porkman, chaotic male redguardian Priest - ------ -------- |...........@..... ............f....| |................| |.............$..- +..........8.....| --------..-------- -+- [Porkman the Aspirant] St6 Dx9 Co4 In6 Wi11 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/860 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 207 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 107 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 95% chance Musable item generation frequency had a negative bias of 83% Ring drop chance was reduced to 81% Wand drop chance was reduced to 95% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 93% Monster death drops spawned with only 77% chance The following skill was trained at half the usual rate: whip The following skill was limited to basic proficiency: scimitar The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: chaos spells (turn 51) The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 19914) Heavy curses were more common by 26% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40710 Monster spawn increase reached its maximum at turn 156423 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 23506966 The monster class that cannot be genocided was major demon The monster species that spawned more often: salt doctor (freq bonus 3) The monster species that spawned more often: chevaux ratfish (freq bonus 16) The monster species that spawned more often: runoff patch (freq bonus 3) The monster species that spawned more often: bored spirit (freq bonus 18) The monster species that spawned more often: hobbit runner (freq bonus 6) The monster species that spawned more often: colluded hunger (freq bonus 12) The monster species that spawned more often: sobriety forthrightly (freq bonus 4) The monster species that spawned more often: porter dark spore (freq bonus 1) The monster species that spawned more often: screenwriter nightgown (freq bonus 10) The monster species that spawned more often: spatula fete (freq bonus 4) The monster species that spawned more often: grunthack vortex (freq bonus 1) The monster species that spawned more often: integration bug (freq bonus 18) The monster species that spawned more often: ultramarine force fungus (freq bonus 6) The monster species that spawned more often: fleecy leather golem (freq bonus 3) The monster species that spawned more often: lawn cattle (freq bonus 8) The monster species that spawned more often: living iron chain (freq bonus 6) The monster species that spawned more often: baby diamond dragon (freq bonus 4) The monster species that spawned more often: autoimmunized conserve (freq bonus 4) The monster species that spawned more often: ancient multi-hued dragon (freq bonus 15) The monster species that spawned more often: purple dragon (freq bonus 1) The monster trait that was more common: monsters that laugh (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 4) The monster species that never randomly spawned: water troll The monster species that never randomly spawned: morocco dewiest rail The monster species that never randomly spawned: gravity stalk The monster species that never randomly spawned: Garland The monster species that never randomly spawned: blingmewer The monster species that never randomly spawned: plain dragom The monster species that never randomly spawned: ingestion wonderment The monster species that never randomly spawned: squigglier depersonalized The monster species that never randomly spawned: bus driver The monster species that never randomly spawned: budget subnormality The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: thresher ((null)) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 36) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of transcendence (burly, freq bonus 14) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 16) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 6) The RNG hath decreed that this item was generated more often: elite batleth ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bright cyan spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 4) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of bad part (anable, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of spell metal (chrome, freq bonus 8) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 11) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 98) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: budo no sasu ((null)) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: evil variant stone (gray) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: prostitute shoe ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 1) Trap randomization happened for 1 in 930 traps Trap difficulty was increased by 92 Next attribute increase check would have come at turn 219 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Amon Ra, Hersifon and Mor Havoc Your deity was Mor Havoc The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (212) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of wonder (THRU THE FLOOR) scroll of healing (SUDO ROOT) scroll of mana (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of phase door (USED UP A NONPAID SHOP ITEM) scroll of standard id (FALLBACK PANICBUTTON GETOUTOFJAILCARD) scroll of cure (FINGER OF DEATH SELFZAP) * scroll of extra healing (CAN SEE WHAT ITEM) * scroll of greater mana restoration (FELLOW ELF STUNT IS MORE HITTING) Spellbooks spellbook of healing (purple) spellbook of resist poison (stinking) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Expert) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.