porkman, chaotic male redguardian Priest -----.---- |........| |d....$..| |.@......| |........| |..F.....| |........| ---------- [Porkman the Aspirant] St7 Dx12 Co6 In6 Wi13 Ch3 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1010 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: glib combat You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 295 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 189 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 314 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 54% chance Scroll drop chance was reduced to 62% Wand drop chance was reduced to 92% Potion drop chance was reduced to 92% Food drop chance was reduced to 76% Monster death drops spawned with only 90% chance The following skill was trained at half the usual rate: divination spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: matter spells (turn 5) The following skill couldn't be trained before a certain turn number is reached: devices (turn 52612) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 18219 Monster spawn increase reached its maximum at turn 630939 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 5800570 The monster class that cannot be genocided was lich The monster color that was spawned more often: magenta (freq bonus 3) The monster species that spawned more often: disassimilating musicianly (freq bonus 10) The monster species that spawned more often: beqror (freq bonus 2) The monster species that spawned more often: ancient feminism dragon (freq bonus 3) The monster species that spawned more often: phototropically grantsman (freq bonus 6) The monster species that spawned more often: planetary force patch (freq bonus 4) The monster species that spawned more often: wereastralelemental (freq bonus 4) The monster species that spawned more often: no-nonsense nymph (freq bonus 6) The monster species that spawned more often: polar play figure (freq bonus 2) The monster species that spawned more often: great mercurial dragon (freq bonus 16) The monster species that spawned more often: cerulean growth (freq bonus 2) The monster species that spawned more often: mystic (freq bonus 24) The monster species that spawned more often: Johanetta (freq bonus 16) The monster species that spawned more often: sepulchre playacting (freq bonus 4) The monster species that spawned more often: ice mimic (freq bonus 12) The monster species that spawned more often: naphthalene misted (freq bonus 3) The monster species that spawned more often: tanja self-propelled gun (freq bonus 4) The monster species that spawned more often: fearful chwidencha (freq bonus 4) The monster species that spawned more often: cerulean mold (freq bonus 2) The monster species that spawned more often: stupid fury (freq bonus 1) The monster species that spawned more often: nebulous light (freq bonus 12) The monster trait that was more common: monsters that count as major demon (freq bonus 9) The monster trait that was more common: monsters that like to mimic objects (freq bonus 3) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 1) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 1) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 3) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 4) The monster species that never randomly spawned: subway wight The monster species that never randomly spawned: tazer lich The monster species that never randomly spawned: khajiit The monster species that never randomly spawned: fetid defiler The monster species that never randomly spawned: national turret The monster species that never randomly spawned: Njusha's sweet sandal The monster species that never randomly spawned: artistic kaleidoscope intertangling residentially The monster species that never randomly spawned: brave warp patch The monster species that never randomly spawned: corpora ohmmeter The monster species that never randomly spawned: glassful matrilineally The RNG hath decreed that this item was never generated: add spell memory (loved) The RNG hath decreed that this item was never generated: clouds (featherweight) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: implant of terror (sanguinary) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: feminism (PINK IS A MANLY COLOR) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: beautiful shirt ((null)) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 3) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bone fragment (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 49) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 30) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 8) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 11) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: unknown knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: sanity timeout (yithian, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 12) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 10) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 81) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 51) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: wonder plate ((null)) The RNG hath decreed that this item was always generated cursed: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was always generated cursed: left-appendage gloves (failuncap gloves) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: amulet of evil crafting (evilpatch) The RNG hath decreed that this trap was always invisible: latency trap The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 1) Trap randomization happened for 1 in 852 traps Next attribute increase check would have come at turn 505 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having reflection (0) You were prevented from having glib combat (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Nov 27 14:19:46 2019. You could not have safely prayed (525) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of barrhing (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of healing (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of mana (SUSY THENSE) scroll of phase door (PUTIUS CONSIO) scroll of standard id (TICK TOCK TRAUMA) scroll of cure (TARIRU ASCENDED HIS FIRST THREE SLEX GAMES) * scroll of extra healing (THE AAAAASSIE) * scroll of greater mana restoration (BASH EM EXTENDED ALL DAY WHACKAMOLE TOURNAMENT) Spellbooks spellbook of healing (glowing) spellbook of force bolt (dreamy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.