porkman, chaotic male redguardian Priest ----+- |$.f@| |...)| |.?..| |....| |....| |....| |..#.| |.. .| |.. .| |. .| |. .| -- --- [Porkman the Aspirant] St7 Dx9 Co10 In8 Wi14 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1230 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 19 Ring identification only worked 4 times out of 34 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 32% Ring drop chance was reduced to 82% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 22% Armor drop chance was reduced to 96% Tool drop chance was reduced to 62% Food drop chance was reduced to 88% Monster death drops spawned with only 95% chance The following skill could not be trained at all: searching The following skill was limited to skilled proficiency: boomerang The following skill became untrainable after a while: form IV (Ataru) (turn 39548) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 58879) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38111 Monster spawn increase reached its maximum at turn 234239 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1399140 The monster class that cannot be genocided was golem The monster species that spawned more often: undead slayer (freq bonus 6) The monster species that spawned more often: dune beast (freq bonus 6) The monster species that spawned more often: sacredly yucca (freq bonus 2) The monster species that spawned more often: mosamu nymph (freq bonus 9) The monster species that spawned more often: bright white force patch (freq bonus 16) The monster species that spawned more often: de-foe warp patch (freq bonus 12) The monster species that spawned more often: tremolo kobold (freq bonus 3) The monster species that spawned more often: closeable unsystematical (freq bonus 1) The monster species that spawned more often: warping ufo part (freq bonus 3) The monster species that spawned more often: contracture christie bedsore (freq bonus 6) The monster species that spawned more often: thorn force patch (freq bonus 4) The monster species that spawned more often: whiplargg (freq bonus 2) The monster species that spawned more often: curvefish (freq bonus 12) The monster species that spawned more often: Martin (freq bonus 4) The monster species that spawned more often: fessed fulminant (freq bonus 20) The monster species that spawned more often: peng naiad (freq bonus 16) The monster species that spawned more often: jumping corpse fish (freq bonus 8) The monster species that spawned more often: giant yellow ant (freq bonus 2) The monster species that spawned more often: scorpion (freq bonus 4) The monster species that spawned more often: sticky warp fungus (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 1) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 2) The monster trait that was more common: HC aliens (freq bonus 2) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 3) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 3) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 4) The monster trait that was more common: monsters whose attacks stun you (freq bonus 6) The monster trait that was more common: monsters of medium size (freq bonus 6) The monster trait that was more common: monsters whose attacks create traps (freq bonus 1) The monster species that never randomly spawned: seeker automaton The monster species that never randomly spawned: clitoral bigoted bribe The monster species that never randomly spawned: dicey force fungus The monster species that never randomly spawned: contrarily pact The monster species that never randomly spawned: pseudointellectual zion overcame The monster species that never randomly spawned: not a ghost The monster species that never randomly spawned: dwarf woodfaller The monster species that never randomly spawned: glowing draconian The monster species that never randomly spawned: shurignome The monster species that never randomly spawned: artistic kaleidoscope intertangling residentially The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: implant of envy (timeless) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was generated more often: shuffle monster (misked, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 19) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 77) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 17) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 16) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 183) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: implant of attrition (vigorous, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of full nutrition (etheric cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 14) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 10) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: nano suit ((null)) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this trap was always invisible: punishment trap The RNG hath decreed that this trap was generated more often: flooding trap (freq bonus 1) Trap randomization happened for 1 in 882 traps Next attribute increase check would have come at turn 670 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was Arsene Lupin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (469) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of ward (NOOOOIN THE AMY BLUESCREENOFDEATH) scroll of healing (THE PLAY GOES 90 MINUTES) scroll of mana (WELCOME TO THE ASTRAL PLANE) scroll of phase door (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of standard id (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of cure (AROBREITHA BOLCHOSETH KOKKOLOIPTOLE RAMBITHNIPS) * scroll of extra healing (EN DRAIN STUNT HURT EN) * scroll of greater mana restoration (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) Spellbooks spellbook of healing (mirroring) spellbook of wizard lock (woodcut) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.