porkman, chaotic male redguardian Priest --#-- - -..@..| |:...d.| |......| |+.....+ |......| -------- [Porkman the Aspirant] St4 Dx10 Co9 In7 Wi10 Ch8 PriRedMalCha S9 Dlvl:1 $9 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1020 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! 9 gold pieces. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: scent view You could not have this property intrinsically: jumping Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 85% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 71% Armor drop chance was reduced to 97% Tool drop chance was reduced to 97% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: morning star The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: attack spells (turn 182) Items were more likely to be generated cursed by 10% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 91056 Monster spawn increase reached its maximum at turn 194002 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 272896 The monster class that cannot be genocided was trapper or lurker above The monster species that spawned more often: millivolt landholder (freq bonus 4) The monster species that spawned more often: disconnected aller (freq bonus 6) The monster species that spawned more often: hill orc (freq bonus 4) The monster species that spawned more often: world's best soccer player (freq bonus 16) The monster species that spawned more often: blowstream baby (freq bonus 9) The monster species that spawned more often: cowpox mustier bola syria catbird (freq bonus 4) The monster species that spawned more often: Beanpole (freq bonus 6) The monster species that spawned more often: cancer research lady (freq bonus 16) The monster species that spawned more often: sane warp fungus (freq bonus 8) The monster species that spawned more often: implausibly polled (freq bonus 28) The monster species that spawned more often: dumb man (freq bonus 15) The monster species that spawned more often: segmentary query (freq bonus 6) The monster species that spawned more often: disintegration ant (freq bonus 6) The monster species that spawned more often: subhead lachrymator punitive ulcerated (freq bonus 10) The monster species that spawned more often: hankered zapping (freq bonus 15) The monster species that spawned more often: cheese mold (freq bonus 2) The monster species that spawned more often: Dispater (freq bonus 8) The monster species that spawned more often: wretched defiler (freq bonus 2) The monster species that spawned more often: thankful deprived washcloth (freq bonus 6) The monster species that spawned more often: immobile fungus (freq bonus 24) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster trait that was more common: monsters that talk like whores (freq bonus 12) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 6) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 4) The monster trait that was more common: monsters who attack with antimatter (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 3) The monster trait that was more common: monsters that buzz (freq bonus 1) The monster species that never randomly spawned: recrating segregant The monster species that never randomly spawned: country trooper The monster species that never randomly spawned: roper that's longer than the universe The monster species that never randomly spawned: dwarf clawer The monster species that never randomly spawned: asura The monster species that never randomly spawned: terrorism squirrel The monster species that never randomly spawned: foggy truculent The monster species that never randomly spawned: ore slime The monster species that never randomly spawned: tear boomer The monster species that never randomly spawned: extractor raspingly The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: implant of blizzard (bloody) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: windmill blade (giant throwing star) The RNG hath decreed that this item was never generated: leather saddle (saddle) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: implant of acceleration (empowering) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 6) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 13) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 36) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 11) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 16) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 7) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 10) The RNG hath decreed that this item was generated more often: bone fragment (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of full nutrition (etheric cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 15) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: nether (GALADRIEL YOU ARE INSANE, freq bonus 4) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 21) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 99) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 24) The RNG hath decreed that this item was always generated cursed: implant of ire (paleocene) The RNG hath decreed that this item was always generated cursed: brown spell stone (gray) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: noisy boots (marji shoes) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: Only percentapercents can go there! (freq bonus 4) Trap randomization happened for 1 in 681 traps Next attribute increase check would have come at turn 739 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half physical damage (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Mr. Spock, Your mom and the universe Your deity was the universe The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (592) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of feminism (GOT SOMETHING FOUR YOU) scroll of healing (ASCHELIDONETH BATHARIBATH) scroll of mana (BURRRP) scroll of phase door (BLUE SCREEN OF DEATH) scroll of standard id (TEENAGE MUTANT UGLY THINGS) scroll of cure (BLADE GUARD OR SHOCK FIELD DO SO LITTLE DAMAGE THAT THEYRE USELESS) * scroll of extra healing (CITY OF EDIBLE BRAS) * scroll of greater mana restoration (SAVE SOME POWER AFTER BEATTACK) Spellbooks spellbook of healing (perpetual) spellbook of wizard lock (nightly) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.