porkman, chaotic male redguardian Priest ------ -------....| ...........| |..........| .......@...| |......d...| ------#--.-- [Porkman the Aspirant] St5 Dx6 Co7 In4 Wi10 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/940 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: keen memory You could not have this property intrinsically: clairvoyance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 58% chance Ring drop chance was reduced to 78% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 69% Tool drop chance was reduced to 93% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance The following skill was trained at one fifth the usual rate: short sword The following skill became untrainable if you tried to train it too early: matter spells (turn 374) The following skill became harder to train at higher skill levels: two-handed weapons Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 77437 Monster spawn increase reached its maximum at turn 223813 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 7547868 The monster class that cannot be genocided was piercer The monster class that was spawned more often: orc (freq bonus 8) The monster species that spawned more often: pile of rare gold coins (freq bonus 20) The monster species that spawned more often: depth patch (freq bonus 39) The monster species that spawned more often: opal fungus (freq bonus 54) The monster species that spawned more often: reanimated horde (freq bonus 66) The monster species that spawned more often: dwarfer inaugurate (freq bonus 56) The monster species that spawned more often: poison arising own (freq bonus 39) The monster species that spawned more often: rethread homophile (freq bonus 20) The monster species that spawned more often: undead cyberninja (freq bonus 20) The monster species that spawned more often: punk giant (freq bonus 52) The monster species that spawned more often: physical cloud (freq bonus 54) The monster species that spawned more often: ultra-worm (freq bonus 36) The monster species that spawned more often: saberman (freq bonus 39) The monster species that spawned more often: crystal vortex (freq bonus 32) The monster species that spawned more often: replayed parting (freq bonus 24) The monster species that spawned more often: asshole lich (freq bonus 27) The monster species that spawned more often: real elo-dark hound (freq bonus 18) The monster species that spawned more often: Tulani (freq bonus 80) The monster species that spawned more often: enrollee rebid runic (freq bonus 60) The monster species that spawned more often: apter pontifically (freq bonus 22) The monster species that spawned more often: security bot (freq bonus 22) The monster trait that was more common: monsters with levitation attacks (freq bonus 4) The monster trait that was more common: monsters that grunt (freq bonus 1) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 12) The monster trait that was more common: monsters with illusion attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster species that never randomly spawned: baby silver dragon The monster species that never randomly spawned: crevasse play figure The monster species that never randomly spawned: tear growth The monster species that never randomly spawned: player unicorn The monster species that never randomly spawned: delimited fudge The monster species that never randomly spawned: sixteen-headed hydra The monster species that never randomly spawned: gore mold The monster species that never randomly spawned: sour warp patch The monster species that never randomly spawned: galactica phantom The monster species that never randomly spawned: percents-$$$-NIX The RNG hath decreed that this item was never generated: clouds (featherweight) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: diamond smasher ((null)) The RNG hath decreed that this item was never generated: implant of heavy lubrication (not so brave) The RNG hath decreed that this item was never generated: directive (ordering) The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: implant of credit (consecrated) The RNG hath decreed that this item was never generated: nano hammer ((null)) The RNG hath decreed that this item was never generated: amulet of stopped evolution (darwinism) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 22) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of galvanization (misunderstood, freq bonus 4) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 13) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 8) The RNG hath decreed that this item was generated more often: autoscooter heels (flipflops, freq bonus 7) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 19) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 6) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 8) The RNG hath decreed that this item was generated more often: massive staff ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of big ol (torched, freq bonus 10) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 90) The RNG hath decreed that this item was generated more often: melee prefix stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 12) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: bright cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: ruby (red) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 2) Trap randomization happened for 1 in 813 traps Next attribute increase check would have come at turn 648 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Larry Koopa, Roy Koopa and Morton Koopa Jr. Your deity was Morton Koopa Jr. The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (551) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of magic mapping (SIR I HAVE TO TAKE A SHIT) scroll of healing (SURPRISE INSIDE) scroll of mana (FORGETABOUTIT) scroll of phase door (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of standard id (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of cure (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) * scroll of extra healing (BODY KNOCK ON EARTH WILL HURT) * scroll of greater mana restoration (LONG YU DE LILIANG) Spellbooks spellbook of healing (crashy) spellbook of resist poison (chthonic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.