porkman, chaotic male redguardian Priest ----- ...) |...| -).f- |.$@| ----- [Porkman the Aspirant] St8 Dx9 Co7 In10 Wi13 Ch3 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1150 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: magic resistance You could not have this property intrinsically: see invisible Scroll identification only worked 100 times out of 183 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 31 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 287 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 64% Weapon drop chance was reduced to 68% Tool drop chance was reduced to 78% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 75% of the time only The following skill could not be trained at all: gun control The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: occult spells The following skill became untrainable after a while: riding (turn 42962) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 94638 Monster spawn increase reached its maximum at turn 241471 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1505400 The monster class that cannot be genocided was ant or other insect The monster color that was spawned more often: bright cyan (freq bonus 2) The monster species that spawned more often: asian trapper (freq bonus 4) The monster species that spawned more often: electrifying biasing (freq bonus 4) The monster species that spawned more often: paunch appositive (freq bonus 36) The monster species that spawned more often: balance drake (freq bonus 10) The monster species that spawned more often: farting woman (freq bonus 4) The monster species that spawned more often: lilac worm (freq bonus 36) The monster species that spawned more often: Nadine's ankle strap sandal (freq bonus 6) The monster species that spawned more often: calculator monster (freq bonus 18) The monster species that spawned more often: sluggish beam (freq bonus 6) The monster species that spawned more often: shopkeeper crow (freq bonus 16) The monster species that spawned more often: toxic mold (freq bonus 6) The monster species that spawned more often: campsite skirmishing (freq bonus 4) The monster species that spawned more often: haughty physician (freq bonus 48) The monster species that spawned more often: unec myrkalfr (freq bonus 12) The monster species that spawned more often: tomcorpse (freq bonus 3) The monster species that spawned more often: depth force patch (freq bonus 8) The monster species that spawned more often: tetanized thrall (freq bonus 4) The monster species that spawned more often: urinated rime (freq bonus 12) The monster species that spawned more often: obscener repackage (freq bonus 12) The monster species that spawned more often: Seraph of the Golden Mean (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 1) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 8) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 1) The monster species that never randomly spawned: baby black dragon The monster species that never randomly spawned: brown thunderlord The monster species that never randomly spawned: topaz spore The monster species that never randomly spawned: inka exterminator The monster species that never randomly spawned: forest troll The monster species that never randomly spawned: renewed tunnelling The monster species that never randomly spawned: disenchanter worm mass The monster species that never randomly spawned: undead mystic The monster species that never randomly spawned: Zucktmoy The monster species that never randomly spawned: birdhouse laparorrhaphy unsystematically overimaginative The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: PETA-compliant shirt ((null)) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of bad part (anable, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of pumping (shaven, freq bonus 7) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 10) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 40) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 20) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fluctuating speed stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 11) The RNG hath decreed that this item was generated more often: wonder ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 5) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 6) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 7) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 37) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: novice hammer ((null)) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: amulet of stone (unmaterial) The RNG hath decreed that this item was always generated cursed: avalanche (twisting) The RNG hath decreed that this item was always generated cursed: brick pick ((null)) The RNG hath decreed that this trap was always invisible: dywypi trap The RNG hath decreed that this trap was generated more often: glass arrow trap (freq bonus 3) The spell school whose books are more common was occult spells (freq bonus 2) The spell school whose books are more common was chaos spells (freq bonus 17) Trap randomization happened for 1 in 983 traps Trap difficulty was increased by 36 Next attribute increase check would have come at turn 305 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having magic resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ishtar, Filaha and Asmodeus Your deity was Asmodeus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (279) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of tele level (MORKE GRUVER) scroll of healing (THE CALLING DOES NOT DECREASE) scroll of mana (ELF VERY ACCURASY) scroll of phase door (ASSTRAELOS CHRAELOS) scroll of standard id (EY MEHR LAG GEHT WIRKLICH NICHT) scroll of cure (WOPAK) * scroll of extra healing (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) * scroll of greater mana restoration (BIMMELBAHN DIE SICH EILZUG NENNT) Spellbooks spellbook of healing (stained) spellbook of resist poison (mossy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.