porkman, chaotic male redguardian Priest ---------------- +........f@..... |..............| |....{.........| |..............| ---------------- [Porkman the Aspirant] St7 Dx9 Co8 In3 Wi14 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1080 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property intrinsically: invisibility Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Amulet drop chance was reduced to 68% Armor drop chance was reduced to 96% Food drop chance was reduced to 80% Monster death drops spawned with only 97% chance The following skill was limited to skilled proficiency: sling The following skill became untrainable if you tried to train it too early: attack spells (turn 69) The following skill became untrainable after a while: body armor (turn 25301) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63520 Monster spawn increase reached its maximum at turn 299392 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 21750639 The monster class that cannot be genocided was humanoid The monster species that spawned more often: savage rat (freq bonus 18) The monster species that spawned more often: steam troglodyte (freq bonus 4) The monster species that spawned more often: hard mold (freq bonus 6) The monster species that spawned more often: badger (freq bonus 6) The monster species that spawned more often: charter wast (freq bonus 2) The monster species that spawned more often: petty trans-trickster (freq bonus 4) The monster species that spawned more often: illusion monster (freq bonus 7) The monster species that spawned more often: practice provost (freq bonus 8) The monster species that spawned more often: venom fungus (freq bonus 6) The monster species that spawned more often: catbot (freq bonus 4) The monster species that spawned more often: dunning topic conqueror (freq bonus 24) The monster species that spawned more often: party hulk (freq bonus 18) The monster species that spawned more often: great gray dragon (freq bonus 4) The monster species that spawned more often: memo growth (freq bonus 2) The monster species that spawned more often: demonic quylthulg (freq bonus 18) The monster species that spawned more often: undead bard (freq bonus 20) The monster species that spawned more often: octarine patch (freq bonus 12) The monster species that spawned more often: understate tranquilly (freq bonus 15) The monster species that spawned more often: pitchguard (freq bonus 3) The monster species that spawned more often: ancient white dragon (freq bonus 9) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 3) The monster trait that was more common: monsters that cuss (freq bonus 1) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 1) The monster trait that was more common: monsters from the Evil Variant (freq bonus 3) The monster trait that was more common: monsters that count as hobbit (freq bonus 2) The monster species that never randomly spawned: electrolisk The monster species that never randomly spawned: ungenomold The monster species that never randomly spawned: sconce kenya plausibly The monster species that never randomly spawned: duam xnaht agent The monster species that never randomly spawned: tearmoon fighter The monster species that never randomly spawned: burnt contaminative The monster species that never randomly spawned: febrifuge berobed The monster species that never randomly spawned: fresh femmy The monster species that never randomly spawned: corpse mage The monster species that never randomly spawned: knighting mine engender The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: implant of cheating (maroon) The RNG hath decreed that this item was never generated: randospear ((null)) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: brick chain ((null)) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was generated more often: nexusport (scrambled, freq bonus 407) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 18) The RNG hath decreed that this item was generated more often: snow (tall, freq bonus 16) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 14) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 9) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 5) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 12) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 12) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 41) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: sanity timeout (yithian) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)) The RNG hath decreed that this item was always generated cursed: cloak of portation (gravity cloak) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: driving (WILHELMINE TAKESHI) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 2) Trap randomization happened for 1 in 769 traps Next attribute increase check would have come at turn 367 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half physical damage (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Your Magical Roommate, Your Annoying Sister and Your Insufferable Mother-In-Law Your deity was Your Insufferable Mother-In-Law The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (153) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of undo genocide (WILHELMINE TAKESHI) scroll of healing (QUICKER USED THE STUNT OF ELF) scroll of mana (KCATTA SOD) scroll of phase door (WE ARE ALL INFECTED BY THE MESHERA) scroll of standard id (I DONT NEED A FULL YES CONFIRMATION) scroll of cure (THERE IS NO POSTGAME AFTER YOU KILLED BAAL IN HELL) * scroll of extra healing (ISTRACOTCSAS) * scroll of greater mana restoration (MEGASUPEROMEGAGIANT GAY LEGACY) Spellbooks spellbook of healing (powered) spellbook of resist sleep (multiple) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.