Manning and Tom Brady Your deity was Tom Brady The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (335) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of enchant armor (ASCENSION IS IMPOSSIBLE) scroll of healing (SUN STOP STATUS) scroll of mana (MAKE ATTACK WHEN BATTLE) scroll of phase door (KLATHA DATHA NY ARYATHA) scroll of standard id (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of cure (PNLS DTH) * scroll of extra healing (TU HAI DEVIATO DAL PERCORSO MORTALE) * scroll of greater mana restoration (QUASH EM EXTENDED HITMAN SERVICE) Spellbooks spellbook of healing (frosty) spellbook of knock (middle-handed) Potions * potion of water (clear) potion of oil (squishy) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.