porkman, chaotic male redguardian Priest ---+-------------------- |......................| |......................| |...........@f.........| |........|.............| |.¯....................| ---- ----+-------------- [Porkman the Aspirant] St9 Dx9 Co14 In6 Wi11 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1510 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 85% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 87% Tool drop chance was reduced to 89% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 95% chance The following skill was trained at one fifth the usual rate: memorization The following skill was limited to basic proficiency: missile weapons The following skill became untrainable if you tried to train it too early: body armor (turn 21) The following skill became untrainable if you tried to train it too early: riding (turn 576) The following skill became untrainable after a while: elemental spells (turn 64532) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 68003 Monster spawn increase reached its maximum at turn 259084 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 12066768 The monster class that cannot be genocided was jabberwock Today, this monster class was always generated invisible: turret The monster species that spawned more often: creeping diamond gems (freq bonus 12) The monster species that spawned more often: dark raider (freq bonus 24) The monster species that spawned more often: freemason bowman (freq bonus 4) The monster species that spawned more often: raging orc (freq bonus 6) The monster species that spawned more often: samurai ant (freq bonus 10) The monster species that spawned more often: fetish blowdart (freq bonus 16) The monster species that spawned more often: prussic educated (freq bonus 2) The monster species that spawned more often: domestic wraith (freq bonus 9) The monster species that spawned more often: brave wort (freq bonus 2) The monster species that spawned more often: beamfeshnee (freq bonus 8) The monster species that spawned more often: ancient tempest (freq bonus 6) The monster species that spawned more often: chiropteran zombie (freq bonus 12) The monster species that spawned more often: asshole vacuum cleaner (freq bonus 3) The monster species that spawned more often: yellow ray (freq bonus 48) The monster species that spawned more often: uret stalk (freq bonus 6) The monster species that spawned more often: ancient psychic dragon (freq bonus 9) The monster species that spawned more often: campused fibula (freq bonus 2) The monster species that spawned more often: phase patch (freq bonus 24) The monster species that spawned more often: mean chthonian (freq bonus 5) The monster species that spawned more often: fresty ice devil (freq bonus 4) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 4) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 6) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 1) The monster species that never randomly spawned: sculling africa twirliest subendorsing anele The monster species that never randomly spawned: invagination blockhead The monster species that never randomly spawned: blight rat The monster species that never randomly spawned: crystal statue The monster species that never randomly spawned: fractured draggier phenotypically The monster species that never randomly spawned: stave dentine jut The monster species that never randomly spawned: quintuple napery selecting critiquing shorting sloucher The monster species that never randomly spawned: orchestra uncle The monster species that never randomly spawned: albino mushroom The monster species that never randomly spawned: bloody eye The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: disruption shield (disrupted) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: course javelin ((null)) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 96) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 271) The RNG hath decreed that this item was generated more often: lizard scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 11) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 15) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 26) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: chrome horn (horn, freq bonus 20) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 15) The RNG hath decreed that this item was generated more often: nether mist (challenging, freq bonus 9) The RNG hath decreed that this item was generated more often: eternium saber ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: elegant broadsword ((null), freq bonus 100) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 10) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 10) The RNG hath decreed that this item was generated more often: diving (next, freq bonus 15) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 16) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 3) The RNG hath decreed that this item was always generated cursed: stat decrease (desaturated) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: cloak of nonfollowing (erudite cloak) The RNG hath decreed that this item was always generated cursed: starlit sky stone (gray) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: water flame (complementary) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: evil variant trap (freq bonus 4) Trap randomization happened for 1 in 858 traps Next attribute increase check would have come at turn 1089 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having infravision (0) You were prevented from having dimmopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was Burger King The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (381) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of superior material (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of healing (SILLY LITTLE NYMPHS) scroll of mana (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) scroll of phase door (MAYBE NUMBED CANNT DO OR SNORING BY HIT) scroll of standard id (FULL HEALTHHY HALF DAMAGE) scroll of cure (MOMOMO MELASOUT PEU PHRE) * scroll of extra healing (SNAPE KILLED DUMBLEDORE) * scroll of greater mana restoration (LOREM IPSUM) Spellbooks spellbook of healing (bursting) spellbook of detect food (twisting) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.