porkman, chaotic male redguardian Priest -.--+---- |.......| --.......| |........| |.....f@.+ |........| |........| ---------- [Porkman the Aspirant] St8 Dx9 Co10 In8 Wi12 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1280 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling Ring identification only worked 4 times out of 27 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 173 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 38% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 27% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 73% Implant drop chance was reduced to 82% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 95% Tool drop chance was reduced to 70% Concealing monsters were spawned underneath items 69% of the time only The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: riding The following skill became untrainable if you tried to train it too early: dagger (turn 5) The following skill became untrainable if you tried to train it too early: body armor (turn 3026) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 17526 Monster spawn increase reached its maximum at turn 131770 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1641872 The monster class that cannot be genocided was golem The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: reciprocative desperately (freq bonus 18) The monster species that spawned more often: rat-beller (freq bonus 20) The monster species that spawned more often: large gem trove (freq bonus 6) The monster species that spawned more often: sepia force fungus (freq bonus 14) The monster species that spawned more often: hell cattle (freq bonus 9) The monster species that spawned more often: semilegal closefisted mayhem suburb (freq bonus 12) The monster species that spawned more often: forgotten beam (freq bonus 30) The monster species that spawned more often: dread witch (freq bonus 8) The monster species that spawned more often: wolfing spirit (freq bonus 6) The monster species that spawned more often: flashing mischief zon (freq bonus 6) The monster species that spawned more often: snarling reimburse parapsychologist (freq bonus 3) The monster species that spawned more often: Gunter (freq bonus 8) The monster species that spawned more often: Nakago, Shogun of Kotou (freq bonus 24) The monster species that spawned more often: petro vortex (freq bonus 28) The monster species that spawned more often: posturer vole connecticut shuffled (freq bonus 10) The monster species that spawned more often: reverify northeastward oven ageist probate (freq bonus 10) The monster species that spawned more often: uninterruptedly emote coloured avifauna (freq bonus 20) The monster species that spawned more often: invidiak (freq bonus 8) The monster species that spawned more often: ceramic spore (freq bonus 7) The monster species that spawned more often: magic-colored wort (freq bonus 28) The monster trait that was more common: monsters that neigh (freq bonus 2) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 6) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 36) The monster species that never randomly spawned: unreflecting shake The monster species that never randomly spawned: zodiac coolest The monster species that never randomly spawned: enclave soldier The monster species that never randomly spawned: xorn caster The monster species that never randomly spawned: undead stand user The monster species that never randomly spawned: pitting redoing paste envier The monster species that never randomly spawned: wind force fungus The monster species that never randomly spawned: Vladimir the Master Vampire The monster species that never randomly spawned: Spectral Kaptain The monster species that never randomly spawned: facilitation tieclasp foxtrot The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: meta bow ((null)) The RNG hath decreed that this item was never generated: stack javelin ((null)) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: EVC stone (gray) The RNG hath decreed that this item was never generated: fluckering boots (spooky boots) The RNG hath decreed that this item was never generated: piano ((null)) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: heavy elasthan ball ((null)) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 14) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 8) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 18) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 4) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 53) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 35) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 20) The RNG hath decreed that this item was generated more often: wonder chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 8) The RNG hath decreed that this item was generated more often: gravation stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 9) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 9) The RNG hath decreed that this item was always generated cursed: paving (clack-clack) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: dangerous terrain stone (gray) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: tennis racket ((null)) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: heroic dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: elm street trap (freq bonus 2) Trap randomization happened for 1 in 197 traps Next attribute increase check would have come at turn 711 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Dudley, the RNG and Tariru Your deity was Tariru The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (167) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of identify (COCKATRICE CORPSES ARE DELICIOUS) scroll of healing (PAINT A BUTTERFLY TO PREVENT SELFHARM) scroll of mana (TEAMPEAK) scroll of phase door (OYII) scroll of standard id (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of cure (K4 LC GJ E YF H Y P A) * scroll of extra healing (DUHU DA SHUDI KURU WUTSIYA) * scroll of greater mana restoration (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) Spellbooks spellbook of healing (forgotten) spellbook of knock (zone-specific) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.