porkman, chaotic male redguardian Priest ------ ..@..| |.f..| |.N..| ---.-- -# [Porkman the Aspirant] St8 Dx9 Co10 In12 Wi12 Ch9 PriRedMalCha S1 Dlvl:1 $1 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1320 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 189 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 6% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 88% Armor drop chance was reduced to 85% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 95% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to skilled proficiency: symbiosis The following skill became harder to train at higher skill levels: martial arts Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 45507 Monster spawn increase reached its maximum at turn 244875 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2911179 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: violently amatorially (freq bonus 8) The monster species that spawned more often: antimatter sphere (freq bonus 6) The monster species that spawned more often: parroted feudatory (freq bonus 12) The monster species that spawned more often: real corpse hound (freq bonus 20) The monster species that spawned more often: rock troll (freq bonus 4) The monster species that spawned more often: anthrazite fungus (freq bonus 4) The monster species that spawned more often: papered visual (freq bonus 16) The monster species that spawned more often: otolaryngologist wasp (freq bonus 6) The monster species that spawned more often: film vertex (freq bonus 12) The monster species that spawned more often: soldier nymph (freq bonus 2) The monster species that spawned more often: multicolor ray (freq bonus 8) The monster species that spawned more often: redlite mold (freq bonus 6) The monster species that spawned more often: foll orc (freq bonus 12) The monster species that spawned more often: pitch-covered ogre (freq bonus 10) The monster species that spawned more often: piquantly navigable (freq bonus 16) The monster species that spawned more often: sa brine (freq bonus 6) The monster species that spawned more often: brownie (freq bonus 20) The monster species that spawned more often: prick fist (freq bonus 4) The monster species that spawned more often: devastation tensest (freq bonus 6) The monster species that spawned more often: armortrash error (freq bonus 12) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster trait that was more common: monsters that cannot be tamed (freq bonus 2) The monster trait that was more common: monsters that make loud noise (freq bonus 28) The monster trait that was more common: monsters that are strong (freq bonus 4) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 3) The monster species that never randomly spawned: black widow The monster species that never randomly spawned: plague bearer The monster species that never randomly spawned: undead jedi The monster species that never randomly spawned: lead lich The monster species that never randomly spawned: dark pudding The monster species that never randomly spawned: swearing whiny assumptive The monster species that never randomly spawned: treasury golem The monster species that never randomly spawned: hammer drive The monster species that never randomly spawned: infected dove The monster species that never randomly spawned: seaquake cake The monster class that always generated with extra speed: cat or other feline The monster class that more likely to generate with musable stuff: long worm tail The RNG hath decreed that this item was never generated: second skin (fleshy wrap) The RNG hath decreed that this item was never generated: lightwhip ((null)) The RNG hath decreed that this item was never generated: heavy nano ball ((null)) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: amulet of spell metal (chrome) The RNG hath decreed that this item was never generated: nether mist (challenging) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: amulet of sanity treble (tremolo) The RNG hath decreed that this item was never generated: chaos bolt (credited) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: metal guard (onyge, freq bonus 6) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 4) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 15) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 12) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 31) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 5) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 9) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 10) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 46) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: chrome blade ((null)) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: calculator ((null)) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 8) Trap randomization happened for 1 in 391 traps Trap difficulty was increased by 3 Next attribute increase check would have come at turn 258 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having sickopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of the U.N.O., the Flying Spaghetti Monster and the Invisible Pink Unicorn Your deity was the Invisible Pink Unicorn The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (168) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of earth (YET ANOTHER SCROLL LABEL) scroll of healing (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of mana (SLEX IS VERY POPULAR IN RUSSIA) scroll of phase door (CHE NON SONO IO) scroll of standard id (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) scroll of cure (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) * scroll of extra healing (OWERED HITTING BY LOOK SOUP) * scroll of greater mana restoration (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) Spellbooks spellbook of healing (chaotic) spellbook of sleep (disintegrating) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.