porkman, chaotic male redguardian Priest ---+- |...| ....| |@..| |f..| ...| |...| |...| |{..| |...| ----- [Porkman the Aspirant] St16 Dx12 Co11 In6 Wi15 Ch3 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1710 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 26 Implant identification only worked 1 times out of 17 Armor identification only worked 15 times out of 106 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 99% chance Ring drop chance was reduced to 70% Wand drop chance was reduced to 48% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 95% Concealing monsters were spawned underneath items 46% of the time only The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: polearms The following skill became untrainable after a while: two-handed sword (turn 36945) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 6031) Items were more likely to be generated cursed by 16% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37163 Monster spawn increase reached its maximum at turn 287291 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 953638 The monster class that cannot be genocided was orc The monster class that was spawned more often: naga (freq bonus 9) The monster species that spawned more often: june between (freq bonus 22) The monster species that spawned more often: Grandmaster Archon (freq bonus 60) The monster species that spawned more often: Martin (freq bonus 39) The monster species that spawned more often: uber lloigor (freq bonus 13) The monster species that spawned more often: mysterious lady (freq bonus 56) The monster species that spawned more often: twinighter revitalize (freq bonus 26) The monster species that spawned more often: snaga (freq bonus 26) The monster species that spawned more often: dire tiger (freq bonus 66) The monster species that spawned more often: Orthos (freq bonus 22) The monster species that spawned more often: overleaf reifier trashier (freq bonus 22) The monster species that spawned more often: delegatory subdivisible (freq bonus 78) The monster species that spawned more often: stalactite penetrator (freq bonus 13) The monster species that spawned more often: chaomorph bug (freq bonus 24) The monster species that spawned more often: seasoned marshaling (freq bonus 22) The monster species that spawned more often: carnivorous flying monkey (freq bonus 52) The monster species that spawned more often: revenge slitter (freq bonus 39) The monster species that spawned more often: jade monk (freq bonus 66) The monster species that spawned more often: muncher (freq bonus 88) The monster species that spawned more often: weregreenslime (freq bonus 30) The monster species that spawned more often: protecter golem (freq bonus 22) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 2) The monster species that never randomly spawned: platinum force patch The monster species that never randomly spawned: tantalized restrictionism The monster species that never randomly spawned: super mario boo The monster species that never randomly spawned: kaldevil The monster species that never randomly spawned: kankro The monster species that never randomly spawned: devil's mummy The monster species that never randomly spawned: scarlet patch The monster species that never randomly spawned: lava force fungus The monster species that never randomly spawned: mega shade The monster species that never randomly spawned: moyatto ball The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: wild blade ((null)) The RNG hath decreed that this item was never generated: diminished bleeding (smeared) The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: particle cannon (commanded) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 39) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy nano ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: orange spell stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 32) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 2) The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 7) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 5) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 2) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 8) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: leather saber ((null)) The RNG hath decreed that this item was always generated cursed: call the elements (perpetual) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was always generated cursed: nexus field (talkative) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: implant of deception (serrated) The RNG hath decreed that this item was always generated cursed: implant of your momma (sniffer) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: trap percents (freq bonus 4) Trap randomization happened for 1 in 887 traps Next attribute increase check would have come at turn 519 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having clairvoyance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Kanigyilak, Omeatl and Tleselagyila Your deity was Tleselagyila The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (525) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of confuse monster (MIXING FUCK) scroll of healing (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED) scroll of mana (REVERTREVERTREVERT IT IN RUSSIACK) scroll of phase door (SIPHRI BRISKYLMA AROUAZAR) scroll of standard id (JUSTIN BAILEY) scroll of cure (IGNORE SHELL BLOC RING) * scroll of extra healing (ERU ILUVATAR AND HIS STUPID WEAPON RESTRICTION) * scroll of greater mana restoration (VIA FERO DEO) Spellbooks spellbook of healing (antichrist) spellbook of resist sleep (listening) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.