porkman, chaotic male redguardian Priest --- ---- ----- |.........}.@| ...}.......f.| |..%}..}.....| -------------- [Porkman the Aspirant] St11 Dx10 Co16 In6 Wi14 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1710 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 12 Tool identification only worked 5 times out of 18 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 89% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 44% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 81% Concealing monsters were spawned underneath items 63% of the time only The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: broadsword Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 56359 Monster spawn increase reached its maximum at turn 387955 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 587520 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: very casty humanoid (freq bonus 16) The monster species that spawned more often: japanese meanie (freq bonus 12) The monster species that spawned more often: eight of hearts (freq bonus 16) The monster species that spawned more often: preconstruction wabbly (freq bonus 6) The monster species that spawned more often: grey beetle (freq bonus 60) The monster species that spawned more often: smoke demon (freq bonus 42) The monster species that spawned more often: fixe unscientifically cryptically (freq bonus 6) The monster species that spawned more often: twin noritta (freq bonus 6) The monster species that spawned more often: undead bard (freq bonus 24) The monster species that spawned more often: ruby spore (freq bonus 4) The monster species that spawned more often: black and white mold (freq bonus 60) The monster species that spawned more often: poison paraelemental (freq bonus 24) The monster species that spawned more often: disorder (freq bonus 144) The monster species that spawned more often: death wing (freq bonus 21) The monster species that spawned more often: pile of puffed coins (freq bonus 8) The monster species that spawned more often: nondescript warp patch (freq bonus 24) The monster species that spawned more often: hippo (freq bonus 12) The monster species that spawned more often: amazonic beast (freq bonus 36) The monster species that spawned more often: sparkling warp patch (freq bonus 8) The monster species that spawned more often: abnormal force patch (freq bonus 20) The monster trait that was more common: monsters that wail (freq bonus 3) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 1) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 2) The monster species that never randomly spawned: very large trapper The monster species that never randomly spawned: demolishing teensiest consternate byword stiller innovate The monster species that never randomly spawned: nonbehaving player The monster species that never randomly spawned: tonic shifter The monster species that never randomly spawned: lurid relinquisher The monster species that never randomly spawned: pointer wort The monster species that never randomly spawned: vietnamese girl The monster species that never randomly spawned: slexual disease transmitter The monster species that never randomly spawned: battle alien The monster species that never randomly spawned: swamp fern The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: violet beauty heels (orgasm pumps) The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: symbiosis (PARASITARY) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 10) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 41) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 88) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 2) The RNG hath decreed that this item was generated more often: liquid ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 11) The RNG hath decreed that this item was generated more often: mystery pick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of beauty (glacial, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of avarice (adroit, freq bonus 4) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 6) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 7) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 2) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 2) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 2) The RNG hath decreed that this item was generated more often: gain spact (elonic, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 5) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 62) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: automore stone (gray) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: amulet of sanity treble (tremolo) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: brick chain ((null)) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: disconnect trap (freq bonus 7) The spell school whose books are more common was enchantment spells (freq bonus 2) The spell school whose books are more common was elemental spells (freq bonus 20) Trap randomization happened for 1 in 856 traps Next attribute increase check would have come at turn 3281 Strength training was 0 Dexterity training was 0 Wisdom training was -6 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Pan The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (203) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of confuse monster (GHOTI) scroll of healing (PAS DIO LEO) scroll of mana (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of phase door (SCROLL LABELS ARE PART OF SLEXQDB) scroll of standard id (IT CHRISTMASSES VERY) scroll of cure (MAER GEM HON YN GWESTEIWR ALMAENEG) * scroll of extra healing (LOELLEL IHR SPERRERFRITZES) * scroll of greater mana restoration (ONE WILL NEVER KNOW IT) Spellbooks spellbook of healing (distant) spellbook of knock (discharged) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.