porkman, chaotic male redguardian Priest ------ ----------- , |................-}- |.....}.........d..| |..}............@..| |..................| |.}........}.......| |..................| |......}~...}......| --}..............--- #---------------- [Porkman the Aspirant] St13 Dx9 Co13 In4 Wi8 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1640 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control Ring identification only worked 4 times out of 24 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 158 Ring drop chance was reduced to 81% Wand drop chance was reduced to 90% Potion drop chance was reduced to 90% Armor drop chance was reduced to 90% Tool drop chance was reduced to 94% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 69% of the time only The following skill was trained at half the usual rate: club The following skill was limited to skilled proficiency: long sword The following skill became untrainable if you tried to train it too early: chaos spells (turn 25) The following skill became untrainable after a while: chaos spells (turn 29726) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 117281 Monster spawn increase reached its maximum at turn 387178 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3994654 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: tall white alien (freq bonus 8) The monster species that spawned more often: egypt rabbet (freq bonus 16) The monster species that spawned more often: friendly adventurer (freq bonus 24) The monster species that spawned more often: icy light (freq bonus 24) The monster species that spawned more often: prick stalk (freq bonus 12) The monster species that spawned more often: nightmare troll (freq bonus 6) The monster species that spawned more often: stone demon (freq bonus 11) The monster species that spawned more often: integral warp fungus (freq bonus 30) The monster species that spawned more often: Archplanetar (freq bonus 12) The monster species that spawned more often: shark sashimi (freq bonus 8) The monster species that spawned more often: potterer laceier (freq bonus 48) The monster species that spawned more often: gengar (freq bonus 6) The monster species that spawned more often: Idiot Brain (freq bonus 6) The monster species that spawned more often: scratchy girl (freq bonus 10) The monster species that spawned more often: yo-suzume (freq bonus 12) The monster species that spawned more often: swight (freq bonus 12) The monster species that spawned more often: edgy stalk (freq bonus 8) The monster species that spawned more often: wrinkled fungus (freq bonus 14) The monster species that spawned more often: hilted polearm (freq bonus 9) The monster species that spawned more often: dryad (freq bonus 12) The monster trait that was more common: monsters that shriek (freq bonus 3) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1) The monster species that never randomly spawned: friction stalk The monster species that never randomly spawned: stumping deviled The monster species that never randomly spawned: halt The monster species that never randomly spawned: deceiving fungus The monster species that never randomly spawned: giant teal toad The monster species that never randomly spawned: lilac growth The monster species that never randomly spawned: tree blob The monster species that never randomly spawned: Sabine The monster species that never randomly spawned: semiformal stooling The monster species that never randomly spawned: njuper The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: manler stone (gray) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nano suit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 16) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 6) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 6) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 13) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 10) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 8) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: container kaboom stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: rain (WASH MY PAST AWAY) The RNG hath decreed that this item was always generated cursed: bulletproof chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: eternium saber ((null)) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: pourpoor lash ((null)) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: mystery pick ((null)) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this trap was always invisible: enmity trap The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 1) Trap randomization happened for 1 in 132 traps Next attribute increase check would have come at turn 596 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having polymorph control (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Prometheus, Thor and Arson Your deity was Arson The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (433) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of teleportation (WOBIWABA DESERT) scroll of healing (SHOTTYMAN GUNRUNNER FIREANGEL) scroll of mana (I WANNA BE THE GUY) scroll of phase door (DOUBTFUL BRUSH BUNDLE) scroll of standard id (CLOAK OF NOOB RESISTANCE) scroll of cure (PROFUSE WAXWORKS) * scroll of extra healing (RUN DONTDIE HITUNDERSCORE) * scroll of greater mana restoration (I ONLY PLAY AA) Spellbooks spellbook of healing (leafy) spellbook of resist poison (hugging) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.