porkman, chaotic male redguardian Priest -##----- -- -- |..@.........| #..d........{| #!......{....| -----.--#----- [Porkman the Aspirant] St6 Dx10 Co11 In7 Wi16 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1220 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: sickopathy You could not have this property intrinsically: cold resistance Ring identification only worked 4 times out of 7 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 66% chance Monsters only dropped their equipment with 90% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 89% Ring drop chance was reduced to 68% Wand drop chance was reduced to 70% Potion drop chance was reduced to 93% Armor drop chance was reduced to 77% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: devices The following skill became untrainable if you tried to train it too early: symbiosis (turn 56) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 35356 Monster spawn increase reached its maximum at turn 103601 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 460796 The monster class that cannot be genocided was major demon The monster species that spawned more often: kalashnikov wall (freq bonus 2) The monster species that spawned more often: normal prostitute (freq bonus 2) The monster species that spawned more often: terrible troll (freq bonus 15) The monster species that spawned more often: inveigled mystify changing (freq bonus 12) The monster species that spawned more often: venom wort (freq bonus 8) The monster species that spawned more often: lavalisk (freq bonus 9) The monster species that spawned more often: challenging hunter (freq bonus 4) The monster species that spawned more often: giant brown mouse (freq bonus 16) The monster species that spawned more often: pawn of living stone (freq bonus 108) The monster species that spawned more often: petty changed (freq bonus 36) The monster species that spawned more often: anathematizing medicament (freq bonus 1) The monster species that spawned more often: undead valkyrie (freq bonus 3) The monster species that spawned more often: orc sorceror (freq bonus 8) The monster species that spawned more often: quite its (freq bonus 9) The monster species that spawned more often: dingbat cowkine (freq bonus 6) The monster species that spawned more often: gas turret (freq bonus 4) The monster species that spawned more often: Meltem's combat boot (freq bonus 18) The monster species that spawned more often: trap snake (freq bonus 8) The monster species that spawned more often: Elena's plateau boot (freq bonus 6) The monster species that spawned more often: nether eye (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 4) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 2) The monster trait that was more common: monsters that have no hands (freq bonus 2) The monster species that never randomly spawned: sting inflict reformable involuntary legation purchaser contractile The monster species that never randomly spawned: laboriously nonvisual collegial impeded The monster species that never randomly spawned: disrupted sincere The monster species that never randomly spawned: giant brass kraken The monster species that never randomly spawned: undead lich The monster species that never randomly spawned: black pudding The monster species that never randomly spawned: abyss spider The monster species that never randomly spawned: two-headed hydra The monster species that never randomly spawned: ogre shaman The monster species that never randomly spawned: engusp vortex The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: filtering stone (gray) The RNG hath decreed that this item was never generated: sapphire (blue) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: leveling gloves (tar gloves) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 3) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 59) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 54) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 8) The RNG hath decreed that this item was generated more often: weighted flail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 2) The RNG hath decreed that this item was generated more often: obsidian hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 8) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 6) The RNG hath decreed that this item was generated more often: cruncher helmet (breath control helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 65) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: eternal pole ((null)) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: ash trap (freq bonus 3) Trap randomization happened for 1 in 372 traps Trap difficulty was increased by 7 Next attribute increase check would have come at turn 637 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You were prevented from having sickopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Hemophilia The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (524) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of teleportation (DID I ASK FOR YOUR OPINION) scroll of healing (BORING BUT OPTIMAL) scroll of mana (WEZZY WEZZAH) scroll of phase door (MAKE THE PRIZE TWICE USED) scroll of standard id (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) scroll of cure (EDO MATIESTO) * scroll of extra healing (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) * scroll of greater mana restoration (ARGA NECROMUTATION GDA) Spellbooks spellbook of healing (light cyan) spellbook of light (vaporized) Potions * potion of water (clear) potion of oil (blue flag) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.