porkman, chaotic male redguardian Priest ------ `...f# # | -..@.....- |........... |..........| |........##| --........ |#....#..$ ------+-- [Porkman the Aspirant] St5 Dx10 Co15 In12 Wi14 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1420 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 77% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 82% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 74% Food drop chance was reduced to 91% Monster death drops spawned with only 99% chance The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: chaos spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: attack spells (turn 30) The following skill couldn't be trained before a certain turn number is reached: mace (turn 47571) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 73433 Monster spawn increase reached its maximum at turn 215885 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 937788 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: rub monster (freq bonus 12) The monster species that spawned more often: sustainment faultlessly (freq bonus 20) The monster species that spawned more often: false force fungus (freq bonus 26) The monster species that spawned more often: big acid blob (freq bonus 52) The monster species that spawned more often: nerve crab (freq bonus 90) The monster species that spawned more often: grandmaster lich (freq bonus 39) The monster species that spawned more often: Greta's hugging boot (freq bonus 30) The monster species that spawned more often: two-foot mummy (freq bonus 14) The monster species that spawned more often: potion golem (freq bonus 28) The monster species that spawned more often: water wolf (freq bonus 108) The monster species that spawned more often: somalese (freq bonus 28) The monster species that spawned more often: point deductor (freq bonus 30) The monster species that spawned more often: pile of talts (freq bonus 40) The monster species that spawned more often: max one (freq bonus 48) The monster species that spawned more often: enormous item trove (freq bonus 45) The monster species that spawned more often: skinflint revisit (freq bonus 39) The monster species that spawned more often: piranha (freq bonus 96) The monster species that spawned more often: asshole teacher without own house (freq bonus 15) The monster species that spawned more often: rain cloud dragon (freq bonus 84) The monster species that spawned more often: Air Spirit (freq bonus 30) The monster species that spawned more often: valuable golem (freq bonus 13) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 2) The monster trait that was more common: monsters with random thieving attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 1) The monster species that never randomly spawned: eyter kobold The monster species that never randomly spawned: romanistic thermometric The monster species that never randomly spawned: belcher scuttler poison dehorned The monster species that never randomly spawned: many-eyed otyugh The monster species that never randomly spawned: mud-sprinkled colony The monster species that never randomly spawned: centaur scriptkiddie The monster species that never randomly spawned: mi-go operator The monster species that never randomly spawned: static force leprechaun The monster species that never randomly spawned: great storm wyrm The monster species that never randomly spawned: samurukhai The monster class that more likely to generate with musable stuff: mummy The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: implant of wannabe (buff) The RNG hath decreed that this item was never generated: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: implant of bile (pure) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: highscore stone (gray) The RNG hath decreed that this item was never generated: yesterday star ((null)) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 14) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 11) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 8) The RNG hath decreed that this item was generated more often: pourpoor lash ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this item was always generated cursed: pet AI stone (gray) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: implant of vanilla (hellatial) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this trap was always invisible: tarmustrokingnora trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 2) Trap randomization happened for 1 in 75 traps Next attribute increase check would have come at turn 1078 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Donblas, Grome and Arioch Your deity was Arioch The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (559) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of grave (ERHEBOLUNGSFAHRT) scroll of healing (BASA MAINASA 1 MINETA MA AUCHA) scroll of mana (0UTROSP3CTIVE) scroll of phase door (BLOWS YOU IF I YOU GET) scroll of standard id (FIQ X FIQ SELFSHIP) scroll of cure (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) * scroll of extra healing (NETHACK 360 APPEARED IN DECEMBER 2015) * scroll of greater mana restoration (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) Spellbooks spellbook of healing (clack-clack) spellbook of resist poison (nether) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.