porkman, chaotic male redguardian Priest -- .| -------..------- |..............| |..............| |..............| |..............| |..............| |.@f...........| ------- ------- [Porkman the Aspirant] St7 Dx10 Co12 In10 Wi12 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1350 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding Scroll identification only worked 100 times out of 168 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 9 Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 20% Ring drop chance was reduced to 23% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 81% Tool drop chance was reduced to 90% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 58% of the time only Monster death drops spawned with only 97% chance The following skill became untrainable if you tried to train it too early: protection spells (turn 288) The following skill became untrainable after a while: divination spells (turn 45052) Sticky curses were more common by 40% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57893 Monster spawn increase reached its maximum at turn 166267 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1213239 The monster class that cannot be genocided was grue The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: electro skeleton (freq bonus 20) The monster species that spawned more often: stoning trove (freq bonus 6) The monster species that spawned more often: stimulative unpromisingly (freq bonus 5) The monster species that spawned more often: undead eye (freq bonus 16) The monster species that spawned more often: magicdrain penetrator (freq bonus 12) The monster species that spawned more often: forgotten beam (freq bonus 16) The monster species that spawned more often: yule landsliding (freq bonus 8) The monster species that spawned more often: punchier frantic (freq bonus 48) The monster species that spawned more often: wolfing pottering (freq bonus 18) The monster species that spawned more often: successful entertainer (freq bonus 10) The monster species that spawned more often: petty forgetter (freq bonus 9) The monster species that spawned more often: easy penetrator (freq bonus 12) The monster species that spawned more often: blue whale (freq bonus 12) The monster species that spawned more often: goddamn rusalka (freq bonus 21) The monster species that spawned more often: woodfaller brigade (freq bonus 10) The monster species that spawned more often: magic book mimic (freq bonus 6) The monster species that spawned more often: leprechaun caster (freq bonus 16) The monster species that spawned more often: acid-tripper (freq bonus 3) The monster species that spawned more often: Zoth-Ommog (freq bonus 28) The monster species that spawned more often: amnesia monster (freq bonus 4) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 4) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster species that never randomly spawned: hostile POW The monster species that never randomly spawned: Jana the Soft Wench The monster species that never randomly spawned: wax golem The monster species that never randomly spawned: supersoldier ant The monster species that never randomly spawned: lasher The monster species that never randomly spawned: translucent force fungus The monster species that never randomly spawned: throwover cat The monster species that never randomly spawned: schlupper The monster species that never randomly spawned: subatomic squatted The monster species that never randomly spawned: Humanoid Angel The RNG hath decreed that this item was never generated: steam venom (emanating) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: platinum spell boots (ballet heels) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 6) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 92) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 15) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 32) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 20) The RNG hath decreed that this item was generated more often: lead shot ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 37) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 7) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 2) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 2) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 93) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 16) The RNG hath decreed that this item was always generated cursed: heavy mail ((null)) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: brick missile ((null)) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: kalashnikov ((null)) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this trap was always invisible: violet spell trap The RNG hath decreed that this trap was generated more often: shifting sand trap (freq bonus 9) Trap randomization happened for 1 in 668 traps Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Aung San Suu Kyi, Ai Weiwei and Vladimir Bukovsky Your deity was Vladimir Bukovsky The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (457) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 86% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of antimatter (HASH EM EXTENDED CRYPTOGRAPHY CONFERENCE) scroll of healing (FEELING MARKSMAN AMYLEIN) scroll of mana (VI OWNS EMACS) scroll of phase door (BLOW FLOWER VIOLENT AROUND) scroll of standard id (I R TEH UBER PWNZ0R) scroll of cure (ASCHELIDONETH BATHARIBATH) * scroll of extra healing (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) * scroll of greater mana restoration (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) Spellbooks spellbook of healing (thin) spellbook of detect monsters (difficult) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 5 points, Since you escaped early, the score list will not be checked.