porkman, chaotic male redguardian Priest ------ |....| |....| |....| |.@d.| |{...| --|--- [Porkman the Aspirant] St10 Dx7 Co8 In7 Wi13 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1270 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: stealth Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 367 Monsters only dropped their musable items with 24% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 57% Amulet drop chance was reduced to 72% Implant drop chance was reduced to 99% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 76% Tool drop chance was reduced to 70% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 90% chance The following skill was limited to basic proficiency: squeaking The following skill became untrainable if you tried to train it too early: healing spells (turn 22) The following skill became untrainable after a while: paddle (turn 27983) The following skill couldn't be trained before a certain turn number is reached: crossbow (turn 27056) Sticky curses were more common by 22% Heavy curses were more common by 38% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23751 Monster spawn increase reached its maximum at turn 87145 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1369408 The monster class that cannot be genocided was golem The monster species that spawned more often: weather forecast (freq bonus 20) The monster species that spawned more often: randy bestrewing (freq bonus 16) The monster species that spawned more often: red hulk (freq bonus 24) The monster species that spawned more often: deputy ogre (freq bonus 4) The monster species that spawned more often: software engineer (freq bonus 8) The monster species that spawned more often: devious bastard (freq bonus 8) The monster species that spawned more often: Greta's hugging boot (freq bonus 6) The monster species that spawned more often: spirit bear (freq bonus 8) The monster species that spawned more often: flarian (freq bonus 3) The monster species that spawned more often: fembusun (freq bonus 2) The monster species that spawned more often: anoint outdodge (freq bonus 12) The monster species that spawned more often: king cockroach (freq bonus 4) The monster species that spawned more often: petty superlemming (freq bonus 6) The monster species that spawned more often: kentucky chicken (freq bonus 2) The monster species that spawned more often: Roganza (freq bonus 2) The monster species that spawned more often: robot terminator zombie (freq bonus 18) The monster species that spawned more often: dark maggot (freq bonus 36) The monster species that spawned more often: bossrusher (freq bonus 2) The monster species that spawned more often: exterminator glue (freq bonus 8) The monster species that spawned more often: hellbound spirit (freq bonus 1) The monster trait that was more common: monsters which petrify others on touch (freq bonus 1) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 4) The monster species that never randomly spawned: acid sphere The monster species that never randomly spawned: depowered patch The monster species that never randomly spawned: killer apple The monster species that never randomly spawned: activist The monster species that never randomly spawned: hooloovoo The monster species that never randomly spawned: eldritch growth The monster species that never randomly spawned: pleasing fungus The monster species that never randomly spawned: werehorse The monster species that never randomly spawned: arceus The monster species that never randomly spawned: gruesome naga The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: yellow lightsaber (lightsaber) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: implant of finger pointing (perverted) The RNG hath decreed that this item was never generated: tapered mail ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: lightwhip ((null)) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: heavy chrome ball ((null)) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 154) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of dispatch (vodoun, freq bonus 17) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 15) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 9) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 7) The RNG hath decreed that this item was generated more often: ragnarok (all-ending, freq bonus 7) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of admiration (fierce, freq bonus 6) The RNG hath decreed that this item was generated more often: feminism (PINK IS A MANLY COLOR, freq bonus 2) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: chrome horn (horn, freq bonus 20) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: life saving stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 15) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 32) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: unknown knife ((null)) The RNG hath decreed that this item was always generated cursed: difficult trident ((null)) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: antishadow shield (black shield) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 1) Trap randomization happened for 1 in 190 traps Next attribute increase check would have come at turn 769 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half physical damage (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Saint Cuthbert, Helm and Mask Your deity was Mask The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (568) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of enchant weapon (MUH SOGGY KNEE) scroll of healing (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of mana (THE AI IS OUTWITTING THE HUMANS) scroll of phase door (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of standard id (AD TENT IS LARIENTELRUNYAS BANE) scroll of cure (WAKTU UNTUK MATI) * scroll of extra healing (WITH ENOUGH LIGHTNING RES THE GLOAMS ARE IRRELEVANT) * scroll of greater mana restoration (I TRAVEL FROM LINDAB TO LINAU) Spellbooks spellbook of healing (many-paged) spellbook of resist sleep (indecisive) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.