porkman, chaotic male redguardian Priest ---- -- ....# .. -------.......| |.....@.......| |....f#.------- |..... .| -|---- -- [Porkman the Aspirant] St6 Dx10 Co9 In9 Wi15 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1140 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: teleport control You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 11 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 114 Tool identification only worked 5 times out of 8 Ring drop chance was reduced to 97% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 75% Armor drop chance was reduced to 74% Food drop chance was reduced to 95% The following skill was trained at half the usual rate: two-weapon combat The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: protection spells The following skill became untrainable if you tried to train it too early: high heels (turn 6) The following skill became untrainable after a while: riding (turn 30044) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 80598 Monster spawn increase reached its maximum at turn 171233 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 326313 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: cincel vortex (freq bonus 12) The monster species that spawned more often: probe growth (freq bonus 3) The monster species that spawned more often: adult sarkany (freq bonus 24) The monster species that spawned more often: big lavafish (freq bonus 18) The monster species that spawned more often: hidden zruty (freq bonus 18) The monster species that spawned more often: brick golem (freq bonus 20) The monster species that spawned more often: boom light (freq bonus 12) The monster species that spawned more often: weredisenchanter (freq bonus 20) The monster species that spawned more often: ten of diamonds (freq bonus 32) The monster species that spawned more often: disenchanter bat (freq bonus 6) The monster species that spawned more often: nidogoddess (freq bonus 7) The monster species that spawned more often: replayed parting (freq bonus 12) The monster species that spawned more often: grandmaster couatl (freq bonus 12) The monster species that spawned more often: supernova leftovers (freq bonus 12) The monster species that spawned more often: checkered force patch (freq bonus 10) The monster species that spawned more often: wererat (freq bonus 6) The monster species that spawned more often: easy penetrator (freq bonus 9) The monster species that spawned more often: aureolin force patch (freq bonus 144) The monster species that spawned more often: tomb mummy (freq bonus 6) The monster species that spawned more often: amorphous elemental (freq bonus 48) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 3) The monster species that never randomly spawned: rotting corpse The monster species that never randomly spawned: geologically nonaligned overweigh The monster species that never randomly spawned: graduate The monster species that never randomly spawned: adventurer warp patch The monster species that never randomly spawned: mines terror The monster species that never randomly spawned: disequilibrium cutting bighearted The monster species that never randomly spawned: walkable behindhand The monster species that never randomly spawned: athwart millisecond The monster species that never randomly spawned: lance golem The monster species that never randomly spawned: lawrence unneeded The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: trembling (dreaming) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 39) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 13) The RNG hath decreed that this item was generated more often: leadbar ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: rain (WASH MY PAST AWAY, freq bonus 24) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 9) The RNG hath decreed that this item was generated more often: blood stream (menstruation, freq bonus 9) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 14) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 11) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 10) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 58) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: wind (blowing) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 2) Trap randomization happened for 1 in 266 traps Trap difficulty was increased by 83 Next attribute increase check would have come at turn 328 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (158) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of urine (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of healing (HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK) scroll of mana (RANTING BACILLUS) scroll of phase door (MANUALIRK GLEKNOW MIZK) scroll of standard id (C00000000000000000000000000005) scroll of cure (TIP BLOKA L DA NENAVIDIT VAS) * scroll of extra healing (FREE2PLAYNODE) * scroll of greater mana restoration (TU SCRONIUM ES) Spellbooks spellbook of healing (fuzzy) spellbook of light (menstruation) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.