porkman, chaotic male redguardian Priest --- ..| --------$..-------- |.................| |....f@...........| |.................| --------...-------- ..| -#- [Porkman the Aspirant] St7 Dx9 Co9 In4 Wi14 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1140 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: sleep resistance Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 166 Monsters only dropped their musable items with 22% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 1% Ring drop chance was reduced to 76% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 42% Implant drop chance was reduced to 84% Weapon drop chance was reduced to 61% Armor drop chance was reduced to 66% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 84% chance The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: attack spells (turn 8810) The following skill became untrainable after a while: healing spells (turn 28675) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 16750) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 32767 Monster spawn increase reached its maximum at turn 222703 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1597959 The monster class that cannot be genocided was major demon The monster species that spawned more often: coequate sharecropped (freq bonus 12) The monster species that spawned more often: servitor of the median gods (freq bonus 6) The monster species that spawned more often: dead pharao (freq bonus 4) The monster species that spawned more often: Great Mother (freq bonus 18) The monster species that spawned more often: porter nuclear vortex (freq bonus 10) The monster species that spawned more often: devil's spike (freq bonus 18) The monster species that spawned more often: brave warp fungus (freq bonus 3) The monster species that spawned more often: fleming demagnetized overburdened (freq bonus 3) The monster species that spawned more often: inert jelly (freq bonus 6) The monster species that spawned more often: volt warp patch (freq bonus 15) The monster species that spawned more often: giant mind flayer (freq bonus 16) The monster species that spawned more often: red dragon (freq bonus 2) The monster species that spawned more often: green dragon worm (freq bonus 4) The monster species that spawned more often: elder kraken (freq bonus 2) The monster species that spawned more often: litter vortex (freq bonus 12) The monster species that spawned more often: decaying mimic (freq bonus 24) The monster species that spawned more often: antimatter patch (freq bonus 6) The monster species that spawned more often: play figure shaman (freq bonus 4) The monster species that spawned more often: frost charger (freq bonus 6) The monster species that spawned more often: neurobee (freq bonus 4) The monster trait that was more common: monsters that love to collect gems (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 2) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster species that never randomly spawned: storm naga The monster species that never randomly spawned: ocho-maru The monster species that never randomly spawned: guardian lich The monster species that never randomly spawned: summoned fire golem The monster species that never randomly spawned: impermanence inurn overgeneralized The monster species that never randomly spawned: sustainer The monster species that never randomly spawned: posture passable The monster species that never randomly spawned: waste heap The monster species that never randomly spawned: message demon The monster species that never randomly spawned: US presidential election loser The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: grain scythe ((null)) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: changing directive stone (gray) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 14) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 17) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: random dart ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 48) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: flame mountain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 5) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 10) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 92) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 89) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: boiler kaboom (watered) The RNG hath decreed that this item was always generated cursed: prostitute shoe ((null)) The RNG hath decreed that this item was always generated cursed: chrome horn (horn) The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: steal degrade trap (freq bonus 2) Trap randomization happened for 1 in 734 traps Trap difficulty was increased by 46 Next attribute increase check would have come at turn 882 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having acid resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Danzai, Milanor and Daini Your deity was Daini The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (487) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 54% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of destroy armor (BROOK MAN THE SUPERBORER) scroll of healing (FIRE BIRD BELLE) scroll of mana (GENIE STUNT IS MORE POWER) scroll of phase door (STUFF WEIGH WAY TOO MUCH) scroll of standard id (MAYBE PROTECT FROM SERIOUS STATUS) scroll of cure (AHORA HE ENCONTRADO MUNICIONES) * scroll of extra healing (KASTOR THAB THAB) * scroll of greater mana restoration (NOPE I FUCK YOU UP NOW YOU STUPID PLAYER ASSHOLE) Spellbooks spellbook of healing (radiant green) spellbook of detect monsters (marvelous) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.