porkman, chaotic male redguardian Priest ------- |.....| |.$...-- |.....{| |Zd.._.| |..@...- -------- [Porkman the Aspirant] St8 Dx8 Co12 In5 Wi9 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1350 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. You can't go down here. What do you want to drink? [de or ?*] That is a silly thing to drink. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control Scroll identification only worked 100 times out of 128 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 117 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 45% Wand drop chance was reduced to 98% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 93% Tool drop chance was reduced to 89% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: techniques The following skill became harder to train at higher skill levels: symbiosis Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 116054 Monster spawn increase reached its maximum at turn 251065 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1356719 The monster class that cannot be genocided was rodent The monster species that spawned more often: cancer dumfounding (freq bonus 216) The monster species that spawned more often: dim spore (freq bonus 27) The monster species that spawned more often: steel maggot (freq bonus 12) The monster species that spawned more often: drow novice (freq bonus 90) The monster species that spawned more often: elder psychic dragon (freq bonus 4) The monster species that spawned more often: unhealthy growth (freq bonus 6) The monster species that spawned more often: great inertia wyrm (freq bonus 12) The monster species that spawned more often: galactica phantom (freq bonus 4) The monster species that spawned more often: illusion naga (freq bonus 24) The monster species that spawned more often: resin golem (freq bonus 14) The monster species that spawned more often: sage of elea (freq bonus 18) The monster species that spawned more often: breaker crasher (freq bonus 8) The monster species that spawned more often: dunmer (freq bonus 4) The monster species that spawned more often: ranger (freq bonus 8) The monster species that spawned more often: unstressed cull (freq bonus 30) The monster species that spawned more often: inertia (freq bonus 8) The monster species that spawned more often: grouper rubber (freq bonus 4) The monster species that spawned more often: crisscrossed prorated fumiest (freq bonus 4) The monster species that spawned more often: expert trove (freq bonus 4) The monster species that spawned more often: weeping willow (freq bonus 2) The monster trait that was more common: monsters that count as hobbit (freq bonus 4) The monster trait that was more common: monsters that originate from Animeband (freq bonus 4) The monster species that never randomly spawned: tschi vortex The monster species that never randomly spawned: awful nymph The monster species that never randomly spawned: psychic growth The monster species that never randomly spawned: jotting staid outwaited The monster species that never randomly spawned: mister vain The monster species that never randomly spawned: M-A production unit mark V The monster species that never randomly spawned: siren The monster species that never randomly spawned: venom monster The monster species that never randomly spawned: almost elder priest The monster species that never randomly spawned: sludge colony The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: rain pipe ((null)) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: forbidden arrow ((null)) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: implant of replenishing (hibernal) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: implant of bliss (calling) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 15) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: steal degrade stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 14) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 24) The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 14) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: elm-et (cold-blooded helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 4) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 3) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 11) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: beam reflector gun ((null), freq bonus 87) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 100) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: bubble bobble (ALLEGED HAPPY END) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 5) Trap randomization happened for 1 in 196 traps Next attribute increase check would have come at turn 220 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having teleport control (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Shalla, Auroree and Fnordjar Your deity was Fnordjar The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (217) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of identify (FORCE BOLT IS BROKEN) scroll of healing (CO APPESTUS) scroll of mana (AMANITA FIASCO) scroll of phase door (ANDOVA BEGARIN) scroll of standard id (HRUNGNIR UTGARDHALOK RUNGNIR THRYM THIASSA) scroll of cure (DYNA SOKO SUCK) * scroll of extra healing (IAKYMBIAI IAO IOERBETH IOBOLGHOSETH BASELE) * scroll of greater mana restoration (HOUOU SUIKUN CHARCOLT MILLENUM) Spellbooks spellbook of healing (epidermal) spellbook of light (miracle) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.