porkman, chaotic male redguardian Priest -----.- |...).| -.....| |.....| |....@| +.....| |..).f| |.....| +.$...| -----+- [Porkman the Aspirant] St11 Dx7 Co10 In5 Wi14 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt200/1400 T16 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. The kitten bites the dwen. The dwen is killed! You see here 71 blessed blaster bolts {2}. You see here an uncursed tapered mail {160}. You see here an uncursed block-heeled sandal {2}. You see here an uncursed tapered mail {160}. p - an uncursed tapered mail {160}. tapered mail - This is a piece of armor. Color: white. Material: metal. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.). This suit is rather mediocre. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} p - an uncursed +0 tapered mail {160} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} Scrolls j - a blessed finalized scroll of genocide {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of healing (0:3) {0} i - a blessed spellbook of light (0:5) {0} Potions d - 2 potions of holy water {0} e - 2 finalized potions of holy water {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 265 Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 177 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 29% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 43% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 99% Food drop chance was reduced to 67% The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: two-handed weapons The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: shuriken The following skill became untrainable after a while: bow (turn 46391) The following skill couldn't be trained before a certain turn number is reached: riding (turn 38476) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44397 Monster spawn increase reached its maximum at turn 163882 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4553184 The monster class that cannot be genocided was (null) The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: wenkamui (freq bonus 60) The monster species that spawned more often: pointate force patch (freq bonus 16) The monster species that spawned more often: declinature inheritability (freq bonus 4) The monster species that spawned more often: buggerbear (freq bonus 12) The monster species that spawned more often: jokingly martyred (freq bonus 24) The monster species that spawned more often: interval unriper duplication (freq bonus 16) The monster species that spawned more often: elegant lady (freq bonus 30) The monster species that spawned more often: flinzruty (freq bonus 24) The monster species that spawned more often: swimming consume (freq bonus 12) The monster species that spawned more often: elfi (freq bonus 28) The monster species that spawned more often: carrion creeper (freq bonus 16) The monster species that spawned more often: young adult gray dragon (freq bonus 5) The monster species that spawned more often: missionary of darkness (freq bonus 9) The monster species that spawned more often: circumcising formatted (freq bonus 12) The monster species that spawned more often: gas goblin (freq bonus 8) The monster species that spawned more often: score force patch (freq bonus 30) The monster species that spawned more often: globalized gentler (freq bonus 8) The monster species that spawned more often: thunderbird (freq bonus 7) The monster species that spawned more often: moonwalker knight (freq bonus 5) The monster species that spawned more often: banzor station (freq bonus 8) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster species that never randomly spawned: wizard The monster species that never randomly spawned: on The monster species that never randomly spawned: suckoth blob The monster species that never randomly spawned: puritan unrepressed The monster species that never randomly spawned: biological crone The monster species that never randomly spawned: noroi The monster species that never randomly spawned: baby voltigore The monster species that never randomly spawned: dewfall suppressive crusting refillable gravelling The monster species that never randomly spawned: nave holocaust The monster species that never randomly spawned: terror xan The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: sprap boots (feelgood heels) The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: meatsword ((null)) The RNG hath decreed that this item was never generated: aimbot lightning (shrined) The RNG hath decreed that this item was never generated: stormy cloak (storm coat) The RNG hath decreed that this item was never generated: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was generated more often: windmill blade (giant throwing star, freq bonus 16) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 12) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: styx (HEY HERES JASON, freq bonus 6) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 3) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 9) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 4) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of beholding (defiled, freq bonus 3) The RNG hath decreed that this item was generated more often: bulky pourpoor ball ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 8) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: nano nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: invisibility (wire) The RNG hath decreed that this item was always generated cursed: wonder ball ((null)) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this item was always generated cursed: unknown knife ((null)) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: maximum damage trap (freq bonus 6) Trap randomization happened for 1 in 724 traps Next attribute increase check would have come at turn 354 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having discount action (0) Your chance to block was 21% You had 1471 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Pan The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (560) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of genocide (DEPENDS UNDERGARMENT PROTECTION SPONSORSHIP) scroll of healing (HOPEFULLY THE INVENTOR OF STICKY KEYS WILL DIE PAINFULLY) scroll of mana (INQUE COMUS) scroll of phase door (HCALIEN WOUWOU) scroll of standard id (FIX THE FATAL BUG BY REPLACING IT WITH A DIFFERENT FATAL BUG) scroll of cure (THAT DEV AND HIS WEIRD CAT FETISH) * scroll of extra healing (AJMO TO UCINITI) * scroll of greater mana restoration (ELF IS FESTIVE FOR SPECIAL DAY) Spellbooks spellbook of healing (red-hot) spellbook of light (metal-colored) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,