porkman, chaotic male redguardian Priest + | |. .| |`.. ...| |`..$. --- .....| ----- -...`.d@........ .....| ---------------- | [Porkman the Aspirant] St6 Dx8 Co7 In9 Wi15 Ch3 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1040 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: free action Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 14 Monsters only dropped their equipment with 54% chance Musable item generation frequency had a negative bias of 21% Ring drop chance was reduced to 55% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 85% Tool drop chance was reduced to 90% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 84% of the time only The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: body armor (turn 8446) The following skill became untrainable after a while: enchantment spells (turn 25878) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 48236) The following skill became harder to train at higher skill levels: chaos spells Heavy curses were more common by 63% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47307 Monster spawn increase reached its maximum at turn 104465 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 910054 The monster class that cannot be genocided was gnome The monster species that spawned more often: meowth (freq bonus 27) The monster species that spawned more often: animated clay (freq bonus 3) The monster species that spawned more often: breeder mouse (freq bonus 16) The monster species that spawned more often: sextette foiling gulp largehearted (freq bonus 18) The monster species that spawned more often: supreme orc warlord (freq bonus 1) The monster species that spawned more often: mind flayer (freq bonus 3) The monster species that spawned more often: black dragom (freq bonus 6) The monster species that spawned more often: eldritch mushroom (freq bonus 9) The monster species that spawned more often: fire muzzle (freq bonus 4) The monster species that spawned more often: slime monster (freq bonus 8) The monster species that spawned more often: Albert (freq bonus 18) The monster species that spawned more often: rabid rat (freq bonus 16) The monster species that spawned more often: metal bride (freq bonus 12) The monster species that spawned more often: Princess Cathlette (freq bonus 12) The monster species that spawned more often: levitation apostrophize (freq bonus 9) The monster species that spawned more often: alpha metroid (freq bonus 8) The monster species that spawned more often: house snake (freq bonus 8) The monster species that spawned more often: H-point (freq bonus 1) The monster species that spawned more often: neurobee (freq bonus 2) The monster species that spawned more often: sweet soul (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 2) The monster species that never randomly spawned: Jeanetta The monster species that never randomly spawned: regular dragon The monster species that never randomly spawned: knuckle gargoyle The monster species that never randomly spawned: virus The monster species that never randomly spawned: assailant The monster species that never randomly spawned: quietly proposed fish dispassionately deviated The monster species that never randomly spawned: gunwale electrically The monster species that never randomly spawned: danube eyeshot feeblish reassert The monster species that never randomly spawned: large weapon trove The monster species that never randomly spawned: zruty that did not get cut from the game The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was never generated: tron boots (balanced boots) The RNG hath decreed that this item was never generated: aimbot lightning (shrined) The RNG hath decreed that this item was never generated: rememberance stone (gray) The RNG hath decreed that this item was never generated: magic shield (pure) The RNG hath decreed that this item was never generated: farming (poultry) The RNG hath decreed that this item was never generated: magic dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 39) The RNG hath decreed that this item was generated more often: antishadow shield (black shield, freq bonus 4) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 8) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 10) The RNG hath decreed that this item was generated more often: cancel dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hide shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 11) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 83) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: anticall cloak (cursed called cloak) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: specific candle (candle) The RNG hath decreed that this item was always generated cursed: tarmustrokingnora stone (gray) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: cyan spell trap (freq bonus 5) Trap randomization happened for 1 in 798 traps Next attribute increase check would have come at turn 593 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Fiit-Ssaaar, Sssaass and Fiit-Yaaar Your deity was Fiit-Yaaar The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (127) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of taming (THE THE GHOSTSES) scroll of healing (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of mana (INNOCENCE PETRIFIED SKIN) scroll of phase door (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) scroll of standard id (CURASED COFFIN IS NOT A MISSPELLING) scroll of cure (FULL HEALTHHY HALF DAMAGE) * scroll of extra healing (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) * scroll of greater mana restoration (SULKEMISAIKA) Spellbooks spellbook of healing (hugging) spellbook of detect food (indexed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.