porkman, chaotic male redguardian Priest --- |. |. |.- |.| |.--- | |.:...| |@d...| ------- [Porkman the Aspirant] St5 Dx7 Co17 In6 Wi14 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1460 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 53% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 94% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 74% Tool drop chance was reduced to 90% Monster death drops spawned with only 95% chance The following skill was limited to expert proficiency: symbiosis The following skill became untrainable after a while: martial arts (turn 50518) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 28116) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 132458 Monster spawn increase reached its maximum at turn 195428 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2981548 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: luminary terminal (freq bonus 44) The monster species that spawned more often: gnoll shaman (freq bonus 9) The monster species that spawned more often: normal gnome (freq bonus 16) The monster species that spawned more often: huge avolakia (freq bonus 12) The monster species that spawned more often: fragrance dispenser (freq bonus 16) The monster species that spawned more often: nexus colony (freq bonus 18) The monster species that spawned more often: Melanie's hugging boot (freq bonus 20) The monster species that spawned more often: xray unicorn (freq bonus 18) The monster species that spawned more often: Birth (freq bonus 2) The monster species that spawned more often: barb force fungus (freq bonus 6) The monster species that spawned more often: dementor lord (freq bonus 5) The monster species that spawned more often: flame spirit (freq bonus 9) The monster species that spawned more often: platinum wort (freq bonus 18) The monster species that spawned more often: zieieier (freq bonus 24) The monster species that spawned more often: grep spore (freq bonus 6) The monster species that spawned more often: giant lizard (freq bonus 24) The monster species that spawned more often: parasitized android (freq bonus 14) The monster species that spawned more often: battering giant (freq bonus 5) The monster species that spawned more often: evil mage (freq bonus 24) The monster species that spawned more often: ancient turret (freq bonus 12) The monster trait that was more common: monsters that mutter cantrips (freq bonus 2) The monster trait that was more common: monsters that eat metal (freq bonus 9) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 2) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 26) The monster species that never randomly spawned: Sloth avatar The monster species that never randomly spawned: General Zaroff The monster species that never randomly spawned: cowde The monster species that never randomly spawned: troll mummy The monster species that never randomly spawned: Isshiki Tsuji the Magician The monster species that never randomly spawned: runestone mimic The monster species that never randomly spawned: dangerous uvuudaum The monster species that never randomly spawned: adult sky dragon The monster species that never randomly spawned: bloody sunset The monster species that never randomly spawned: territorialize anticonvulsant The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: shining wave (virtual) The RNG hath decreed that this item was never generated: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 23) The RNG hath decreed that this item was generated more often: tennis racket ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 19) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 132) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 87) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 90) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 4) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: implant of bliss (calling) The RNG hath decreed that this item was always generated cursed: thunder hammer ((null)) The RNG hath decreed that this item was always generated cursed: brittle spear ((null)) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this item was always generated cursed: heavy elasthan ball ((null)) The RNG hath decreed that this item was always generated cursed: mythical sable ((null)) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this trap was always invisible: pentagram trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 10) The spell school whose books are more common was enchantment spells (freq bonus 2) The spell school whose books are more common was chaos spells (freq bonus 2) Trap randomization happened for 1 in 397 traps Next attribute increase check would have come at turn 112 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stun resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Kumiromi of Harvest, Opatos of Earth and Ehekatl of Luck Your deity was Ehekatl of Luck The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (369) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of identify (ADD STRENGTHS DIVIDE EVENLY) scroll of healing (VALLEY RAL AND PLACE) scroll of mana (WOMAN NOISES) scroll of phase door (LOELLEL IHR SPERRERFRITZES) scroll of standard id (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) scroll of cure (OYII) * scroll of extra healing (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) * scroll of greater mana restoration (PRIUS SA) Spellbooks spellbook of healing (patterned) spellbook of force bolt (dusty) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 5 points, Since you escaped early, the score list will not be checked.