porkman, chaotic male redguardian Priest ------- |..@.k| +...d.| |.....| ......| -+-.--- [Porkman the Aspirant] St6 Dx9 Co8 In8 Wi10 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1080 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: diminished bleeding You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 68% Armor drop chance was reduced to 79% Food drop chance was reduced to 95% The following skill was trained at half the usual rate: shield The following skill was limited to skilled proficiency: whip The following skill became untrainable after a while: enchantment spells (turn 34870) Sticky curses were more common by 38% Items were more likely to be generated cursed by 10% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 81913 Monster spawn increase reached its maximum at turn 208531 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1192860 The monster class that cannot be genocided was elemental The monster species that spawned more often: blue goblin (freq bonus 2) The monster species that spawned more often: grab lieutenant (freq bonus 8) The monster species that spawned more often: slime force fungus (freq bonus 4) The monster species that spawned more often: wood elf shaman (freq bonus 16) The monster species that spawned more often: maia fighter (freq bonus 4) The monster species that spawned more often: microprogrammed unavailing crofter (freq bonus 12) The monster species that spawned more often: high priest mummy (freq bonus 10) The monster species that spawned more often: superpete (freq bonus 12) The monster species that spawned more often: puritanism inclement catabolically (freq bonus 3) The monster species that spawned more often: domestic ride cleric (freq bonus 18) The monster species that spawned more often: breaker piercer (freq bonus 4) The monster species that spawned more often: multicolor ray (freq bonus 6) The monster species that spawned more often: joker (freq bonus 4) The monster species that spawned more often: thrum announcing (freq bonus 8) The monster species that spawned more often: alpha pussy (freq bonus 9) The monster species that spawned more often: nut golem (freq bonus 12) The monster species that spawned more often: natto (freq bonus 3) The monster species that spawned more often: complexest dashing (freq bonus 4) The monster species that spawned more often: gem trove (freq bonus 6) The monster species that spawned more often: instadeath vortex (freq bonus 4) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 6) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1) The monster species that never randomly spawned: chaos knight The monster species that never randomly spawned: breezier rumrunner The monster species that never randomly spawned: crypt wraith The monster species that never randomly spawned: xornitaur The monster species that never randomly spawned: power nymph The monster species that never randomly spawned: petty migo drone The monster species that never randomly spawned: honeymooned macerating The monster species that never randomly spawned: Kati's plateau boot The monster species that never randomly spawned: sized bat The monster species that never randomly spawned: brainlessly tensity outwore The RNG hath decreed that this item was never generated: trash stone (gray) The RNG hath decreed that this item was never generated: metal shirt ((null)) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: razor whip ((null)) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: windmill blade (giant throwing star) The RNG hath decreed that this item was never generated: leather saddle (saddle) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 40) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 17) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 116) The RNG hath decreed that this item was generated more often: heavy metal ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 12) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of queeb butt (ass, freq bonus 30) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 12) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 11) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 57) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 10) The RNG hath decreed that this item was generated more often: prostitute shoe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of nirvana (singing, freq bonus 7) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 10) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 30) The RNG hath decreed that this item was always generated cursed: amulet of change (square) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: compost bow ((null)) The RNG hath decreed that this item was always generated cursed: implant of king beefcake (cream) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: anastasia trap (freq bonus 4) Trap randomization happened for 1 in 731 traps Next attribute increase check would have come at turn 1183 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having slow digestion (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Atum, Kamui and Coatlique Your deity was Coatlique The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (841) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of identify (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of healing (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of mana (LAD OS GA TIL CITADELLET) scroll of phase door (GRO STUNT NO EFFECTIVE) scroll of standard id (BITHOURARA ASOUEMARA) scroll of cure (TOESTOMPING IS SUPER SEXY) * scroll of extra healing (TRUE RISE BY STRANGE SMELL) * scroll of greater mana restoration (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) Spellbooks spellbook of healing (elonic) spellbook of resist sleep (wide) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.