porkman, chaotic male redguardian Priest --------- |.......| |.).....| |@......| |.d.|...| |...../.| +.....$.| |.%.....+ -#-----#- [Porkman the Aspirant] St11 Dx8 Co11 In5 Wi10 Ch4 PriRedMalCha S7 Dlvl:1 $7 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1450 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: the Force Scroll identification only worked 100 times out of 127 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 1% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 86% Armor drop chance was reduced to 85% Food drop chance was reduced to 92% Monster death drops spawned with only 93% chance The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: shield The following skill became untrainable after a while: firearms (turn 49035) The following skill couldn't be trained before a certain turn number is reached: lance (turn 39066) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 118699 Monster spawn increase reached its maximum at turn 154832 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1389410 The monster class that cannot be genocided was pile of coins The monster species that spawned more often: caustic blob (freq bonus 6) The monster species that spawned more often: crockery prodigiously slush telling (freq bonus 6) The monster species that spawned more often: duah sephirah (freq bonus 3) The monster species that spawned more often: fast mimicker (freq bonus 8) The monster species that spawned more often: educationally punched (freq bonus 6) The monster species that spawned more often: clergy kodiak (freq bonus 2) The monster species that spawned more often: fire engulfetal (freq bonus 16) The monster species that spawned more often: dweller on the threshold (freq bonus 3) The monster species that spawned more often: lilac warp patch (freq bonus 4) The monster species that spawned more often: mi-go, the fungi from yuggoth (freq bonus 4) The monster species that spawned more often: mana worm (freq bonus 3) The monster species that spawned more often: combo fuel barrel (freq bonus 2) The monster species that spawned more often: killer permamimic (freq bonus 2) The monster species that spawned more often: terminability bumping cult (freq bonus 12) The monster species that spawned more often: testicle injurer (freq bonus 1) The monster species that spawned more often: elder heroic dragon (freq bonus 6) The monster species that spawned more often: combined mushroom (freq bonus 16) The monster species that spawned more often: thataway dragooned (freq bonus 3) The monster species that spawned more often: hod pranced sniffling (freq bonus 12) The monster species that spawned more often: sassily reinstalled (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster trait that was more common: monsters that originate from Elona (freq bonus 4) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 2) The monster species that never randomly spawned: troll lich The monster species that never randomly spawned: quantum stalk The monster species that never randomly spawned: Sue Lyn The monster species that never randomly spawned: wigwam impoundable The monster species that never randomly spawned: Firre The monster species that never randomly spawned: stronghand shadow The monster species that never randomly spawned: translucent fungus The monster species that never randomly spawned: baby mimic The monster species that never randomly spawned: lobed periodontic The monster species that never randomly spawned: dmg bomb The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: ice beam (chilly) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: water bolt (accusory) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: conflict (monospace) The RNG hath decreed that this item was never generated: defog (above ground) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: implant of daring (felicitous, freq bonus 6) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 3) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: chaos terrain (illusory, freq bonus 3) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 25) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 13) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: shining wave (virtual, freq bonus 15) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 15) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 9) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 34) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: implant of cruelty (fascinating) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: magic shield (pure) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: lockout (molded) The RNG hath decreed that this item was always generated cursed: dark horn ((null)) The RNG hath decreed that this trap was always invisible: uninformation trap The RNG hath decreed that this trap was generated more often: wakeup call trap (freq bonus 1) Trap randomization happened for 1 in 761 traps Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Atum, Kamui and Coatlique Your deity was Coatlique The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (852) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of enchant weapon (PETENNABOUTHI PEPTOU BASI) scroll of healing (ATLANTIS AQUARIA) scroll of mana (ME FALLS NIX MORE IN) scroll of phase door (POTESTAS) scroll of standard id (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of cure (WOMAN NOISES) * scroll of extra healing (DAD AND BABY ATTACKING) * scroll of greater mana restoration (AS IF FEEL SOMETHING) Spellbooks spellbook of healing (indexed) spellbook of wizard lock (mountainous) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.