porkman, chaotic male redguardian Priest ------- .r@d..| |r..... |.....| ------- [Porkman the Aspirant] St7 Dx7 Co8 In11 Wi12 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt80/1160 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: reflection Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 34 Implant identification only worked 1 times out of 57 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 116 Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 74% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 95% Food drop chance was reduced to 65% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: shield The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: whip The following skill was limited to expert proficiency: scimitar The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 62138) The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 52719 Monster spawn increase reached its maximum at turn 134216 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 660736 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: mouthwater coin (freq bonus 20) The monster species that spawned more often: Transformator (freq bonus 18) The monster species that spawned more often: amorality esculent quainter (freq bonus 8) The monster species that spawned more often: sluggish bulb (freq bonus 8) The monster species that spawned more often: epiphany liquefier (freq bonus 15) The monster species that spawned more often: peanut uninfluential inflected chlorid orgiastical haloed (freq bonus 6) The monster species that spawned more often: Prince in Yellow (freq bonus 4) The monster species that spawned more often: rothe (freq bonus 16) The monster species that spawned more often: handwoven body (freq bonus 6) The monster species that spawned more often: jawbone underdressing (freq bonus 4) The monster species that spawned more often: vapogre (freq bonus 3) The monster species that spawned more often: decayed growth (freq bonus 2) The monster species that spawned more often: real nether lich (freq bonus 12) The monster species that spawned more often: larillow (freq bonus 12) The monster species that spawned more often: alignment vortex (freq bonus 4) The monster species that spawned more often: undead anachronist (freq bonus 3) The monster species that spawned more often: Anji Mito (freq bonus 8) The monster species that spawned more often: frenzytroll (freq bonus 24) The monster species that spawned more often: luminochuck (freq bonus 8) The monster species that spawned more often: clucken (freq bonus 16) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 4) The monster trait that was more common: monsters with djinni dialogue (freq bonus 4) The monster trait that was more common: monsters whose attacks digest you (freq bonus 4) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 3) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 2) The monster species that never randomly spawned: insulting ogre The monster species that never randomly spawned: hc schoolgirl The monster species that never randomly spawned: dwarf cleric The monster species that never randomly spawned: daughter of Typhon The monster species that never randomly spawned: kill giant The monster species that never randomly spawned: ice zruty The monster species that never randomly spawned: photography lady The monster species that never randomly spawned: lilac stalk The monster species that never randomly spawned: Bubbling Kop The monster species that never randomly spawned: immobile colony The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: implant of crap (sucker) The RNG hath decreed that this item was never generated: implant of vengeance (yelling) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was never generated: implant of tribute (athletic) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was generated more often: shining wave (virtual, freq bonus 15) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 13) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 18) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 14) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 9) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 4) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 15) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: timely backup (rusty) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this trap was always invisible: adjacent trap The RNG hath decreed that this trap was generated more often: pink spell trap (freq bonus 3) Trap randomization happened for 1 in 370 traps Next attribute increase check would have come at turn 500 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having slow digestion (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Bill Gates, Britney Spears and Mother Teresa Your deity was Mother Teresa The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (292) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of scare monster (GHAST OF SP00KTA) scroll of healing (AMERICA FIRST NETHACK SECOND) scroll of mana (ULTRASLOWASS) scroll of phase door (DEVIENEX COER) scroll of standard id (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED) scroll of cure (I LONG TO SEE LYNN AND EMILY PLAY THIS GAME AGAIN) * scroll of extra healing (K MEASURER CAUSES QUICKTRAVEL TO PUSH SOKO BOULDERS INTO CORNERS) * scroll of greater mana restoration (FIRST ATTACK LOSED SO IS LATER) Spellbooks spellbook of healing (manila) spellbook of knock (jetting) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.