porkman, chaotic male redguardian Priest -------------------- - |....................| |....................| -..................`.| |........@d..........| |....................| |....................| |....................| ---------------------- [Porkman the Aspirant] St10 Dx14 Co13 In5 Wi13 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1500 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat Scroll identification only worked 100 times out of 406 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 16 Gem identification only worked 100 times out of 174 Scroll drop chance was reduced to 87% Wand drop chance was reduced to 68% Potion drop chance was reduced to 80% Armor drop chance was reduced to 83% Tool drop chance was reduced to 86% Monster death drops spawned with only 97% chance The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to skilled proficiency: spirituality The following skill became untrainable if you tried to train it too early: polearms (turn 5) The following skill became untrainable if you tried to train it too early: firearms (turn 10) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 30182) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 126793 Monster spawn increase reached its maximum at turn 290992 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 439835 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: subject thorough (freq bonus 12) The monster species that spawned more often: money transporter (freq bonus 10) The monster species that spawned more often: efreet sultan (freq bonus 24) The monster species that spawned more often: kentrosaurus (freq bonus 7) The monster species that spawned more often: The Eye of Sahaqiel (freq bonus 56) The monster species that spawned more often: lurker alurm (freq bonus 6) The monster species that spawned more often: charming scratcher (freq bonus 8) The monster species that spawned more often: Shaktari (freq bonus 9) The monster species that spawned more often: raucously oink hallmark demoralization (freq bonus 120) The monster species that spawned more often: mystery corruptor (freq bonus 18) The monster species that spawned more often: crier (freq bonus 16) The monster species that spawned more often: silver toad (freq bonus 18) The monster species that spawned more often: couther bootlicker (freq bonus 15) The monster species that spawned more often: +1 vd wall (freq bonus 16) The monster species that spawned more often: toxify overcrowded (freq bonus 4) The monster species that spawned more often: boundlessly uninclosed (freq bonus 15) The monster species that spawned more often: petty carrion bird (freq bonus 12) The monster species that spawned more often: plasma hound (freq bonus 10) The monster species that spawned more often: walking corpse (freq bonus 24) The monster species that spawned more often: radbeetle (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 4) The monster trait that was more common: monsters that have a proper name (freq bonus 16) The monster species that never randomly spawned: very old stone dragon The monster species that never randomly spawned: xorn mummy The monster species that never randomly spawned: many-hued jelly The monster species that never randomly spawned: eliminate stereotyped The monster species that never randomly spawned: redlite warp patch The monster species that never randomly spawned: cron demon The monster species that never randomly spawned: eel sausage The monster species that never randomly spawned: brass-monkey The monster species that never randomly spawned: filth beatle The monster species that never randomly spawned: dehnah sephirah The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: green spell stone (gray) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was never generated: brittle spear ((null)) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: metal chain ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 7) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 4) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: ether horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 11) The RNG hath decreed that this item was generated more often: attune magic (chthonic, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE, freq bonus 10) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: loricated cloak ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 96) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 15) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: wonder stone (violet) The RNG hath decreed that this item was always generated cursed: measurer ((null)) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: bad part stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 3) Trap randomization happened for 1 in 93 traps Next attribute increase check would have come at turn 1029 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having glib combat (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Bahamut, Io and Tiamat Your deity was Tiamat The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (89) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of identify (BACKSLASH EM EXTENDED ESCAPE CHARACTER) scroll of healing (I WANT TO HERB MY BIKE UP) scroll of mana (MUH SOGGY KNEE) scroll of phase door (THIS CHANGE TO DUALWIELDING IN K MEASURER SUCKS MONKEYBALLS) scroll of standard id (THE ELDER PRIEST HAS DATA DELETE AND RAGNAROK ATTACKS) scroll of cure (BUGNOSE) * scroll of extra healing (EARNINGS SERVICES) * scroll of greater mana restoration (SCARAB BEETLES SHOULD HAVE MINUS20 AC) Spellbooks spellbook of healing (unseen) spellbook of resist poison (redeemed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.